syntheticgerbil

Phaedrus' Street Crew
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    6638
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About syntheticgerbil

  • Rank
    Garbage Can
  • Birthday 11/24/85

Contact Methods

  • AIM
    syntheticgerbil
  • Website URL
    http://www.mrseanlane.com
  • Skype
    mrseanlane

Profile Information

  • Gender
    Male
  • Location
    Austin, TX

Converted

  • Biography
    Was the lead singer of XTC before they broke up
  • Location
    Austin
  • Interests
    Drawing, panic freeze, internet time wasting, and reading very slowly
  • Occupation
    Animator/Artist thing
  • Favorite Games
    LucasArts adventures, Rayman, Wario, Oddworld

Recent Profile Visitors

1362 profile views
  1. Jeff Goldblum

    I ran out of vanilla Law and Order to watch while working so I downloaded a bunch of Criminal Intent because I knew detective Mike Logan became a lead again at some point. Criminal Intent mostly sucks, but not as much as SVU, but Goldblum is a grand ol' time on this show.
  2. Is Steam (Valve) Good? If not, what then?

    I agree, more than any incompetence, and all of the great points Jennegatron makes about the cumbersome application itself, I get this gross kind of libertarian evil feeling from most tech companies like this these days. This young freewheeling and hip take over the world feeling, automating, monopolizing, and becoming the gatekeeper for better or worse. I may feel different if they still really actually put effort into making games, but since I've never been a Valve fan, they've always been a storefront company to me. I also am just a jerk that likes to have retail copies of games or discs. If I can't have that, I go to GOG, non Steam code Humble store games, or Itch.io so I can at least have a file I keep on a hard drive and actually own the game. There has also been a handful of times where I bought a game from Steam because they were on neither of those platforms, then just pirated either a Steam cracked version just so the devs got their money and I could have a working copy of the game stored away. To me, Steam will never be an ideal way to purchase a game. At this point there have been too many fumbles with online stores and games I want disappearing into the ether or limited time DLC content or what have you for me to ever trust some kind of digital library on any platform ever again. Also any time I've read their user reviews it just seems like a platform that caters to mean and entitled PC Master Race types. Those people are nasty. I've also found PC Master Race bros tend to be libertarians so I guess this is all a match made in heaven.
  3. Mindhunter

    I would say it definitely picks up in episode 2. I'm guessing season 2 will also pick up even more if that is indeed happening.
  4. anime

    Thank you for the help, I didn't even know about AniDB, so this is a much better source that I can use in the future. Also yeah, there's no way I could make the effort to watch/buy DVDs of every animator I like based on key animation. There are certainly people who do, mostly notably the guy who runs Anipages, but I have to have some limit. My guess is "composition assistance" meant he told the writer for episode 6 what happened in episode 5, heh.
  5. anime

    Can someone here help me with the 1993 OVA series of Jojo? I've finally bit the bullet and decided to try to collect everything I can by Satoshi Kon and there's surprisingly not a whole lot, but his involvement in 1993 Jojo is really confusing. So I asked a friend who likes the series and he said they reordered the episodes from 1993 to come after the 2001 OVAs which means all of these things have conflicting episode numbers, but from what I can tell when it comes to DVD releases, now the episode I'm at least looking for, that I am sure Satoshi Kon directed is Episode 12 (or what used to be 5). Of course the DVD for that is very expensive but whatever. So now my real problem is beyond just the episode he directed there's a lot of conflicting information on his involvement with many episodes of that series. I know he did some key animation here and there as well as storyboards, but I'm looking for any episode he either had a hand in writing or directing. Anime News Network, Wikipedia, and Imdb seem at odds. He seems to get credited for 11-13 (or originally 4-6) but then sometimes fans get overzealous and write whatever the fuck they want to inflate their involvement, like people who still say Hideo Kojima is somehow the creator and director of Zone of the Enders. But this doesn't mean they are wrong in this case, and I also don't know anything about Jojo. Is there anyone who has access to substantial episode credits (maybe even the Japanese release and not translated credits)? Did Satoshi Kon writer or direct episodes 11-13 (or 4-6)? Also Imdb lists Katsuhiro Otomo as codirecting 11-13 which seems fucking bonkers and extremely wrong. I'm pretty sure I would have known about that already. I can't seem to find any information anywhere else on Otomo's involvement in this series which means it's probably another overzealous fan. But... maybe is it possible Otomo had involvement as well?
  6. Mr. Robutt

