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  2. Political games?

    You should really play Modern Age – President Simulator. It is a nice political game in my opinion.
  3. Last week
  4. Hey everyone, Reaction, a tiny physics puzzler where geometry falls from the sky is now on itch.io: https://mechanicalink.itch.io/reaction How does the game work? You swing your paddle left and right in order to push the pieces towards the evacuation shafts, gaining some of that precious little time before the play area inevitably spills and it's game over. "Aha", I hear you say, "so it’s a physics puzzler of sorts!" And that is correct. You can play it alone or with a friend in multiplayer, you can go at it in short bursts or try to crack those elusive high score spots. Here's what's included so far: A single and/or multiplayer experience Six power-ups to help you get through the evolving levels of difficulty The option to add faces and expressions to pieces, turning them from cold shapes into cute little geometrical folk Check out the trailer and see if it's the kind of thing you'd like to play: Or go to our homepage and find out more: https://mechanica.link/reaction.html You can also follow us on twitter for more frequent updates: https://twitter.com/mechinkling Hope you'll give it a try soon! [The game is available for Windows, Linux, and Apple].
  5. Building a Free Library of Images for Everyone

    Hi Folks, I hope everyone’s having a good weekend. Brand new free texture images are ready on these pages on my site: BRICK (Artistic) ROCK/STONE (Artistic) WOOD (Artistic) You can access them from here: https://soundimage.org/images-home-page/ Feel free to edit them as needed, generate maps from them, or whatever you like. OTHER NEWS I’ve finally begun my quest to begin expanding the ambient sounds section of my website… sound effects, too. Both sections really need it and it’s taken much too long to get around to it, but life has been hectic. Anyhow, I hope some of them are helpful. More to come!
  6. Dolus - 2D indie platformer about Grief

    Last week we joined LaGameCup contest for French indie games ! We are very happy with the current progress we made on Dolus and all the feedbacks we got from the community. We hope to win the contest ! Wish us good luck To celebrate here is a short clip from the video presentation that we made for the competition As you can see we have added a new object in the environment 🙂 The Flames ! They will light your path ! Next week we will show you some cool stuff we made for the stars. We also have another great news but it's still a bit early to tell Ratgibnak
  7. Free Music / SFX Resource - Over 2000 Tracks

    So I’ve finally begun my quest to begin expanding the ambient sounds section of my website… sound effects, too. Both sections really need it and it’s taken much too long to get around to it, but life has been hectic. Anyhow, you’ll find new suburban daytime ambience here: https://soundimage.org/amb-suburban-ambience/ And some new sounds effects here: https://soundimage.org/sfx-vehicles/ Lots more on the way. Enjoy!
  8. Earlier
  9. Really? Ok - now if we can just get Soren to see it ;). I agree with you about manuals by the way. I still remember reading game manuals on the way home after buying games as a child. Did a lot to lead up to anticipation... Link below - led to a lot of controversy on the site with many disagreeing. Civ fans always seem to be mechanics over story people (la sigh) and not many come from books an RPGs like I do. https://forums.civfanatics.com/threads/how-to-fix-be-why-ac-is-a-classic-game-and-be-is-not.614603/
  10. Spot on. Yes, please.
  11. Building a Free Library of Images for Everyone

