toblix Posted August 30, 2011 So, I'm going the stealth route, trying to avoid detection and that sort of thing. Without spoiling anything, is this possible using a non-lethal approach? If I tranquilize a man, will he wake up after a couple of minutes and sound the alarm? Share this post Link to post Share on other sites
Gwardinen Posted August 30, 2011 So, I'm going the stealth route, trying to avoid detection and that sort of thing. Without spoiling anything, is this possible using a non-lethal approach? If I tranquilize a man, will he wake up after a couple of minutes and sound the alarm? No, usually your only worry after non-lethally disabling an enemy is that another enemy will find them and wake them up. As a result you usually have to move the body somewhere it's less likely to be stumbled over. It is totally possible to complete almost all of the game using a stealthy, non-lethal approach. The exceptions are the aforementioned bullshit boss fights that we're all just having to live with. Share this post Link to post Share on other sites
Sno Posted August 30, 2011 Nooooot quite. Rarely, stronger enemies will wake up on their own after a while, and the non-lethal weapons have varying degrees of effectiveness. (Stronger enemies will shrug off tranqs and peps, but the stun gun will bring down almost any enemy.) There's also the melee and gas grenades, of course. (I don't think gas grenades make enough noise to ruin a stealth playthrough, something to keep in mind.) There's also concussion grenades, but those only stagger enemies. Also: Third boss done, took only two tries, spammed mines like crazy. So definitely yes on what i was suggesting earlier, pack mines. Share this post Link to post Share on other sites
Brannigan Posted August 30, 2011 Nooooot quite.Rarely, stronger enemies will wake up on their own after a while, and the non-lethal weapons have varying degrees of effectiveness. (Stronger enemies will shrug off tranqs and peps, but the stun gun will bring down almost any enemy.) There's also the melee and gas grenades, of course. (I don't think gas grenades make enough noise to ruin a stealth playthrough, something to keep in mind.) There's also concussion grenades, but those only stagger enemies. Also: Third boss done, took only two tries, spammed mines like crazy. So definitely yes on what i was suggesting earlier, pack mines. The big guys go down with 2 tranqs I've found Share this post Link to post Share on other sites
ThunderPeel2001 Posted August 31, 2011 If you're thinking that the AI was significantly more advanced in those older games, you're misremembering things quite a bit.The NPC's were about the same level of dumb, and the enemies now are actually quite a bit smarter. (Multiple levels of alertness, last known position search routines, etc. Still quite dumb though, i might say.) I remember throwing a body of out of a sky scraper in Deux Ex, and then looking out the broken window and watching all the passerbys run over and surround the body. That was pretty awesome AI. Share this post Link to post Share on other sites
Sno Posted August 31, 2011 I remember throwing a body of out of a sky scraper in Deux Ex, and then looking out the broken window and watching all the passerbys run over and surround the body. That was pretty awesome AI. They would have gone over, looked at the body, and then start running around panicking. You would then have real trouble trying to interact with any of those NPC's if you needed to, because they're trapped in a panic state. The NPC's in Human Revolution react largely the same way, except they return to a calm state much, much more reliably. Speaking of bad AI, i finished Human Revolution and all the enemies on the final level glitched out and seemed unable to attack me... Egh... Share this post Link to post Share on other sites
Brannigan Posted August 31, 2011 They would have gone over, looked at the body, and then start running around panicking. You would then have real trouble trying to interact with any of those NPC's if you needed to, because they're trapped in a panic state. The NPC's in Human Revolution react largely the same way, except they return to a calm state much, much more reliably.Speaking of bad AI, i finished Human Revolution and all the enemies on the final level glitched out and seemed unable to attack me... Egh... Might be by design. are you talking about the lunatic civilians? As far as I know they won't do much unless you get right up on them, they do get really annoying if you let them. Straight up got killed by a couple of the crazies in the last boss fight because I didn't notice them come up behind me Share this post Link to post Share on other sites