    I should say though regarding Shayla that I don't think that is a high point for the show and really don't like how Also that dream sequence episode (I think 4?) between this stuff early on in season 1 is a stupid waste of time. So even though this show grabbed me instantly upon the first episode, I don't think it was instantly amazing. I'm waiting for Mr. Roboto to be featured in all its cheesy glory, but I think all the rest of the 80s music being featured in S3 is about as close as it's gonna get.
  7. Movie/TV recommendations

    I was looking for something to see on a whim for my birthday the other day because we otherwise didn't have much going on except video games, and so my wife and I went to see Three Billboards Outside Ebbing, Missouri based on review scores alone. Geez that movie does not disappoint. It's so good, and the dialogue is incredibly laugh out loud for what should otherwise be a super depressing movie. I don't think the plot premise really lets on why it's so good other than it being a series of ups and downs. Anyway, I'll have to check out more by this director. A friend told me In Bruges is really good.
  8. Mr. Robutt

    The only thing I can think of that you are referring to is Shayla in Season 1 where the rape isn't depicted and it definitely isn't casually referred to by any means. The reason I wrote that is this show just gets better and better and I seem to be around a lot of people in real life who are clamoring for the next episode, yet everyone here at Idlethumbs (except Mington) wrote it off very quickly (or keeps hate watching it). I guess I don't get why it's so incongruous here, but I barely get what the climate is on this forum anymore anyway.
  9. Mindhunter

    I wanted to like this show because I'm a pretty big David Fincher fan but also I've wasted too much of my life reading about serial killers late at night over the years. The whole thing just left me cold though. It was overall pretty fucking boring. The plots didn't really go anywhere exciting or engaging except for Bill Tench's personal life. It's so coy about revealing any plot and then leaves it there for season 2 to pick up some semblance of an ongoing story. The show already seemed at risk for getting another season but it's Netflix so who knows. Hannah Gross who I wanted more screentime of very early on becomes a peripheral character who exists only so she can reply to Holden. I also sort of wish David Fincher would branch out and try something else at this point. This is now his fourth thing dealing with serial killers.
  10. Mr. Robutt

    Okay because it's not like there's an amazing ensemble cast who is pulling every which way of who to root for and who to feel for? Christian Slater is just a part of the show, he's never been the main character and barely has any screen time at this point. That's not to say I don't welcome (or hate) his character appearing when he does. There are major props to give to Rami Malek, Portia Doubleday, Grace Gummer, and Carly Chaiken.
  11. Mr. Robutt

    All of you that just dismissed this show outright, you made such a mistake.
  12. If I remember right it's much nicer with auto hacks later in the game than the first is. Doing that hacking minigame in the second one gets old after a while even if it's significantly shorter than Pipe Dream. I also agree the the Little Sister raids were very fun. I liked upgrading my weapons just for the sake of being better at those more than anything else.
  13. Hellblade: Senua's Sacrifice

    Does the art direction get any better than what we've been shown so far? Like in terms of colors used or the population of the environment? I read there aren't going to be any NPCs but I'm curious, because from the start I have been really turned off by how plain and muted it was compared to their previously three games.
  14. Polizeinauts

