coughlinjon Posted June 11, 2018 !!Released!! https://coughlinjon.itch.io/the-octopus-affair The Octopus Affair: an Eyes Of game Concept You are the first super-intelligent octopus. Structure FPO (First Person Octopus) Do the things a smart octopus does Team Caleb Sullivan - new to Wizard Jam!!! Justin Terry - (WJ5 - Kill the Last Alien) Jon Coughlin - (WJ1, 3, 4 - previous Eyes Of games) Progress Justin has built a generic interaction system for objects in our game. It is awesome and I am excited to add props ASAP. He built the whole thing in two hours while watching Netflix. Caleb has built a whole aquarium simulation with fish of different sizes and positions on the food chain. This is the coolest thing in our game so far I have begun building the Octopus controller. The octopus currently walks laterally and swims Share this post Link to post Share on other sites
brendonsmall Posted June 11, 2018 This shader is relevant to your interests: I tried it a while back and it's pretty cool. No animations required! Share this post Link to post Share on other sites
coughlinjon Posted June 11, 2018 1 hour ago, brendonsmall said: This shader is relevant to your interests: I tried it a while back and it's pretty cool. No animations required! AHHHHH!!! I knew Abzu did this, but had no idea how to do it myself. Thank you so much for the link Share this post Link to post Share on other sites
pdotjpg Posted June 11, 2018 This looks bonkers in the best way possible. That aquarium simulation is mesmerizing. Can't wait to see how this shapes up! Share this post Link to post Share on other sites
infamous space turtle Posted June 12, 2018 Oh man so good, ace team too. Share this post Link to post Share on other sites
eRonin Posted June 12, 2018 Whoaaaa I love the way the fish move in the aquarium! I could watch that all day Share this post Link to post Share on other sites
phill Posted June 12, 2018 Looks so good! Will there be a voice-over appearance by a certain Luigifish? Share this post Link to post Share on other sites
coughlinjon Posted June 12, 2018 Caleb's aquarium evolved: Share this post Link to post Share on other sites
infamous space turtle Posted June 12, 2018 I love this so much it hurts. Share this post Link to post Share on other sites
coughlinjon Posted June 12, 2018 This game is quickly turning into Abzu Share this post Link to post Share on other sites
coughlinjon Posted June 13, 2018 getting somewhere with this octorig Share this post Link to post Share on other sites
coughlinjon Posted June 14, 2018 So, the simplest way to do this IK arms rig is to make the chain length the whole arm, but that doesn't allow me to bend arms more than once, which is bumming my novice animator brain out. The result is arms like the gif below, in which I only have one major bend per arm. My octopus isn't as squiggly as I would like right now, but it's probably as complex as I should make it for a two week game jam. Also, I made the head floppy and put breathing into the idle animation, but this is a first person game lol so I don't know how much of that the player will see. Similarly, octopuses seem to be able to look in 360 degrees - the crawl in any direction, they swim in what looks to me to be a backward configuration, so I have no idea right now how I am going to map camera control to body movement. I think it will be a fun design problem. Caleb has refined his fish and continued building our aquarium tank. His work continues to be the most impressive part of our game Share this post Link to post Share on other sites
Godzilla Blitz Posted June 14, 2018 Really fun to watch this project grow. Amazing stuff! Share this post Link to post Share on other sites
nkornek Posted June 15, 2018 Oh man, that aquarium is starting to look real good. Share this post Link to post Share on other sites
brendonsmall Posted June 16, 2018 Those little archways combined with the low game view camera angle are really nice! Share this post Link to post Share on other sites
FartSatchel Posted June 16, 2018 Resisting the urge to imagine Flower fly-throughs in that aquarium Share this post Link to post Share on other sites
coughlinjon Posted June 16, 2018 1 hour ago, FartSatchel said: Resisting the urge to imagine Flower fly-throughs in that aquarium good idea Alright, the most basic animations are in - they're all a single frame besides the breathing, but they'll give me a sense of whether or not my movement dynamics are working well. Next step is to attach the camera to the head bone and see what it's like in first person. Share this post Link to post Share on other sites
eRonin Posted June 17, 2018 2 hours ago, coughlinjon said: Next step is to attach the camera to the head bone and see what it's like in first person. The camera bone connected to the... HEAD BONE. Share this post Link to post Share on other sites
fabian Posted June 17, 2018 3 hours ago, coughlinjon said: Next step is to attach the camera to the head bone and see what it's like in first person. 1 Oh god... please don't forget us people with motion sickness The breathing looks so cool! Share this post Link to post Share on other sites
Nappi Posted June 17, 2018 I like the octopus animation and that aquarium is mesmerizing! Share this post Link to post Share on other sites
coughlinjon Posted June 21, 2018 Caleb has added meshes to all the fishes 🐠🐟🦈 Share this post Link to post Share on other sites
nkornek Posted June 22, 2018 I can't think of aquariums without thinking about this: https://youtu.be/C0ubqejsqJQ?t=1m28s Share this post Link to post Share on other sites