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Found 5 results

  1. For years I imagined making a completely FMV interactive story/puzzle game (think Myst but made entirely with videos). Last year I finally got around to figuring out how to make the game mechanics work, and little by little put together Yeli Orog. The game takes place in Asturias, Spain and was filmed in various locations there: Yeli Orog is a FMV interactive story game about an immense archaeological discovery: A bizarre stone tablet written in the Celtiberian language found buried underneath an ancient dolmen in northern Spain. The inscription written on the tablet tells a ghoulish tale believed to be the Celtiberian origin myth. You play the role of Johnny Robin, an archaeologist sent to Asturias, Spain to assist in the recovery of Celtiberian remains. Upon arrival to Asturias you find yourself unexpectedly transported to an alien world, experiencing first-hand the terrifying story written on the ancient tablet. If you are a fan of Myst-like games, interactive stories with puzzle elements, and FMV games, I think you will appreciate Yeli Orog. If you have any questions about the game let me know. Here is the steam page, the game will be released on July 13th: https://store.steampowered.com/app/886270/Yeli_Orog/ Here is the trailer: Some in-game screenshots:
  2. Hello guys and girls, second post from me So I'm currently making my first text based game, been wanting to do a bit of my own game making for a while... I always loved Zork, a simple but classical game, I wanted to create a horror game that can still bring that level of horror without any video cinematic.Nearly a third of the way through creating the first chapter, would people be interested in testing the first chapter when done?It may take a while to finish but one of the main things I'm pushing for in my game is to have replay value, every choice you make will have consequences for the entire game, and, there will be many events that are randomised, each play-through could be completely different.It has taken me nearly a month to get as far as I have due to the coding of all the random events and such, is it worth me carrying on or are text based games a bit dated?
  3. I've been playing a lot of the Legacy of Kain series, and have taken some ideas for my Metroid Prime inspired game. Firstly, I like the idea that there are certain enemies that are a puzzle to fight. In my game, there are going to be quick enemies you have to impale set on fire to kill or they're invincible. I also like the idea of spectral world being where you respawn. I think I might do something similar, but put my own horror spin on it. If you die, you can't come back unless you take an innocent life. So, an NPC, a Vendor, or someone else. The air is toxic, so you only have a limited time outside with your suit on. The problem is, bullets and other wounds can penetrate your suit and suck out your oxygen. Oh, and when you get your suit about an hour or two in your only vendor at the start of the game will turn on you and morph into a later boss fight, destroying your save point and forcing you to move on. I like games that explore mental health, so I was thinking delusions, hallucinations, and aim shake. The only way to calm yourself down is to either wait in a safehouse until your sanity regens, or taking illicit substances. You can smoke a cigarette to ease the shakes, but you'll be easier to spot. You can take some harder substances, but they all have side effects you have to worry about. I want all power ups to be both mobility boosting and useful in combat. For instance, a dash can stun enemies or knock them into spikes or fire. Double jump uses a thruster so you can set enemies on fire. Later on, you get cut in half, and all your abilities from then on stem from mechanical upgrades. You can have bionic legs that make you move at Doom Marine Speed, Spider legs that let you walk on walls and ceilings, and things like that. I won't spoil some of my more inventive designs. For weapons, I want a gravity gun style weapon, a pistol, a shotgun, a quad shotgun, some form of automatic rifle, a rocket launcher, a ray that turns enemies inside out (some are stronger in this form though), and some spells. One of which turns enemies to your side until they die or kill themselves. I want this to be a dark game. You start in an intergalactic prison, then get transferred to a medieval style dungeon. The architecture is a mix or European and Oriental dark ages style stuff, as well as some more technology based stuff. There are ships, neon lights, and all the buildings/weapons are organic Geiger style monstrosities. So what do have so far? I have a script. I have the first person camera and pistol set up, and the start of my double jump. That took two days, so if anyone can help out, it'd be much appreciated. I'm a level designer/musician/writer but I'll need some help for art, sound effects, and stuff like that. Anyone who can help with coding or just knows shit about Unity, feel free to hit me up. Trying to get a team together.
  4. So Elon Musk just tweeted this article http://www.engadget.com/2015/04/07/intel-curie-spider-drone ...with the caveat "Definitely #signoftheapocalypse". So it was nice knowing all of you. I only wish I had taken the time to post in the Idle Forums more, but I guess it doesn't matter since we'll all be overtaken by swarms of robot spiders controlled by a fist-pumping Intel CEO. Oh well, at least I got to play Bloodborne. (the tweet: https://twitter.com/elonmusk/status/585893542263791616)
  5. Hi guys, first topic etc etc So last weekend we organized a horror game night at a friends apartment, with games like Amnesia, Aliens vs Predator 2 and Dead Space. But there was one other game, that would end up blowing them all away, Slender. So what is Slender? It's a free experimental horror game made by one single guy when trying to learn to code in Unity. The game has only one goal, you must find all 8 pages placed in the forest you are trapped in, it's the only way to get out. But there is something in there with you, always seeing you, hunting you. I don't think you should know more but instead experience it with absolutely no expectations like we did and you will have a great experience. Just make sure to use headphones and play at night. You can download the game for free from here: http://www.slenderga...x.php?page=game