Dinosaursssssss Posted December 16, 2015 I forgot to ask, how did you do FB sharing from PC? Is there an easy plugin for that? I only know how to do it on a phone. Share this post Link to post Share on other sites
Ahr Ech Posted December 16, 2015 The Wa is strong with this one! Feels like a very amicable mix of Surgeon Simulator and Besiege. Share this post Link to post Share on other sites
elvaq Posted December 17, 2015 Man, I really loved this even if I was awful at some of those later levels. Some option to replay specific sections would be great, you could expand that jetpack-towing into a game of its own! Really inspired by your ambition to do a physics-y thing, makes me really want to tackle something like this in a jam setting for sure Share this post Link to post Share on other sites
Spenny Posted December 17, 2015 I forgot to ask, how did you do FB sharing from PC? Is there an easy plugin for that? I only know how to do it on a phone. I used a code snippet similar to the one found here. private const string TWITTER_ADDRESS = "http://twitter.com/intent/tweet"; private const string TWEET_LANGUAGE = "en"; void ShareToTwitter (string textToDisplay) { Application.OpenURL(TWITTER_ADDRESS + "?text=" + WWW.EscapeURL(textToDisplay) + "&lang=" + WWW.EscapeURL(TWEET_LANGUAGE)); } The Wa is strong with this one! Feels like a very amicable mix of Surgeon Simulator and Besiege. Thanks for the high praise! Man, I really loved this even if I was awful at some of those later levels. Some option to replay specific sections would be great, you could expand that jetpack-towing into a game of its own! Really inspired by your ambition to do a physics-y thing, makes me really want to tackle something like this in a jam setting for sure Thanks for saying. I'm sure this is obvious, but the progression both tutorializes the game and sets up the jokes later rounds provide. I'm not sure how I could balance out the desire you express with the design goals of the progress. Also, in terms of physics stuff, Bennett Foddy gave a great gdc talk on unity's physics. Good primer to get you ready. Share this post Link to post Share on other sites
Spenny Posted December 17, 2015 Your strat on the level with the jetpacks and vertical stones is next level. NEXT LEVEL STRAT!!!!! Share this post Link to post Share on other sites
dibs Posted December 17, 2015 I think i said it on slack already, but i love this game! Awesome job:D Share this post Link to post Share on other sites
Travis Posted December 19, 2015 Your strat on the level with the jetpacks and vertical stones is next level. NEXT LEVEL STRAT!!!!! I just watched this video and man, you are right. Genius! Share this post Link to post Share on other sites
Ben X Posted December 29, 2015 Yayy, dev commentary! Always a cool thing. You answered all the questions I had, gave me a shout-out and provided more Lu, so a 10.0 rating for you. I had been considering doing a dev commentary myself, but I feel like me talking over a load of comic panels would be weird. Share this post Link to post Share on other sites