Jump to content
gdf

Plug your shit

Recommended Posts

Sadly, neither of those sites passes the /wizard test.

Share this post


Link to post
Share on other sites

It's jetmazing, that's what. Glad Smell went with Jet-Getters, the best name.

 

b14c800668d3911055ee1e61e4420edd_large.g

 

Who's up for doing a Forum Buy for the $51 Tier (10 Steam Keys inc. closed beta + TinyBuild back catalogue)? I am so into that. SO into that. Insane deal.

Share this post


Link to post
Share on other sites

This is the RGBriefcase:

 

cAcaGNU.jpg

 

It's a code breaking/music/simon says type puzzle that works off an Arduino and waveshield with a bunch of arcade buttons.

 

m3Wrmum.jpg

 

I'm currently exhibiting it as part of ALT.CTRL.GDC in the North hall of Moscone, and it's full of candy:

 

5fvNOyb.jpg

 

If you solve it, it tells you the combination to the case. No one else who worked on it* gets the reference, but it says "hooray for you" between levels.

 

* Team: Me (physical build, minimal code), George Buckenham (code and puzzle design), Jon Brodsky (code and puzzle design), Joon (first software prototype).

Share this post


Link to post
Share on other sites

It's jetmazing, that's what. Glad Smell went with Jet-Getters, the best name.

 

b14c800668d3911055ee1e61e4420edd_large.g

 

Who's up for doing a Forum Buy for the $51 Tier (10 Steam Keys inc. closed beta + TinyBuild back catalogue)? I am so into that. SO into that. Insane deal.

 

That looks awesome. Is that the Team Fortress 2 Soldier?

Share this post


Link to post
Share on other sites

Guy on my forum made a really cool scene in Unreal Engine based upon a piece of Deus Ex: Human Revolution concept art. Really interesting seeing how a game I love could look in a different engine, I'd like to see more fan scenes created in this way where the original concept art is referred to.


Anyway, the thing I'm plugging here is the fact that we interviewed him about it straight after he finished it last week:

 

http://www.mapcore.org/page/features/_/interviews/deus-ex-human-revolution-scene-interview%e2%80%8f-with-r37

 

:tup:

Share this post


Link to post
Share on other sites

My band is playing the last day of our tour in Philly tonight. We formed two months ago specifically to go on this tour with a couple awesome guys. The Sexy Teenagers and Science Club are the headliners and play pop punk. My band, The Pastries, has been billed as "50s Garage Rock", whatever that means.

 

Listen to us on bandcamp, yo! (I play bass) thepastries.bandcamp.com

Share this post


Link to post
Share on other sites

I make video games! Some of them are good too!

 

Flickers, an atmospheric, abstract 2D platformer that takes you through several twilit landscapes to reach the surface of the moon. It's kind of like the mechanics of Donkey Kong Country's barrel levels meets Flower. I was the creative director, gameplay programmer, and composer. It's even got a trailer!:

 

 

Glo, the first game I ever made, almost entirely myself. It's like Asteroids except you create your own enemies, who in turn dynamically generate music together. Here's a full playthrough of the game if you're lazy, but SPOILERS.

 

Is It Food. An Apple IIe style game where you've landed on an alien planet and have to figure out what is and isn't food. I made it in like 3 weeks, it's kinda dumb. In a good way, I think. I apologize for Day 6.

 

IsItFoodCollage_s.png

 

These are all free by the way. (Burying the lead?)

Share this post


Link to post
Share on other sites

Hey how long has that been there! I just spotted it on the homepage

 

I just bought a tshirt \o/ i've got a medium which'll fit me for all of two week until it gets washed a couple of times and shrinks. But i'll have it for my SF holiday in a months time

Share this post


Link to post
Share on other sites

Hey, I worked on Armello as well! Hallo Gav :) In the KS pitch video, my funny lookin' face is at 1:27.

 

It's a pretty awesome project by a great team. But at the end of the day, the best thing about it is the player inventory and stats UI. It's really a marvel of engineering.

Share this post


Link to post
Share on other sites

Oh man, that trailer was top notch! Some good ol' frame by frame animation going on! Loved it!

Obviously, watching that trailer, what I am most excited about is the player inventory and stats UI.

Share this post


Link to post
Share on other sites

Just as a non-related aside, I think BigJKO is an extremely perceptive, discerning and good-looking person.

Share this post


Link to post
Share on other sites

Agreed! :tup:

 

EDIT: Also, this looks amazing! I had no idea what it actually was from the trailer, which is still amazing looking, but looking at the Kickstarter page I can see it's a Digital Board Game that also just looks fantastic! Congrats! I'm totally backing this. :D

Share this post


Link to post
Share on other sites

Wow, great animation! And the game looks fun too, good luck with the Kickstarter!

Share this post


Link to post
Share on other sites

Thanks a bunch guys! Armello has some super talented and hard-working artists on board; the KS really reflects this I think.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×