Murdoc

Phaedrus' Street Crew
  • Content count

    2015
  • Joined

  • Last visited

About Murdoc

  • Rank
    Zombie Thumb
  1. E3 2018

    I know that every E3 recently has deflated me, maybe it's because I'm old, cynical and burnt out on AAA. But wow, do they just not make games I am at all interested in. They all look "cool" and just fine, but I couldn't be bothered with paying or playing 99% of them. Sable could be interesting, Cyberpunk could have been interesting until I heard the description of FPS and you play as a character, everything else just blended together into the same game. Even Nintendo didn't really have anything I'm looking forward to. Not to say I would ever do a better job or make anything remotely interesting, but damn it, someone needs to just give me money to make a game I'd want to play.
  2. This is why I don't play video games anymore... and I get that I am probably late to the game on the crate topic, but damn thats stupid. I earned in game points, I just want to use my ingame points without paying them more money.
  3. Hey, Does anyone know how the new crates work? I can't tell if I screwed up or this thing is just stupid. So I have a bunch of points I earned and normally I would go get my rewards and get a garbage crate to get garbage item. I get this, I like this, except I always get garbage and in no way do I get those cool blue sneakers, but that's the game. But today, I went to go get my garbage crate with the points I earned and it gave me a cool crate. But that cool crate wants me to buy a key. I don't want to buy a key, I didn't know I was using my points to be asked to buy a key, I wanted to use my points to buy the garbage crate I'm used to. Did I fuck up or does it now randomly pick a crate for me that I may have to and never will pay money for thus making me waste the points I earned? I get this is probably normal in MP gaming if that is the case and I didn't do anything wrong, but I don't play those games... well until now. But I am hoping I just screwed up and I can still pick to spend my points on garbage crates.
  4. Really interesting, coming a couple days after reading this, I wonder if there are some thoughts about the subject. https://waypoint.vice.com/en_us/article/wjz544/ancient-egypt-assassins-creed-cuphead-mario-odyssey Also, nice character animation, pretty impressive for a small team.
  5. Middle-Earth: Shadow of War(dor)

    Ugh, is anyone playing this? I found the first one pretty fun, the world was neat, the combat was neat, the story was awful, but whatever. Shadow of Wardor seems to just be a complete nightmare for me. While the first one felt "light" on various features, the sequel seems to have added just too much. It's tough to keep track of. One of the things I could never quite get right with the batman games was eventually the enemy variation and keeping track of the way to kill them, SoW seems to have taken that way too far, I'm constantly pausing the game, looking in the menu to see whatever random important orcs class, weak points, etc.. This is very particular example of things that bug me; I can't tell if this was by design or if it's because I'm still early on and this is like a training wheels feature. I had this one orc captain that was just impossible to kill for some reason. He didn't have anything particularly special in terms of being immune to anything, like the way the first one would level up an orc, but he just didn't seem to want to die. So I kept trying and trying, eventually he was about to kill me for a third time and some random human npc walks up, executes him instantly. No named character, just a gondor soldier flys in to save the day. What a deflating moment. I couldn't even kill the dumb npc because he took away the whole purpose of the nemesis system which made me shut the whole game off right there. I'm not far into the game, but so far the story took the all the stuff that didn't quite work in the first one and made it even worse. I haven't gotten to that point that reviewers say the game opens up, but geezus, it's hard to even get to that point with a set up like this. Just too much story too many cut scenes, it's really just terrible. The whole peter jackson lotr presentation is way over done at this point and this takes that and goes to new heights of fan fic which is obnoxious even to me, who gives zero faps about lotr. It feels like the same game as the first, but what they have added doesn't feel like a great improvement. I figured more skills, more zones, more orcs, loot, gems, etc... would be great, but maybe it's the way the game unfolds, maybe its the presentation, but I haven't outright disliked a sequel, that while on paper, improved/added to everything from the first in a long while. Just too much going on and never really allows me to interact with the world in interesting ways outside of predefined quests. Maybe I am still burnt out from the original or whatever extra ingredients they added to this just didn't do it for me, but I can't say I am enjoying it.
  6. Just renewed my yearly subscription (Though this may be a last) and just wanted to drop a coupon code to the Giant Bomb store if anyone was interested. Also, yeah, just finished that Xcom episode over there and Dan's "shtick" really screwed that mission over; still not a fan and that is a perfect episode to illustrate why. Giant Bomb Store Code for $15 off: 478a5gaae01c-5bt9acf5
  7. Apologies for the late reply: I guess "feels bad" is a pretty subjective thing, so I'll try to explain why I don't particularly gel with it. I believe my core issue is that is intended to feel like Day Z, which felt like Arma, which I really don't like. Aside from my belief that I don't think they need to break out a new hotkey for every action in the game, the player movement and aiming has a very rigged feel to it, the aiming and targeting feels like it is on a pivot somewhere around the mid torso and just has a particular feel to it. This may work pretty well for 3rd person, but just is garbage in 1st person. With that said, after spending more time with the game, I have adjusted to the feel of the shooting and you're right, it isn't bad. I also accepted that just because you can go 1st person, doesn't mean the game was intended to be 1st person. I thought it was crazy to play a shooter where people were third when you could go 1st, but in the end, that was a misunderstanding of the benefits of 3rd on my part. The movement for me is still an issue; part of that is the player collision and step over/jump over heights, other bits of it could just be network lag, but it feels like I am playing a cylinder with it's pivot at the center and not a moving person. There's just something about moving sideways, forward, backward and the various degrees in between that is off and I can't quite place my finger on it. Okay, enough "complaining" from me, the game is rad as hell, but I really can't wait for the copycats to make something more aestheticaly interesting and better feeling. Rockstar could flip a few switches in GTA online and eat this things lunch within a month.
  8. This is a fascinating game; it looks like crap, plays like crap (movement, feel, shooting), yet is one of the more fun and digestible (I can play a couple matches at noon) game I've played in awhile. My same issue with Day z and other similar games is that there seems to be no importance put on to making a really good feeling shooter. Maybe that's intentional (though I don't know why) but it's fine to play a janky feeling game for awhile, but after about 8 hours, I'd love to feel like I'm getting better, but I just don't see it happening with something this weird/stiff.
  9. Yeah, they changed some things, I guess added some things; so I guess they are doing "that". But from the sounds of it when listening to Austin Walker speak about Utopia, it sounded like Utopia really filled in the game, but maybe it was part patch part Utopia and I misunderstood his comments. There are some perplexingly half assed systems in Stellaris that I wish they would address though (though maybe that Adams patch addresses my concerns), and maybe they will, or maybe they are half assed by design. Such a fascinating game with a lot of potentially, I really hope it realizes itself in a few years or however long it takes but won't cost us an arm and a leg to get everything. Still enjoying what I am playing, but I can see what people were talking about coming off a bit frustrated with it.
  10. I've been playing stellaris off and on for awhile now. I like it, but like others here, eventually walk away from it frustrated. The utopia dlc seems interesting, but am a bit torn by it; stellaris feels like an unfinished game to me, or at least unfinished ideas implemented into a game. So for updates like utopia seem like they should be tweaks the debs to the main game and not something you'd charge for. Is that an unrealistic/unwarranted expectation?
  11. Quitter's Club: Don't be ashamed to quit the game.

