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  2. This was a CMS error on our end. You may have to delete 600 and clear your app cache to get it working again. Sorry about that!
  3. Three Moves Ahead 602: Patreon Preview: An Interview with Michele Pirovano (dotAGE) Listen to the first five minutes of our November Patreon episode for free, and then hear the full one hour and 15 minute interview by subscribing at Patreon.com/3MA! Len had a chance to chat this month with Michele Pirovano, the (almost) solo developer of dotAGE, a game we all had a great time with this year. They discuss how board game design has had a positive influence on the world of strategy video games, how it could continue to do so, the struggles of being an indie dev, and why the upcoming genre of roguelike city-builders works so well. dotAGE, Northgard, Rimworld, Against the Storm Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  4. Haven't shared stuff like this before, but a big thank you to NetEase Games for inviting me to join this, I struggle to keep up with updates on projects I've worked on, but I do get around to it eventually! I hope I get to share the many concepts I've done for it sometime. 🤞 https://www.youtube.com/watch?v=uGHrNUgnWVY
  5. Free Music / SFX Resource - Over 2500 Tracks

    Hi Everyone, I hope you're having a great start to the holiday season! This week's new music tracks are: On my Fantasy 12 page: "DUNGEON MAZE" https://soundimage.org/fantasy-12/ On my Horror 2 page: "NIGHT STALKER 2" https://soundimage.org/horror-2/ As always, they're 100% free to use with attribution, just like my thousands of other tracks. Attribution information is here: https://soundimage.org/attribution-info/ HIGHER-QUALITY OGG MUSIC PACKS Please don't forget about my higher-quality Ogg music packs. They sound awesome and are a great way to help support my efforts. You'll find them here: https://soundimage.org/ogg-music-packs-2/ Enjoy, stay safe and keep being creative! :-)
  6. Earlier
  7. Not sure what happened, but on the apple podcast app this episode is playing episode 600 about dotAge for me, with no episode 600 listed. Itunes, and the apple webpage for the podcast though play the correct episode with Len, Bret, and Father Lorris.
  8. Three Moves Ahead 601: Victoria 3: One Year Later Len is joined by Dr. Bret Devereaux and Chapel Comic creator Father Lorris to take a look at Victoria 3 one year later. Is this a game that deserves to stand beside Paradox's best yet? And if not, what's it still missing? We play armchair game dev for an hour and a half and unpack the difficulty of modeling both the beginning and the end of one of humankind's most momentous centuries with a common set of mechanics. Victoria 3, Victoria 2 Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  9. Our group watch on the Slack has just finished TOS and will be moving onto TAS in a few days. Come join! Here's a blog post where I've basically copy-pasted my TOS posts from the Slack, plus put together a skip list at the end: https://timegentleman.blogspot.com/2023/11/star-trek-tos.html
  10. Three Moves Ahead 600: dotAGE 100 episodes ago, we declared that video games are over. Did they ever come back? Also, what's this dotAGE game with authentic medieval chiptune music Overwhelmingly Positive user reviews? dotAGE Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  11. Free Music / SFX Resource - Over 2500 Tracks

    Greetings Fellow Creatives! This week's brand new free-to-use-with-attribution music tracks are... On my City/Urban 3 page: "QUIRKY CHARACTERS ON MY BLOCK" https://soundimage.org/city-urban-3/ On my Fantasy 12 page: "CYBER TRAIN JOURNEY" https://soundimage.org/fantasy-12/ And on my Sci-Fi 12 page: "DISCO COPS FROM THE FUTURE" https://soundimage.org/sci-fi-12/ Need some custom music? Contact me here: https://soundimage.org/custom-work/ Ogg Music Packs are here: https://soundimage.org/ogg-music-packs-2/ Have a good week! :-)
  12. Decided to periodically upload a few sketches to the main post More info, tutorials, and other sketches at my website. Feel free to visit, comment, I'd love to hear from you!
  13. Free Music / SFX Resource - Over 2500 Tracks