    Hey all, I finally played this game after many years after I found out they released the english patch for the Saturn version end of last year. It would be the version to play if you have not played this yet because it has a few extra scenes, extra unlockables, and in game game glossary with tons of shit to nerd out to. Like I'm serious that a glossary is a lot of fun. The new patch also changes some homophobic and transphobic speak that was falsely attributed to Kojima before but more the translators in 2008 or whatever trying to give the game proper flourish. There was also some internet memes apparently in the Playstation patch but I have no idea what it was. They took some steps back and it's much closer to the original script in all. It was definitely a refresher after all the badness of MGSV. I was able to run it no problem on my Saturn after burning, but I did find out that somehow I had owned a Saturn with a modchip this whole time. You can softmod the Saturn to play CD-Rs with Pseudo Saturn installed on an Action Replay cart I hear though. Or just emulate if you are no fun. But you guys, this game is so good. It's definitely one of my favorite Kojima games now (although I still haven't played Snatcher but own a copy) and I sort of wish he'd just try to make another straight up adventure game. I guess it's closer to a visual novel but there are tiny small amount of puzzles to solve plus a few bring inventory item to x person. But the story is where this shines. Even though it's overblown in typical Kojima manner, it's a guy showing love for all of these weird historical trivia pieces and as well as spending a lot of time crafting a lot of dialogue and nuance around his own creation. I relistened to the Idlethumbs podcast where Steve Gaynor discusses this game and he's totally right. I got so absorbed in this gritty space world. I mean I'm already prone to enjoy cyberpunk type stuff, but it's neat to just click around on stuff and see the characters talk about all of the things on the screen. I'm also seriously into this style of character design. I really miss how animes used to look in the 80s and 90s, but even then I think this is beyond the standard. It feels very much like Cowboy Bebop to me in which the characters are all drawn very distinctly with their personality imbued in their appearance but not in an overt way. I looked up the character designer, Tomiharu Kinoshita, to see if he had done anything else for another game or anime or comic or something but no luck, even when searching for his name in Japanese. It appears all he ever worked on was Snatcher also a character designer and a few other Konami games in less essential artist roles. It sucks this guy seems to have fallen off the the map in the 90s because he is super talented and the character concept is a treat to look at. If anyone can figure out anything about this guy I would be interested. There's also a throwback to looking in the manual for a certain puzzle, which is really lame but awesome to me in an old school way. I really liked almost all of these characters. Ed, Jonathan, Lorraine, Khris, and Meryl were fucking awesome. Actually being able to see proto Meryl was pretty cool as she turned out to be a bit more important to the plot than I originally thought. Also it's funny that besides the children, I was fully engaged the whole time. While it starts slow, some people have criticized the game for that, I actually enjoy that kind of pacing. Because at the beginning and I can kind of walk around and exhaust conversations and learn about this odd world of Beyond Coast and the tensions with earth, corporations, and pharmaceuticals. I would prefer the game to be very open and meandering but then become more urgent and quick up until the end. The shooting segments were meh, but I can't say I hated them. I guess this was cooler to people in the 90s? Snatcher had them. I just used the autolock on for stuff and called it a day. There's no reason to do particularly well on any shooting segment. The only time in which you would do say is the Policenauts Private Collection which is a bonus disc for Playstation much like The Document of MGS2 for PS2. You get a long cutscenes for scoring high in the cherry picked scenes there, but I still wouldn't say it is that frustrating. I really enjoyed the 80s sort of feel of the music in this game. In some ways similar to how MGS1 sounded. My wife kind of ruined the one of the main themes for me which echoes throughout so many of the songs because she pointed out that it sounds like the radio jingle for this stupid local Mattress company here in Austin: http://leetilford.com/portfolio-item/factory-mattress/(Go to 50 seconds) So every time it played this cue, we had to single "Factoooorryyyy mattresssss" along with it. It's fucking weird that it's the same thing and now I can't unhear it without singing about a factory mattress along in my head. The do do do do do do main theme is still awesome though. The big caveat to enjoying this game is the sexism. I wish I could say less about it, especially concerning the whole bounce the boobs of all female characters. The way Steve said on the podcast is it's coming from an era of originally being a PC98 game and giving the mature audience there something instead of full blown explicit sex scenes. Apparently most PC98 games were porn games, which I had no idea until looking this up. The people who translated this game in the first place apparently almost decided not to because of this stuff. Also apparently Kojima got into an argument about the importance of having the option to sexually harass all women with the head of Sony back in the 90s about this. It all makes Kojima and this game look very bad. Plus given his track record after it's never really been resolved. However, the only really reprehensible stuff outside of the bouncing boobs