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  1. Past hour
  2. Today
  3. Filmmaking

    I gave up on the idea in the previous post about making the movie understandable only by sound. That would be a totally different discipline and I have enough on my plate as it is. I think I have an actually close to final cut of my movie, but we still have a lot of sound mixing and editing , color correction and grading to do. And to create proper credits with bloopers and stuff. Still, if anyone wants to see the current state and give some feedback, let me know by PM and I'll send you a link. I might also have to prepare some questions like Patrick did when he shared his movie, so I might take a couple of days with getting back to you, though.
  4. Another Red Redemption, Dead

    Finished the main story last Thursday and the epilogue a few days later. Initially a bit disappointed that the epilogue (or the epilogue to the epilogue, for that matter) didn't feature Anyway, after that disappointment wore off I really enjoyed the epilogue, perhaps even more than the main story. It's much more focused and straightforward. Anyway, after the end credits rolled I wanted to let our hero settle down and take it easy, but I wasn't prepared to give up on my ramblin' ways, so I booted up the Red Dead Online, and thus begun... The Adventures of Loretta (and Lil' Horsey) So far I'm really enjoying Online, tho I don't interact with other players much, I'm mostly just treating it as an extension of the SP, doing missions on my own. The story isn't overlapping with the RDR2 story in any way I've noticed, but I was glad to see some familiar faces from RDR1 that don't show up in the main story.
  5. Life

    sun's out, thumbs out! Been very nice weather in the UK this last week.
  6. Great Games You Can't Quite Get Into

    Oh I got a lot of these. From the past few years: Uncharted 4 - Played Uncharted 3 first, liked it a lot. Then 2, which felt kinda stale in comparison. Never played the first game. When 4 rolled around I mainly played it because of how much I'd loved The Last Of Us and wanted to see what Naughty Dog would do next. It never grabbed me. I dragged myself through the entire story, bored the whole time. In retrospect, I think one Uncharted game was enough for me, should've stopped after the first one. Horizon Zero Dawn - Yeah yeah it's pretty and competently made and all that, but it just feels like a repeat of a dozen other open world stealth-action games I've played in the past. Also the human stealth-bits aren't as good as in most other games of this style, and I'm not really into the whole monster hunter aspect of it. Dead Cells - It looks great and has been hyped to hell and back, but I'm just not feeling it, man. I don't think this kinda Spelunky-esque procedurally generated platformer thingy is my kinda thing. Speaking of which... Spelunky - Yeah I didn't like this either. God Of War - It's just that I don't like the combat and I don't like the parts inbetween the combat. I do like the characters tho, but not enough to keep playing, so after I failed the big round elevator-bit like 4 times in a row I was like fuuuuuuuck this and uninstalled.
  7. Great Games You Can't Quite Get Into

    It's common for me to drop off a game after trying it initially and then coming back to it much later and it being my jam. I think what I want from games fluctuates and that initial part where I try it out is used as a reference for when I want something like it. Kayne and Lynch 2 is a great example of this. At first I was like "no". Then later I played all the way through it and loved it because I wanted something like that. I think that's what happened, I might have a false memory. Then of course there are games I have yet to get into. I guess I should name one of those. ... I haven't gotten into Yakuza yet, but I tried it out for a bit. The entire thing seems arbitrary and daunting even though I'm curious about it due to so many recommendations and my interest in the setting.
  8. Yesterday
  9. I bought Star Traders: Frontiers last year on the dual recommendations of Rock Paper Shotgun and Tom Chick. It is everything that they say it is: a breathtakingly vast space sim where you can do well as an illegal or legal trader, a mercenary, a diplomatic courier, a pirate, a spy, or any mix of those roles. It's got as many interlocking systems as a Paradox game and it truly does its best to let you engage with or automate them, whatever your taste is. And yet I've played over twenty hours without really clicking with it. It seems at once too deep (the reputation and character RPG systems, especially) and too shallow (you make money to make more money to make even more money). I recognize it as an objectively good game, and I keep wanting to come back to it, but I just can't connect. Have my tastes changed? Is it the presentation, which is admittedly anemic? I don't know. Do you have any games that you should like and that you keep trying to like, but just... don't?
  10. New Aztec City Sim