    Happy Friday! You’ll find brand new free seamless texture images on these pages on my website: CONCRETE (Artistic) GROUND (Artistic) METAL (Artistic) Access them here: https://soundimage.org/images-home-page/ OTHER NEWS In keeping with my mission to make good-sounding music available to anyone, I’ve priced my genre music packs very low…they are about the same as an average donation. It’s like donating to support my efforts and getting something really cool in return…check them out!
  12. Our First Trailer Finishes Ric and Derek talk about their first ever trailer finishes which somehow both involved selling DVDs. Also, they discuss the trailer for Dear Evan Hansen, and how it walks the line between serious drama and musical. Trailers Discussed: Dear Evan Hansen, Sweeney Todd: The Demon Barber of Fleet Street, West Side Story (2021), Constantine 90 Sec Home Video Sizzle Reel, Constantine, Roobarb and Custard DVD Trailer, Samurai Deeper Kyo Trailer, Miss Potter UK Trailer. If you have questions or comments please send them to cutdown@idlethumbs.net. Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  13. No one is ever going to see this but still felt the need to post. It hurts me that he doesn't spend much time in the book talking about the fall of Micropose. That would be what I would really want to know about. Alpha Centauri is what I would put as my best game of all time. Pirates besides being to aimless was just never a fantasy I had - stealing and murder yeah no. I actually have a long post on civfanatics about why alpha Centauri works and beyond earth does not. It came down I think to an aspect of your genre explanation actually. RPG was really a separate genre even in the time of civ 1. Putting baldurs gate or fire emblem in the same genre as say king's quest is just silly. And they certainly don't belong in the sane genre as wargames. You had strategy action, but you also had another major important component pure strategy games love to miss. STORY. And not player made really non-existent story but a high level almost book like written story. This is what made Alpha Centauri work. Factions were people and characters. Lal, Miriam, Zarakoghov not just figureheads for different bonuses as in normal civ. I still remember the first time figuring out what the mind worms and fungus really were. No gaming experience has come close for me. The game designers that were your guests make a new alpha Centauri like game (doesn't even have to be sci Fi though that rather than historical is my favorite) and you will have my money. Can link the civfanatics post if anyone wants to see it. Love to get your game designer guests thoughts on it actually - but know that is a big ask.
  14. Free Music / SFX Resource - Over 2000 Tracks

    Happy June Everyone, I have a couple of cool new tracks for you: On my Funny 8 page, we have... "THE GREAT COOKIE TRAIN ROBBERY" https://soundimage.org/funny-8/ And on my Chiptunes 4 page... "MORE COIN-OP CHAOS" https://soundimage.org/chiptunes-4/ Don't forget about my Ogg music packs that let you to download all of my tracks at once by genre. They're super affordable and a cool way to support my efforts. Plus Ogg tracks tend to loop better in game engines. And if anyone needs some custom music /sound fx created, I'm around to help with that too...just let me know. :-)
  15. Hi! Whenever I listen to one of the Idle shows on Soundcloud and an episode ends, the next one will always be from some arabic christian prayer playlist. Does anyone else get this?
  16. Just being pedantic, but the copper bottoms are an anti-fouling measure, and it's more precisely, copper sheathing, so it could absolutely be retrofitted to a ship. I imagine it would require drydocking for obvious reasons, of course.
  17. Three Moves Ahead 528: Hundred Days - Winemaking Simulator Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more weirdly specific all the time? Does anyone even read the description anyway? Hundred Days - Winemaking Simulator Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  18. I can't for the LIFE of me find what episode and time stamp this story starts. Please someone help me!
  19. Dolus - 2D indie platformer about Grief

    Run for your Life ! Life is a precious thing. Once lost, it can have a tremendous impact on your loved ones. This giant jellyfish has some bloom on the tentacles and the electric sparks. Do you think it's a good idea to change the color of the tentacles to red when you hit it ? Should I also change the color of the sparks on some specific actions made by the jellyfish or the player ? Follow us in our game development journey ! Insta - Twitter - Facebook Ratgibnak
  20. Building a Free Library of Images for Everyone

