infamous space turtle

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About infamous space turtle

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    Thumb Citizen
  • Birthday 10/02/1993

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  1. Plug your shit

    hahaha nice! RIP low poly pear. That 3D test thing is sweet too.
  2. Idle Thumbs 317: Press Start Go

    Really enjoyed the Sea of Thieves discussion, yall should definitely stream it
  3. Far Cry 5

    I might do the same^, last I played was 3. Think I might get this for the map maker. I’d like to do some level design and make some multiplayer maps. Just not sure my computer will be able to run it.
  4. Far Cry 5

    "A Ubisoft rep also said in an email to Kotaku that Far Cry Arcade will include the exact same feature set across both consoles and PC" - Really cool, love when games give creative tools to the players. I got a lot out of the map editor in far cry instincts back when I only had an xbox and no access to pc modding/map making.
  5. I suspect Nicks finally been replaced by a robot. The non “overdubbed” bits are just the mask slipping. Good cast.
  6. Tone Control Season 2 Episode 7: Meggan Scavio of GDC!

    Oo cool variation, looking forward to listening to this.
  7. New people: Read this, say hi.

    Hey folks, welcome !
  8. Important If True 50: 4468, Y'all

    As much as I snigger at shoe horns I currently have a rough calloused patch on the top of my index finger from trying to get shoes on.
  9. Important If True 48: Mystery of the Crows

    God, at work I almost have more friends I don't know the names of than those that I do. . I'm actively trying to get better at this part of humaning.
  10. Call me Ishmael_353 (Sea Of Thieves)

    Yup I’m definitely keen for some thumb voyages.
  11. Call me Ishmael_353 (Sea Of Thieves)

    Just finished playing the beta and thought id get a thread going. Releases 20 March 2018 and currently in a closed(ish) beta till Jan 31st. I'm excited about this game, though I have some concerns about how long it'll hold people's attention. A few of what I dig: Sea combat is incredible. As a team or alone the process of working to out maneuver the enemy feels really fresh. Huge swell tilts the ship, changing elevation, pirates run up and down the deck with sea spray flying everywhere. Its hectic and exhilarating. I love the freedom to approach the combat in less direct ways. One stormy night while sailing alone I spotted a two person ship headed in my direction. I killed the lights, dropped anchor and dived into the swell. They pulled up and boarded my empty dark ship while I quietly slipped up their vessels ladder, lifted the anchor and sent it oncourse to nearby rocks. There's a ton of stories like this with players using the mechanics to devise creative solutions to battle. The atmosphere is incredible, seriously the way the audio cues hit with catching the wind and cresting a wave. I've never felt more like a salty dog. What I don't dig: The combat is great until it peters out into a mushy unclear end. Unless a ship is sunk the battles can become kinda endless. Even if one team boards the enemies boat and kills everyone, the other team will just respawn, kill them and it's back to square one. In some cases this is fine but sometimes it turned a decisive victory into a long drawn out back and forth until one team got bored and left or ship was sunk(often people had ran out of cannonballs). You can see this in the video above actually. The guy manages to kill everyone yet there's no real payoff, he just stands at the helm trying waiting for the ship to crash and then gets killed when the team begins to respawn. Im worried that the quest system will wear thin pretty quick. There isn't much incentive to go places unless you have a quest objective there and even then its just find the treasure every time. I get that adding AI ships might dilute that "I SEE A SHIP!" experience but i'd really love the to rob merchants on the seas. Overall i'd say i'm excited to see how this goes. There's some really incredible moments in here and i'm rooting for Rare to smash it on release.
  12. Important If True 46: Cut Your Hair

    I searched that director's cut podcast and it was like 4th down in my podcast search thing, crazy how low key it seems. But I guess as the saying goes... Wax House, baby!
  13. [RELEASED]Pizza Tonight!

    Haha I like that in this world the chef will not only deliver the pizza in person, but go to such lengths they'll literally crawl over houses, feet over head, arriving as a tangle of limbs. Good job! I had a few issues with grabbing(occasional non response), and the presentation was pretty raw. But otherwise I dug it, really amusing concept!
  14. [Released] Join and Undermine - Always support the Danger Layer

    Nice chill game! Only complaint is I had a few issues with the movement, and got stuck in a hole my first time. Good job though!
  15. PING

    Yeah submarine atmos is such a good setting. Cool with the pinging too. I got owned though, owned muchly.