    Hey Guys, I am a huge fan of the old classics from impressions games like Pharaoh, Emperor, Caesar 3. The Aztec History always fascinated me and I always wanted to have a game with aztecs in the impressions games genre. Since there is no such game I decidet to create one myself together with a coder. We are in development for over one year now but there is still a lot to do. Here you can see a screenshot from one of our latest versions. For more informations check our devlog: or our twitter It would be so great to hear your thought, opinions and wishes so we can create a solid game.
  11. A Song Of Ice And Fire

    Does anyone (probably @Thyroid) have any recommendations for something like this? After weeks at work of desperately trying to avoid spoilers, I've given in and caught up on the show (I stopped at season 5 previously). It's a shame, but there's no way I'll go another ten years, or however long it takes GRRM to get WoW and DoS out, without accidentally learning every plot beat and moment anyway. Once it ends, I'm going to do a re-read, including the Hedge Knight stories, and then my first read of the released WoW excerpts and Fire And Blood.
  12. Wishlisted! This looks pretty great. Happy to see those two guys again
  13. Last week
  14. Star Wars Episode 9

    It'll be fine. I'm incredibly surprised people are genuinely still upset about The Last Jedi. I'm at the same time very happy that they're taking a break for a while, but I bet it won't be long and there'll be another deluge of Star Wars content before long. Are we getting nostalic yet for the time when it took 20 years of waiting for another movie to come out?
  15. Star Wars Episode 9

    I'm pessimistic about Abrams making a good movie, but I don't think it'll be terrible for the same reason TFA wasn't terrible: if you have lots of great characters played by lots of fantastic actors, plus John Williams doing the score, things can't get too bad. I'm mostly just happy this trilogy delivered The Last Jedi, which is a masterpiece, and at this point I just don't really have any expectations for the third movie. If it sticks the landing I'll be delighted, but I won't exactly lose sleep if it's a dud.
  16. Free Music Resource - Over 1800 Tracks

    Hey guys, Here are this week’s new tracks. Free to use with attribution. Enjoy! 8-BIT ANTICS – Maybe for a cute retro-2D game? Or something else? THE ANT HILL GANG SADDLES UP AGAIN – And they’re off…the most incompetent gang to ever (attempt to) ride across the west. They’ll probably get lost. Anyhow, this might be fun in a comedic western-themed piece. TECHNO RANDOMNESS – Unlike many of my tracks that are built layer by layer, this one was done “live” (in real-time) by improvising with two of my synths at the same time. Perhaps useful in some kind of wacky technology-based puzzle game? DYSTOPIAN SUNSET – Perched atop a mile-high structure, the machine-being stares out over the shimmering grid, wondering what the night will bring.
  17. Looking for TBS recommendations

    There are currently 3 campaigns in the game and I am legit stuck on the hardest one
  18. Star Wars Episode 9

    Those were definitely things that happened in this Star Wars teaser!
  19. anime

    I really want to watch season 2 of One Punch Man but I seriously don't want to get Hulu. I have enough scattered streaming services as it is.
  20. Building a Library of Images for Everyone

    Another busy weekend, but I managed to get some more fantasy textures done. You’ll find them here: TXR – BRICK TXR – ROCK/STONE 2 I’ll have a bunch of cool new music tracks coming out on Wednesday so be sure to check my music thread. Enjoy!
  21. Recently completed video games

    The subsequent runs go very fast since a large portion of the game no longer has any real reward. It's a nice little challenge to see how fast you can go while doing optional content and stuff.
  22. Earlier
  23. Star Wars Episode 9

    I think Kylo is going to help the rebellion and Reylo is training in the desert.
  24. Recently completed video games