    While I typically stop playing a game before finishing it, there are few I outright "quit". Hyper Light Drifter might be one of them and it's a bit heart breaking. I really dig the art, atmosphere and music, even the structure of the game should be something appeals to me, but holy cow, do I not like the feel of the combat or it's difficulty. It feels a bit related to a Dark Souls thing (another game I wanted to love, but disliked the difficulty and design decisions) in the fact it's about learning enemy movements and when to strike. While I appreciate the endeavor to have the player have to learn this, I just don't have the patience, I'd prefer an easy mode where it's more like zelda button mashing. I'm going to search out a way to cheat through this game so I can enjoy the exploration, but if that doesn't work, I think I'll be hitting uninstall. Still a very cool looking game though.
  12. Beyond Good and Evil 2

    Frankly, I don't care about that game. But that Rasta Rhino made me add Ancel to my instagram. I love that thing.
  13. No Man's Sky

    Doh!! Every time I inspect a ship to buy it reminds me to move over my goods first. So when I save up enough credits to get this giant boat of a ship I totally ignore it, but the ship, and loose out out there warp cores and my atlas stone... Freaking great. Would it have been so hard to just automatically do this? Now I have no idea what to do to get that damn stone back. Edit: Phewwww! I thought my old ship was gone for good but it's still docked and left as abandoned and I could swap my goods back to the new ship. That was scary.
  14. No Man's Sky

    Not that this is a story and no one really cares, but booted it up again today and I'm back at a solid 60fps... Random patches I guess because I didn't do a thing. At least my next post will be about the game and not grumbling Edit: back to dodgey frame rate today... This seems totally random occurrence now of when the game performs well.
  15. No Man's Sky

    Yeah, I'll see what I can do tonight, I'm running pretty default settings, so it's so strange. I'll look up where my save game goes and maybe delete it and reinstall the thing to see if that refreshes it because I seem to be the only one that had awesome perf the first day (after their visual basic update) and have gotten slammed every since. Despite all this, despite the repetitiveness, I really enjoy the game which is why it's a bit frustrating because I really want to get back into it. I save up over 2 mil and was on the look out for my mega ship so I can get all those slots!