is just the depiction of Ed's teen daughter, namely that absurd poster, and how Jonathan can hit on her. As I found out this is something apparently Kojima just took from Lethal Weapon. Also considering if the original audience is for men who also like porn games I can't imagine how this stuff is in any way erotic. The bouncing looks silly and any time you do it, the woman gets angry, will stop talking to you, and all of the surrounding characters get mad and plus characters you meet later will have heard about this and chastise you. I guess that's how people would generally react to a creep but why? The most I can say is the two characters who do allow it and laugh it off it would make more sense but still unnecessary and is ultimately unimportant to the whole game. Even if you choose to never be lecherous it's distracting that it's there. I kind of wish an optional patch existed that disabled all of this stuff, even if it would make the Gamergate types cry forever about censorship. Also when reading about this game I just recently found out it was in development for some time for an English release on Sega Saturn. So I do actually wonder if this is what would have happened anyway had it officially come to the US. This tends to happen in the age old story of localizing Japanese perversion. I think only the most loser basement dweller would disagree with this as the harassing of women as a comical device here is completely at odds with the rest of the tone of the game. It's pretty serious almost the whole way through besides some minor banter. Also for any that are still hesitant, I sort of figured out a point where the game stopped putting bouncing opportunities and did not use portraits that looked like it may turn into a hentai game. I would say maybe a third through the game, about halfway through Act 2, after talking to the museum guides. The game has 7 Acts although the first two are much larger. So once I pinpointed this I could safely play the game in front of my wife without looking like a sleaze, it was fine. She also liked getting to see Meryl in something again since she was a big fan of her in MGS1. The main picture I posted here is from the PC98 version, which actually I really wish were translated now as well. The art is a lot of amazing pixel dithering done in higher res than PSX/Saturn and while it has less animation what I've seen is amazing in it's own right. I read somewhere that this version will probably never be translated which is a shame because I think if I understand correctly the plot is also slightly different in parts as well. I read that you unlock the ability to have subtitles after beating the game in the PC98 one (What fucking weird unlockable is that?!) and they don't even play over all of the voice acting in the game anyway, so it would require extra coding to have them always play. I feel like I should get around to Snatcher now sooner than later, but the A/V connection sort of looks like crap on a modern TV with a lot of interference. The Sega CD never had S-Video output but apparently you can get this modded. However I have no idea if I have the skill to do that and I don't know of anyone locally who does that sort of thing. There's some people who make some component cables I might take them up on but they are a bit expensive for right now in my life. And last note, I had never seen the first Lethal Weapon before playing this. I think I saw 2 or 3 before but in my childhood but don't fully remember. I turned it on just to see what all Kojima stole besides just the appearance and dynamics of their characters when placing it into his space game. There's the drug plot which Kojima works into the importance of drugs and dealing with SPAAAACE MADDNESSSS as well as disintegrating your organs. Ed's daughter is straight from Lethal Weapon, including her attraction to his partner. Suprisingly Danny Glover's wife is not dead in the movie the way I was expecting. The Mel Gibson character seems to have a similar issue as Jonathan where his wife left him but I don't think Jonathan is suicidal. Plus there's that whole cryo sleep thing. He's definitely portrayed as NOT FOLLOWING THE RULES LOOSE CANNON though, but still more levelheaded than mean old Mel Gibson. Other than that not much really seems shared between the two, so those that say it is a complete rip off are wrong. Also Lethal Weapon is a REALLY bad and stupid movie. Like the fighting is so cheesy. Gary Busey is not threatening. At the end all of the cops stop doing their job just so Mel Gibson can fight Busey one on one in a very homoerotic way for like 15 minutes in the rain. Mel Gibson spends almost all of this time losing as well and then he is cheered on when he barely wins a fight that is not a real fight anyway because the police are still there to take Busey away. I kept imagining the thoughts of the police force were like, "Seriously Mel Gibson? Do we really need this pointless display of macho bullshit? It's fucking raining and I want to book this mother fucker and go home now."
  15. The Huge Armored Core Playthrough

    Sure, my PSN username is simply Syntheticgerbil, what is yours? You can PM it as well. My friend's username is OddjobBR. The team is Crimetap if you want to join that as well. I don't know if I will be playing much in the next week and I think my friend and I are doing co-op through since it's two player only, however we will definitely need help when doing the online team stuff, which I should hopefully get too sooner than later, I think we are halfway through story mode but haven't gotten all subquests done. I think he said you can have four players and an operator (of which I'm still not quiet sure what that means) and the only other person we have to play with is his brother. He's pretty good at games too. So I would be the worst player if we went on an adventure, hope that's okay.