mikemariano Posted March 30, 2010 Oh, Rock Paper Shotgun, that's some quality trolling. I really lost my breath for a minute. But it does make me sad for Penny Arcade Adventures. I played the demo for the first one, and though it wasn't a game I would have fun with, it was really well done. The atmosphere was perfect, and...I guess the battle mechanic was all right in that Final Fantasy sort of way. It's too bad it didn't last. Did anyone get into these games? Did Episode 2 end on a cliffhanger? Share this post Link to post Share on other sites
SoulChicken Posted March 30, 2010 I think Ely getting killed and a picture of a ice trawler with the Aperture Labs logo on it can be considered a cliffhanger!!! hurf a durf Share this post Link to post Share on other sites
Chuckpebble Posted March 30, 2010 This was pretty funny to watch unfold whilst lurking on GAF. Share this post Link to post Share on other sites
Fuzzy Lobster Posted March 30, 2010 Hah. Sheesh, RPS. Those evil monkeys. I only played a little bit of the first Penny Arcade game, but it was pretty entertaining. Share this post Link to post Share on other sites
Murdoc Posted March 30, 2010 From the sounds of things the PA guys weren't really into making a video game after awhile (who would? it's hard work) so this isn't that much of a surprise. Though I do like the guys art style and creativity in the universe, so would love to see that applied to other games, unfortunatly I doubt anything is motivating enough for him to do so. Share this post Link to post Share on other sites
Twig Posted March 30, 2010 This is why I like RPS. (And Tom Chick.) Sad the Penny Arcade series is cancelled, though. I enjoyed the first game, but never played the second. Some day I intended to get to it. They're both only five bucks now on Steam. Humm. Share this post Link to post Share on other sites
miffy495 Posted March 30, 2010 I liked the first one well enough to finish it and buy the second. Have never actually fired up Episode 2 though, as it just got overwhelmed with higher-profile games when it came out. I should really do that. Share this post Link to post Share on other sites
Marek Posted March 30, 2010 I doubt this has anything to do with lack of motivation. I suspect the games just didn't sell very well, so they want to move on to other things. Share this post Link to post Share on other sites
Murdoc Posted March 30, 2010 (edited) I doubt this has anything to do with lack of motivation. I suspect the games just didn't sell very well, so they want to move on to other things. Just relaying what I heard from a few friends at Hothouse, whether it's true or not is any ones guess, but yeah, I'd normally say sales. edit: Actually, on second thought, this was something said to me a long time ago and things have changed, not to mention the PA guys probably would have toughed it out to finish it off if they could. So yeah, sales/deathspank potential. Edited March 30, 2010 by Murdoc Share this post Link to post Share on other sites
elmuerte Posted March 30, 2010 A real shame, I was really looking forward to episode 3. It's nice that they are going to finish the story on their website, but I still rather have played it. Share this post Link to post Share on other sites
SignorSuperdouche Posted March 30, 2010 Aww man, I really enjoyed the first two. Share this post Link to post Share on other sites
syntheticgerbil Posted March 30, 2010 The only reason I was ever interested in these games was because of Ron Gilbert's involvement, which I have never conclusively found out exactly what he did since there are no proper credits to be found. Besides interviews referring to him as being a story and design consultant, I get confused because either somewhere around the same time or beforehand he became Hothead's creative director. I was hoping a third episode might clear that up. I do currently own the first one having bought it from PSN, but I still haven't played it yet. Other than that, I don't like Penny Arcade's humor, style, or characters (even though this 1920s setting was a big improvement) so eh... Share this post Link to post Share on other sites
Hermie Posted March 30, 2010 This is really sad, I loved those games. >< At least Tycho has confirmed he will try to put out the rest of the episodes as books or in some other med Share this post Link to post Share on other sites
brkl Posted March 30, 2010 Dang, I really enjoyed both episodes Share this post Link to post Share on other sites
Murdoc Posted March 31, 2010 Other than that, I don't like Penny Arcade's humor, style, or characters (even though this 1920s setting was a big improvement) so eh... The premise of victorian steampunk supernatural detectives is a big draw to me, in any shape or form. Share this post Link to post Share on other sites
DanJW Posted March 31, 2010 I liked the premise, the art, the dialogue... most things about the demo. But I hated that it was JRPG in terms of gameplay, which is the reason I never bought the full games. Maybe they should have made each episode a different style of game? Although that would have pretty much tripled what was already a tight budget I guess. Ugh, I hate JRPG gameplay (maybe with one or two exceptions, but I can't think of them right now). Share this post Link to post Share on other sites
leisurepirate Posted March 31, 2010 *Big sad face* I really enjoyed these (though they were rather over-priced). I suppose it's not a huge shock - setting up your first game as a four-part episodic franchise is just a little bit ambitious. Probably best to draw a line under it now - I can't really imagine the story working as a book or even a graphic novel. Nor would I really want it when there's so much more richness in the several mini-series they did recently (Automata for instance). Share this post Link to post Share on other sites
Korax Posted April 1, 2010 I had fun with the first one, but the second was just kind of bland. And it had one of the lamest final boss battles of all time. I was looking forward to seeing how subsequent games played out, but lost interest after so much time passed. Share this post Link to post Share on other sites
elmuerte Posted April 1, 2010 And it had one of the lamest final boss battles of all time. Then you clearly haven't played a lot of games. Also, I don't think that boss fight was lame at all. Share this post Link to post Share on other sites
Korax Posted April 1, 2010 Then you clearly haven't played a lot of games.Also, I don't think that boss fight was lame at all. This wasn't lame? BKbXl53z0Iw Use enemy slow ability. Use attack buff ability. Use attack. Hooray for you. It didn't require any strategy, and it barely had any risk. As long as you used the three abilities in that order, you won. Doing them out of order either made the fight take a few seconds longer or (if you were unlucky/bad at pattern recognition) killed you and made you load, after which I'd hope that you could figure it out the second time around. Share this post Link to post Share on other sites
brkl Posted April 1, 2010 Oooh noo, it didn't have another too difficult end boss to stop people from actually getting through the game. A tragedy. Share this post Link to post Share on other sites
elmuerte Posted April 1, 2010 the doll fight was only that was only part of the boss battle; and it's still a lot better than Bioshock 2's "boss" fight. Share this post Link to post Share on other sites
Chris Posted April 1, 2010 the doll fight was only that was only part of the boss battle; and it's still a lot better than Bioshock 2's "boss" fight. What BioShock 2 "boss" fight? Share this post Link to post Share on other sites
elmuerte Posted April 2, 2010 (edited) What BioShock 2 "boss" fight? the "boss" consisting of a few waves of splicers and big daddy's edit: oops, sorry Edited April 2, 2010 by elmuerte Share this post Link to post Share on other sites