Sno Posted August 31, 2011 Might be by design. are you talking about the lunatic civilians? As far as I know they won't do much unless you get right up on them, they do get really annoying if you let them. Straight up got killed by a couple of the crazies in the last boss fight because I didn't notice them come up behind me See, as i was playing, i thought that might be the case too. The thing is, they wouldn't attack me at all, even if i walked right up in their faces. After i beat the game, i reloaded a save, and they were all on my ass right away. Share this post Link to post Share on other sites
Brannigan Posted August 31, 2011 Pretty much the best easter egg. http://steamcommunity.com/profiles/76561197992895476/screenshot/578932944781128258 Share this post Link to post Share on other sites
Sno Posted August 31, 2011 That made me laugh, i am happy i get that reference, heh. Game is really just crammed full of easter eggs, i'm excited to play it again and see what else i can find. Share this post Link to post Share on other sites
toblix Posted August 31, 2011 I love how the web lets me quickly look up weird references and then pretend I got it right away. Share this post Link to post Share on other sites
Brannigan Posted August 31, 2011 I love how the web lets me quickly look up weird references and then pretend I got it right away. It's ok, not everyone can be cool enough to remember the awesomeness of Demolition Man. Share this post Link to post Share on other sites
ThunderPeel2001 Posted August 31, 2011 What's the 0451 reference to, btw? Is it the temperature doors burn, or a reference to something else? Share this post Link to post Share on other sites
Thompson Posted August 31, 2011 What's the 0451 reference to, btw? Is it the temperature doors burn, or a reference to something else? It's a code for a keypad that opens up an armory on Liberty Island in the original Deus Ex. And it's not just a number or a reference to Fahrenheit 451. It's almost an in-game keypad convention by now, as the code for the first door in System Shock was 451, a System Shock 2 door had 45100 as a code, and Bioshock had a more or less "hidden" room with an 0451 code you had to find elsewhere. Nerdery! Share this post Link to post Share on other sites
ThunderPeel2001 Posted August 31, 2011 Wow! It sounded familiar, but I never could have told you why! Share this post Link to post Share on other sites
Erkki Posted August 31, 2011 Is anyone else experiencing crashes with the PC version? They happen every 2 hours or so for me, sometimes more often. I even had a quicksave corrupted once. Share this post Link to post Share on other sites
miffy495 Posted August 31, 2011 Not a single one. A bit of slowdown every now and then, and one time it alt-tabbed itself away without me hitting those buttons, but I was able to switch back to it just fine. Share this post Link to post Share on other sites
Brannigan Posted August 31, 2011 Not a single one. A bit of slowdown every now and then, and one time it alt-tabbed itself away without me hitting those buttons, but I was able to switch back to it just fine. same, haven't had an issue Share this post Link to post Share on other sites
a purple future Posted August 31, 2011 around 50 hours on pc, constant alt+tabbing, never a single crash or game-freezing bug in fact the only bug i saw more than once was NPCs stuck in "default pose" with their arms at their sides. is there a better term for that? Share this post Link to post Share on other sites
miffy495 Posted August 31, 2011 Where they've got their arms stuck out making them look like a "T"? I don't know. If not, we should come up with one. Share this post Link to post Share on other sites
Korax Posted September 1, 2011 Pretty much the best easter egg. http://steamcommunity.com/profiles/76561197992895476/screenshot/578932944781128258 I've also found an email from a "zer0cool," a reference to a hacker named "Mitnick," and what could either be a really low-key reference to the Paranoia RPG or just a coincidence. Share this post Link to post Share on other sites
Thompson Posted September 1, 2011 I believe it's called a T Pose, in modeling parlance. Share this post Link to post Share on other sites
a purple future Posted September 1, 2011 I believe it's called a T Pose, in modeling parlance. that's so blatantly obvious that i'm surprised i didn't think about it, and a little disappointed that it's not something more clever Share this post Link to post Share on other sites
Sno Posted September 1, 2011 Nerdery! I remember there being some further meaning to it, and some googling tells me that it was also the office door code for Looking Glass Studios. Share this post Link to post Share on other sites