    Hi folks, This week’s new free seamless texture images are on these pages on my site: BRICK (Artistic) BARK (Artistic) FUR (Artistic) You can access them here: https://soundimage.org/images-home-page/ Feel free to edit / modify / mash them as needed. Please don’t forget about my music packs…they're a cool way to help support my efforts. I sincerely hope my free assets are helpful…enjoy!
  21. On paper this is very close to my ideal game. It sounds like it would benefit more from a free-form campaign than set missions. Something very much like "The Mauritius Command" in fact. Manage your limited number of ships and (squabbling) captains, bring troops from over here, take this island, put some guns on this island so you can control shipping here... That sounds more compelling to me than "look, Trafalgar!", but then I've always been more interested in the idea of detailed command of a single (or a few) ships than trying to have an RTS of these big fleet engagements where in reality every captain was more or less doing their own thing and making their own decisions.. As you guys say though, there is definitely not a huge amount of choice in this arena though! I was rather confused by referring to the O'Brian series as a towering achievement of American literature? O'Brian (or Russ as his original name was) was British, lived in Wales most of his life... got a CBE and everything? In fact, according to wikipedia he only visited the US three times in his entire life.
  22. The announcement of Victoria 3 and the way this grand strategic "sandbox" game seems to focus on the colonial period from the colonizer's POV caused me to go off on a bit of a rant. I hope I am wrong about the way it's going to go but regardless I would like to hear from the 3MA team and if they can have the PDX folks talk about how history can/should be taught/used in strategy titles: https://blog.org/2021/05/values-in-video-games-victoria-3/
  23. Michael Hermes is back! Huzzah! What I got away from this episode is that someone finally managed to make Age of Sail combat interesting while at the same time falling for the common design flaws of career campaigns.
  24. Free Music / SFX Resource - Over 2000 Tracks

    Hi folks, Please be sure the check out my puzzle music pages…there are tons of cool tracks that can be used for all kinds of things in addition to puzzle games. Speaking of which, two of this week’s new free tracks are on my Puzzle Music 6 page: “LIGHT PUZZLES 7” “FROSTY WINTER NIGHTS” https://soundimage.org/puzzle-music-6/ We also have a new addition to my Horror 2 page: “THE ISLAND OF HORRIBLENESS” https://soundimage.org/horror-2/ And last (but not least) a strange new track on my Sci-Fi 10 page: “THE WEIRD LAB AT THE EDGE OF TOWN” https://soundimage.org/sci-fi-10/ If you feel that my free music is helpful, please consider making a small donation on my site to help support my efforts, but only if you are able to…(I know times are hard for a lot of people.) In the meantime, enjoy this week’s new tracks…and keep being creative!
  25. Three Moves Ahead 527: Ultimate Admiral: Age of Sail Michael Hermes makes a port of call as Rob, Nick Capozzoli, and Matt Flanigan take to the high seas in Ultimate Admiral: Age of Sail. Rob hates the land combat, Matt hates the way the ships behave like sports cars, Capo greets both with measured approval, and Michael thinks we're all being a bunch of picky jerks looking a gift-horse in the mouth. Ultimate Admiral: Age of Sail Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  26. Dolus - 2D indie platformer about Grief

    This other-worldly monster won't miss any of your movement ! His gaze will follow you everywhere ! Next time we will show you what it looks like when you hurt it ! Follow us in our game development journey ! Insta - Twitter - Facebook Ratgibnak
  27. We can't believe we're writing this but... after 6 years of development, our game is finally out! (I'm one of the guys on the development team) We are having a heart attack and would like to ask you, (hoping it's ok to do in this forum) to check it out and if that's something you think you might enjoy (an album made as a video game) give it a try and support us on our first day on Steam. "Of Bird and Cage" is the first rock/metal album produced entirely as a story-driven narrative video game, aspiring to establish a new gaming genre of interactive musicals. The project features an array of well-known musicians like Ron 'Bumblefoot' Thal (ex-Guns N' Roses) Rob van der Loo (Epica), Ruud Jolie (Within Temptation), Casey Grillo (Kamelot), Rocky Grey (ex-Evanescence), Davidavi 'Vidi' Dolev (Subterranean Masquerade), Kobra Paige (Kobra and the Lotus) and others. IF YOU WANT TO HELP AND SUPPORT, PLEASE WISHLIST ON STEAM: https://store.steampowered.com/app/523770/Of_Bird_and_Cage
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