Nappi

Phaedrus' Street Crew
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About Nappi

  • Rank
    Zombie Thumb
  • Birthday 04/29/87

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  • Gender
    Male
  • Location
    Finland

Converted

  • Location
    Finland

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  1. I rarely, if ever, use leftovers of previous meals to make different meals, but I often make enough food to last me a few days. My go-to on weekdays is tomato soup. Easy to make and super tasty. Reheat, throw in some basil and croutons, and enjoy again .
  2. Blade Runner 2049

    So yeah... This movie was pretty fantastic! The visuals were exhaustively detailed and just absolutely gorgeous. I liked the combination of normal and drone synth as well. It wasn't quite Vangelis, but I think that is good, because this movie is a different beast entirely. I liked how subtle the original Blade Runner was about the ecological and socio-economical disaster called Earth – for example how no one expected to find living animals anywhere, and rich people kept manufactured animals as status symbols. This was only explicitly alluded to in a couple of scenes, whereas it was discussed in Do Androids Dream of Electric Sheep? to an almost comical degree (including the actual title of course). Having said that, I also really liked that these issues took more of a center stage again in the Blade Runner 2049. The layers of inequality were presented in some interesting, bleak ways, for example It is not that fortunately. It is just part of the general Babel of the city.
  3. Who would have thought a year ago that the game that ticks all the boxes of the initial question would be an Ubisoft-developed Mario game?
  4. Modest Tech: The NX Generation (Nintendo Switch)

    Golf Story seems fun and relaxing, which is just what I need right now. I haven't played much yet – I have finished a few quests in the caveman area – but I'm already hoping for a bit more variety in the side missions (so far most of them have been of the land a ball within this circle variety). It's not a huge issue, though, because I enjoy seeing my money and stats going up, and playing through the actual courses is quite fun. I also haven't touched the disc and mini golf stuff yet. I would have played more of Golf Story if I hadn't bought Picross S at the same time. Whenever I launch the game, I end up playing for way longer than I would like to.
  5. Guess you Steam top 10 most played

    I checked this some time ago, so I remember some of the more surprising ones, but not the actual top 10. Guesses: 1. The Witcher 3 2. Skyrim 3. Metal Gear Solid 5 4. Civilization 5 5. NBA 2K14 6. Spelunky 7. Kerbal Space Program 8. Fallout 4 9. Stardew Valley 10. Deus Ex Human Revolution
  6. It seems that at least some ATMs have noisy mechanical systems. I don't know if they have managed to make new models silent somehow.
  7. Hot In Space: Heat Signature

    Well, fuck. I feel like I should just start over until I find a better spot in the universe. Then again I'm also considering just giving up and admitting that this game is not for me. Clearing missions feels pretty good but has already started to feel repetitive (which, of course, has a lot to do with my preferred playstyle), I don't feel like I'm progressing much (mostly because the liberation rewards don't mean anything to me), and much of the stuff I liked at first, like traveling through space and docking, has started to get annoying to me.
  8. Hot In Space: Heat Signature

    I looked at the liberation map and the stuff within my reach is mostly connected with key card cloning and teleportation. Is the unlock map randomized or is this the normal progression? I just beat an audacious mission, which was only possible because the guards didn't have armor and only emergency shields. I check the stores regularly and thoroughly loot every ship I break into, but find it super difficult to find weapons to deal with armor and shields. I guess I could try to avoid all the guards, but I'm not a big fan of how sneaking feels like.
  9. Hot In Space: Heat Signature

    I'm yet to get over the Hotline Miami mentality of taking out every guard using a wrench or (if things go sour) guns only. While I could just pause the game and try to figure out how the other equipment work, I rarely do it because I feel like I should keep the flow going. Moreover, I usually feel that the missions are either too easy to be wasting my time on advanced tactics or too hard to risk by using said tactics. I got quite far with one of my characters, bought the personal mission intel, found out it was way too difficult for me at that stage, also noticed that the only other missions available to me were hard or harder ones that required me to have equipment to deal with armored or shielded guards, which equipment I did not have nor could I buy them because of my lack of funds. This meant that I had to retire my character essentially because he went broke, which wasn't a very exciting way to end his career.
  10. I read Dashiell Hammett's The Thin Man some years ago. It was quite fun, although I generally prefer Raymond Chandler's writing over Hammett. Both writers have ridiculous depictions of alcohol consumption (Marlowe wakes up after being knocked out, his head hurts, he finds a full bottle of whiskey and drinks half of it, his head hurts more somehow), but I remember Nick and Nora's drinking being particularly hilarious. I also remember thinking that I might enjoy the story more in a film form. For some reason I never got around to watching it, though. I'll have to fix that. By the way, if we could go back to the hairdresser and a bag of poop saga for just a sec: Did Nick also tell the poop story to the hairdresser or did he remember wrong? Does the hairdresser remember that Nick also told the story?
  11. Modest Tech: The NX Generation (Nintendo Switch)

    Mario + Rabbids: Kingdom Battle is really fun. The focus on movement-based abilities makes the actual gameplay feel quite different from XCOM, and creates some delicious situations. When you manage to tackle multiple enemies, use team jump to get into good cover, shoot, and overwatch all on the same turn, it feels pretty good. I wasn't super into the structure of the game at first, namely that each level has usually 2-3 stages, that your health carries over to the next stage*, and that you are scored based on the turns you used and whether all your team members survived. I just don't like systems that make me think "I did well on the first stage, but did do well enough or should I still restart?" Fortunately, at this stage, the added bonus of best possible score for each level does not seem to matter much. I do hate the look and typeface of the speech bubbles, though... * Possibly encouraging someone, but not me, to use different characters for each battle.
  12. Divinity: Original Sin II

    I liked my time with the original game quite a bit, but never finished it. With reviews suggesting 100+ hour play times I doubt that I will never finish this one either, but I'm still interested to try it out, when I have spare time from other games I'm more interested in (which at this rate, may be never). It sounds like the battles are quite difficult again. Is the progression system similar to the first game, i.e. enemies do not respawn and there is no way to grind for xp?
  13. Huh.. that seems to be just a shortened version of the latest episode with no other edits. (Seriously though, fantastic work!)
  14. The McElroy Family of Products

    Just to clarify, there are several episodes of Just Like Art on Facebook already, because why would you ever want to be consistent with your platforms: https://www.facebook.com/MonsterFactoryPresents/ There is fun stuff there, but I don't fully understand the opening and the cuts either.