    Happy Halloween Everyone! To celebrate this awesomely spooky day, I've created some cool LoFi tracks that might work in spooky projects. They are: "ZOMBIE ARCADE"_LoFi "THE BOOK OF RIDDLES"_LoFi "DUNGEONS AND TUNNELS"_LoFi You can download them here: https://soundimage.org/fantasy-12/ As always, they are 100% free to use with attribution, just like my thousands of other music tracks. Enjoy...and don't eat too much candy! ;-)
  14. Three Moves Ahead 599: Cities: Skylines 2 Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to discuss Cities: Skylines 2. We have some mixed feelings about this much anticipated sequel, and we don't shy away from pointing out what doesn't work while giving a few nods to what is new and cool. If you understand how garbage works in this game, please leave a comment. Cities: Skylines 2, Workers and Resources: Soviet Republic Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  15. Free Music / SFX Resource - Over 2500 Tracks

    Hey Everyone, As Halloween draws closer, here are a couple of new free tracks on my Dark/Ominous 2 page that might work for your Halloween-themed projects: LoFi_THE FRONT DOOR OF A HAUNTED HOUSE LoFi_CLOSING IN 3 https://soundimage.org/dark-ominous-2/ Muah hah hahhhh!
  16. Hello there! My name is Miguel Nogueira and I'm the creative force behind Menog Creative, I'm a freelance concept artist with over a decade of experience in the dynamic world of video games and the film industry. In the past, I've had the chance to help some of the most creative-boundary-pushing IP's such as EA's Battlefield franchise, Ubisoft's Rainbow Six Siege, and Sony Playstation's Returnal, to name a few. My work has also been featured in such communities as Kotaku, CGSociety, 3DTotal, Artstation Publishing, and a few others. (there's no prompt out there for this, sorry!) As I'm wrapping up my current contracts, I'll be looking to book new clients at the start of the next couple of months, from indie to AA to AAA. If you've DM'd me before about my services and I happened to be busy, and we couldn't make it: now is our chance to align, write to me as I'd love to meet and work with new creative people while I help them and their project succeed. I'm always looking for creative journeys that are fulfilling, and get me to discover new design problems and how to build a graphical bridge to communicate with the audience/player base needs, while approaching every design brief through authentic artistic discourses, and materials faithful to the subject matter. If you have a project that you're passionate about, I'd love to be a part of it. I specialize in such areas as science fiction, fantasy, medieval, horror, character design, storyboarding, level design sketching, prop design, weapon design, loading screens and keyframe art, vehicles, creatures, sculpting, and drawing. To learn more about my work, please visit my website at www.menogcreative.com If you're interested in working with me, please contact me through my website. Book a free introduction call and let's go over your needs. Let's chat soon! Miguel Nogueira
  17. Free Music / SFX Resource - Over 2500 Tracks

    Greetings Fellow Creatives, This week's new free music tracks are: On my City/Urban 3 page: LoFi_OLD TIME CROOKS LoFi_TUNNELS UNDER METROPOLIS_v001 https://soundimage.org/city-urban-3/ As always, they're 100% free to use with attribution...just like my thousands of other tracks. OGG MUSIC PACKS Please be sure to check out my higher-quality Ogg music packs. They enable you to download all of my tracks at once from various genres...a huge time-saver. Plus the Ogg tracks sound more rich and full...and they loop better, too (if you need them to.) https://soundimage.org/ogg-music-packs-2/ Enjoy, stay safe and keep being creative! :-)
  18. Three Moves Ahead 598: Total War Pharaoh Len and Ian are joined by freelance writer Josh Broadwell to discuss Total War: Pharaoh, the first properly historical Total War in an actual age. We dig into the new campaign mechanics, the feel of the battles, and the scope of the map. Has Creative Assembly Sophia come from behind to take the title of Total War's A-Team? Total War: Pharaoh Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  19. Free Music / SFX Resource - Over 2500 Tracks

    Greetings Everyone! This week's new free-to-use-with-attribution music tracks are on my Horror 2 page: "CASTLE OF HORRORS" _LoFi "SURREALIZATION"_LoFi https://soundimage.org/horror-2/ If you happen to use my tracks in your project, please feel free to share...I love to see how creative people are using my music! :-) Enjoy and stay safe.
  20. Designer Notes 79: Trent Kusters - Part 2 In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness, whether they fudge the odds, and how to turn off a Game-as-a- Service. This episode was recorded on September 8, 2023. Games discussed: Armello, Magic: The Gathering, Solium Infernum, Talisman, Old World, Tharsis, Jumplight Odyssey Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  21. Life

