toblix

Driver: San Francisco

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So, I assume everyone was curious about the next Driver game, with its weird car-jumping. Apparently Ubisoft was not, as I previously believed, moving away from their ridiculous and broken always-on DRM scheme, and are planning on including this feature in Driver: San Francisco for PC.

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Just so bizarre. Do they think that DRM like that only upsets five loud and angry nerds or something? Everyone who plays PC games beyond Farmville, i.e. the target market for Driver, hates this stuff.

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Well, they're not idiots, so either

  1. PC gamers are, regardless of all the outrage, buying enough copies of Ubisoft's games that they consider the DRM a success, or
  2. They're really going to use a new, better and more benevolent form of DRM that they'll tell us all about soon, and this is just an unfortunate mess of rumors and misunderstanding, or
  3. They are idiots.

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I'm sure that they are selling enough, and there's no doubt that PC game piracy is a serious issue, but this just seems nuts to me.

What about the guy who buys the game, doesn't think twice about it and is playing away when suddenly the game stops because his connection broke down? Or he or she is travelling for work and wants to play in their room and doesn't know they need a connection? Or maybe someone in the house is watching Netflix or something?

Sorry for the list of banal examples, but it just seems weird to me to put an obstacle like this in the path of the typical consumer, regardless of how regular PC game people feel about DRM in general.

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I like how Ubisoft goes out of its way to make me not buy their games! :tup:

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Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

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The internet hating something and sales are two different things, they are ok with the sales, so the internet can keep on hating drm and everything else; who gives a shit?

The Drm sounds like crap; when they make money, pissing off people isn't good either, but they are a company that wants to make money so they can make more awesome games it's a really hard argument to make.

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What the hell is that? Seems ridiculous.

You obviously never saw Bullet, it's just like that.

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Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Forgive me guys, but i'm deep undercover here and you're messing up my play.

Gotta give these cops credit, they're persistent.

Gotta give these cops credit, they're persistent.

Gotta give these cops credit, they're persistent.

Gotta give these cops credit, they're persistent.

Gotta give these cops credit, they're persistent.

Considering that they can't come up with more than three lines of dialogue for the main characters, I can't see how they'll fare with an entire city full of cars.

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Im really holding out that it's WIP and they won't be barking so often and a little more variety in the released version.

Im basing my hope on nothing.

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I'm hoping those voice actors are place holders. It's concerning that those lines were already so repetetive and grinding after just watching three short videos of gameplay, imagine after playing the entire game. *Blows brains out*

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It's really fun, especially coming from something as intense as Deus Ex. It's basically about driving like an asshole and getting all sorts of rewards for it. I've only played for about an hour, but this seems like a game that'll give me a lot of effortless fun. I especially like it when, every time I jump down into some random car, I appear in the middle of a conversation, take over the body of the driver, quickly turn the car into oncoming traffic to thwart the opposition and then float back up to find another victim.

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How are the barks toblix? Thats what has put me off from picking it up, in the one video mentioned above it seemed unplayable with all the repetitive one liners while driving.

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Oh, that was a good "god damn it." I was worried. I've been quite looking forward to picking this game up sometime soon, and you had me concerned that it sucked in some way.

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Haven't really noticed any repetitive barking, though it may be too early for that to kick in. In fact, I've been surprised at the amount of different conversations I end up interrupting each time I take over a car. That might, of course, end at any point.

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