    I think you typically just pass manure once!
  25. I initially just thought it was some kinda youtube-content-creating joke-game, but the more I see of it it does actually appear to have some tactical depth. I wanna play it myself now. RE:Tactics/Strategy: I really should've called the thread "looking for turn based tactics games", as that's what I'm more into.
  26. Recently completed video games

    I finished Metro Exodus and found it overall to be fine. I never really liked the first two Metro games because of how linear they were. Exodus had some cool moments, but ultimately still very linear level design which is too bad as there were some larger more open zones that were never fully utilized. Just play a STALKER game instead. Also finished Diablo 3 on the Switch, playing on a controller is very nice, I'm sad they never brought support for controllers to PC.
  27. anime

    As coincidence would have it, I just watched the premier ep of Sarazanmai. It was about what I expected coming hot off Yurikuma (which I loved, by the way, but as a caveat I'll state that it was also my first introduction to the creator - so what felt incredibly fresh to me might have been old hat to others). The same feeling permeated Sarazanmai: one that I was already familiar with all these elements. Nevertheless, I enjoyed it immensely: the great animation, the surprising interludes, the swift scripting...
  28. Three Moves Ahead 466: Dawn of Man Troy, Jon Bolding, and Rob discuss Madruga Works' Dawn of Man, a prehistoric and ancient history city builder and survival game. The gang is charmed, but also feel like there are some big gaps in the evolution of your city and society. Dawn of Man, Children of the Nile, Planetbase Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  29. anime

    Well, after watching too many airing anime for the winter season because of holdovers from fall and two girls-in-airplanes shows, I only have one anime that I'm planning to watch this season: Sarazanmai, the new show from Kunihiko Ikuhara. Do I think it's going to be good? No, not after the unevenness of Penguindrum and the blowout that was Yurikuma Arashi. Am I going to watch it anyway to see what will be, at worst, an interesting failure by the creator of one of the greatest anime of all time? Yup.
  30. Recently completed video games

    I got a sense that Spider-Man was a lot like those Batman games, and I haven't even played those Batman games. Recently I bought and devoured Devil May Cry V. DMC 4 is one of my favorite games, so I'll just mention how it's different from that: I liked Dante in DMC 4, but he was never my favorite choice. I thought his 1 million moves and weapons had a lot of novel trinkets included, and it felt un-focused to me. In this new game though, I've turned into a Dante player. His massive library of moves feel more useful and more straight-forward, which might be a turn-off for some people, but not me. There's a new character, V, who is a completely different kind of beat-them-up, and the new idea doesn't really come together for me. His detached, 2nd-person combat style achieves what it's going for, but that only serves to add a layer of doubt between my inputs and what they're doing in the game world. It feels like he has less combat options than the other characters too. I think playing with this character holds up for the duration of the game's campaign, it's novel and interesting, but I played DMC 4 for years and I can't imagine playing with this character for years at all. My main feeling after playing 20-something hours of this combat is that Dante and Nero's combat mechanics are a polished sequel of where they were in DMC 4. It's great, I love using them and I applaud the design team for it. I can't say the same for the ENEMIES though. I am in love with the DMC 4 enemy roster, they feel alive, they're playful, they're loud, they each leave a strong, multi-faceted impression in the composition of the experience. With the enemies in this new game, I often have a hard time identifying their role and behaviors; whether they look similar to other enemies, or just fail to flaunt their stuff. I often feel like a new enemy has maybe one trick up their sleeve, and if that trick doesn't contribute a fun challenge, then all they are is another gray punching bag. The enemies' manures could've used another pass. The art direction on most of these guys seems to be more sanded down and contemporary than in DMC 4 too, and I just find it more boring to look at and less memorable. On boss fights: There are some good ones, and a couple great ones. They don't top the highs of DMC 3 or 4, but they deliver the goods. I wish I could take these playable characters into the combat zones of DMC 4, or that the developers would work on DLC that juices up the enemy roster. I'd really love that, but I don't expect it to happen. I'd more expect them to release returning fan-favorite playable characters, which I'm not as hungry for.
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