    Heyo! Hope everyone is doing well. Saw that the last post in Banter was sometime in April and thought this section was overdue for a refreshed timestamp. Fortunately, life has been good in the Zeus household. I'm very grateful for my children (10 and 14 now) and the amazing relationship I have with my partner. We'll be getting married soon and I couldn't be happier with our situation. It's strange because my past life feels so foreign to me now. But those memories are there and stand as a vivid contrast to the life I am living today. And I'm glad they're there because they are a constant reminder to feel gratitude every day and not fall into complacency. Anyways, I hope life is going well for others and I miss you all.
  22. Free Music / SFX Resource - Over 2500 Tracks

    Happy October Everyone! To kick off the Halloween Season, we have a couple of new tracks on my Dark/Ominous 2 page: "DARK LANDS"_LoFi "CONFRONTATION"_LoFi https://soundimage.org/dark-ominous-2/ Enjoy and have a good week! :-)
  23. Three Moves Ahead 597: Shadow Gambit: The Cursed Crew This week, Jon is joined by RPS Editor in Chief Katherine Castle and freelance writer Dominic Tarason to discuss Shadow Gambit: The Cursed Crew. Mimimi's swan song, as we sadly learned after recording, is a follow-up and an evolution to Shadow Tactics: Blades of the Shogun and Desperados 3, both games that we loved. What makes this one even better? Why is Len using dashes instead of colons to separate the show number from the game title now? I don't know if I like this. Shadow Gambit: The Cursed Crew, Desperados 3, Shadow Tactics: Blades of the Shogun Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  24. Building a Free Library of Images for Everyone

    Greetings Everyone, New seamless texture images are ready on this page on my site: BRICK - ARTISTIC - (Tile-able) As always, you can access them, as well as my thousands of other images, from here: https://soundimage.org/images-home-page/ Enjoy and keep being creative! :-)
  25. Free Music / SFX Resource - Over 2500 Tracks

    Hi Folks, This week's new music tracks are: On my City/Urban 2 page: BREAK IN_v001_LoFi COOL MENU LOOP_LoFi https://soundimage.org/city-urban-2/ And on my City/Urban 3 page: TUNNELS UNDER METROPOLIS_LoFi https://soundimage.org/city-urban-3/ They're 100% free to use with attribution, jut like my thousands of other tracks. Anyone need some custom music created? Hit me up! https://soundimage.org/custom-work/ In the meantime, stay safe and keep creating awesome stuff! :-)
  26. Designer Notes 78: Trent Kusters - Part 1 In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss how he faked his way into games journalism, how to sneak risky ideas past licensors, and how to make games feel big. This episode was recorded on September 8, 2023. Games discussed: Pong, Trog, Zoo Hospital, Stunt Flyer: Heroes of the Skies, Monster Jam: Urban Assault, Scooby-Doo: First Frights, Scooby-Doo and the Spooky Swamp, Armello, Ocarina of Time, Bloodborne, Offworld Trading Company, Old World, Jumplight Odyssey, Crusader Kings series Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  27. Free Music / SFX Resource - Over 2500 Tracks

    Greetings Creatives, This week's new free-to-use-with-attribution music tracks are all on my Sci-Fi 12 page. They are: "STRANDED IN THE OUTER RIM"_LoFi "CIRCUIT PUNK GAME MENU"_LoFi "ALIEN COLOSSEUM"_LoFi https://soundimage.org/sci-fi-12/ OGG vs. MP3 TRACKS For those of you who need looping tracks, I would highly recommend using the Ogg versions of my tracks. Besides sounding richer, Ogg tracks loop better in game engines. The reason for this is that the MP3 encoding process sometimes discards a tiny amount of audio information at the looping point. This causes a noticeable audio gap when the track loops. Mp3 encoding doesn't do this every single time, but it does it enough to be annoying. Ogg encoding doesn't discard any audio information so tracks always loop seamlessly. In terms of audio quality, the MP3 versions of my tracks do sound very good...that's because the synthesizers I use are all top-of-the-line and produce very high quality sound. Still, the Ogg versions sound even better...almost as good as the original WAV recordings right out of my synths...but are much smaller in file size. WAV files are enormous. My recommendation is to use my MP3 tracks as placeholders and then replace them with my Ogg tracks once you've decided which music you want to use. My premium Ogg music packs are here: https://soundimage.org/ogg-music-packs-2/ You can also search for individual Ogg tracks on my Gumroad page. When doing so, make sure to include _ogg after each title because that's how the tracks are named. https://soundimage.gumroad.com/ If you have any questions or need help, feel free to contact me anytime. My contact info is here: https://soundimage.org/ Have a good week! :-)
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