jmbossy Posted December 19, 2013 I've become increasingly interested in the academic theories on game design (from both developers and enthusiasts) but I'm having an incredibly difficult time finding sites/aggregates dedicated to such written work. As this fascination is almost 100% because of my increased listening to idle thumbs, I figured maybe some of you could make suggestions on websites or writers. Maybe moving forward this topic could act as a place to turn other thumbs onto articles of note. The one writer I have been reading into is Tom Bissell (known for his appearance on Tone Control (hosted by Idle Thumbs)). http://www.grantland.com/story/_/id/8157257/ to get the ball rolling. Share this post Link to post Share on other sites
elmuerte Posted December 19, 2013 GDC vault is quite a holy grail. Share this post Link to post Share on other sites
clyde Posted December 19, 2013 I'll be putting articles I enjoy here. Very much. Thank you. Share this post Link to post Share on other sites
TychoCelchuuu Posted December 19, 2013 Neither of those are academic - do you actually want academic stuff, or just good games writing? I don't know much about the former, but some links for the latter: http://www.critical-distance.com/ http://iam.benabraham.net/ http://nightmaremode.net/ http://this.isnotablog.com/freeplay/ Share this post Link to post Share on other sites
TychoCelchuuu Posted December 19, 2013 ROUND TWO Note that listing a blog does not mean I endorse all the thoughts written about on the blog. Read responsibly. http://goodgameswriting.com/ http://www.hitselfdestruct.com/ (see the "video games" section in the bottom right) http://exploringbelievability.blogspot.com/ http://gamesthatexist.com/ http://www.reactionzine.com/ http://twofoldsilence.diogenes-lamp.info/ http://www.codeofhonor.com/blog/ http://thiscageisworms.com/ Share this post Link to post Share on other sites
sclpls Posted December 19, 2013 Good list so far! I'm not sure I have much to add off the top of my head... http://jonshaferondesign.com/page/7/ (This is Jon Shafer, the lead designer for Civ 5's blog. Note I linked to further back on his blog because these days it is mostly updates about his Kickstarter game - At the Gates, and updates with new episodes of his game design podcast. The link here takes you back to the time period when he was writing a lot more general game design articles although the At the Gates updates are always fascinating as well, and the podcast is a good listen if you want to get into how game designers consider making various kinds of trade-offs when developing game mechanics) http://www.portfolio.debacle.us/ (Robert Yang's blog, I especially like his writing and criticism of the immersive sims genre) Share this post Link to post Share on other sites
jmbossy Posted December 19, 2013 Neither of those are academic - do you actually want academic stuff, or just good games writing? I think that my not knowing the difference says a lot sorry. And thanks everyone (especially Tycho) for the reading material! Greatly appreciated. Share this post Link to post Share on other sites
jmbossy Posted December 19, 2013 GDC vault is quite a holy grail. Wait!? Is this an archive of GDC talks?! That's amazing! Share this post Link to post Share on other sites
elmuerte Posted December 19, 2013 GDC vault is everything from GDC since 1996. It requires a membership to view it all though (quite pricy). But it's the largest "academic" database on game development. There's also the Game Dev Magazine archive: http://www.gdcvault.com/gdmag They usually contain: postmortem, various tech articles, product info, and some generic (game) dev insights. It's usually an interesting read. I'm currently in the process of reading back from when I became a subscriber (2005) Share this post Link to post Share on other sites
jmbossy Posted December 20, 2013 If only I could reliably load video on my shotty connection Share this post Link to post Share on other sites
Stuart Posted December 20, 2013 Leigh Alexander's Stuffs Chris Franklin's Stuffs George Wiedman's Stuffs Mattie Brice's Stuffs That's all I got for now. Share this post Link to post Share on other sites
clyde Posted December 30, 2013 Here's talk about designing text-games from Jon Ingold one of the co-founders of Inkle (also the script writer for the Sorcery! app). Unless you are completely unfamiliar with what text-games are, I would recommend skipping to the 15 minute mark (you can do this easily by clicking on "Reading can be hard" in the chapter select on the left). I had never thought about the advantages of making text appear in chunks. I also really enjoyed his description of making choice more "analogue" by branching narratives with the results of many smaller decisions rather than branching them with epic, one-time decisions. I'm convinced. http://www.gdcvault.com/play/1019346/A-World-from-Words-Highly Share this post Link to post Share on other sites
Joewintergreen Posted December 30, 2013 I tend to enjoy Claire Hosking's stuffs Share this post Link to post Share on other sites
jmbossy Posted December 30, 2013 I tend to enjoy Claire Hosking's stuffs agreed. thanks for sharing Share this post Link to post Share on other sites
Joewintergreen Posted December 30, 2013 are you claire hosking i met her and she said she was on here but wanted to remain anonymous Share this post Link to post Share on other sites
Justin Leego Posted December 30, 2013 I heard that Spartacus is active on the Three Moves Ahead boards Share this post Link to post Share on other sites
TychoCelchuuu Posted December 31, 2013 I'm active on these boards. Share this post Link to post Share on other sites
TychoCelchuuu Posted December 31, 2013 This Year in Video Game Blogging: 2013. Share this post Link to post Share on other sites
juv3nal Posted December 31, 2013 If they've not been mentioned (apologies, I am a filthy skimmer): http://www.lostgarden.com/ and http://www.psychologyofgames.com/ have interesting stuff edit: oh also http://emshort.wordpress.com/ Share this post Link to post Share on other sites
TychoCelchuuu Posted December 31, 2013 Funny you should mention The Psychology of Video Games - I just discovered (or maybe rediscovered) that site a few days ago and posted some comments on the latest article, but I'm not super impressed with it. Most of the articles boil down to "here is a thing in psychology. Here is that thing in a video game. The end!" I always come out the other end feeling like I got a portion of a psychology textbook that is easily explained with a video game example, but nothing more. Maybe that just says more about how much I enjoy psychology textbooks than about how good the site is... Share this post Link to post Share on other sites
juv3nal Posted January 1, 2014 Most of the articles boil down to "here is a thing in psychology. Here is that thing in a video game. The end!" Isn't that kind of the whole point of the site? edit: some more if you have an interest in the history of video games: http://www.filfre.net/ http://www.hardcoregaming101.net/ Share this post Link to post Share on other sites
TychoCelchuuu Posted January 1, 2014 Isn't that kind of the whole point of the site?Apparently it is, yes. Share this post Link to post Share on other sites
juv3nal Posted January 1, 2014 one more: http://www.playthepast.org edit: I lie, also http://gamestudies.org/ Share this post Link to post Share on other sites
clyde Posted February 2, 2014 A person with an exo-imperceptible disability is reminded of their circumstance while playing Octodad. http://www.telegraph.co.uk/technology/video-games/10610001/How-Octodad-works-as-an-analogy-for-invisible-illnesses.html Share this post Link to post Share on other sites
ihavefivehat Posted February 2, 2014 This is an interesting essay where the author tries to establish a serious academic theory of narrative in games. It's from 2003, so it was probably one of the earlier attempts at doing so. I think it's a little bit over-essentialist, but it's well thought out and provocative. http://www.ludology.org/articles/VGT_final.pdf Share this post Link to post Share on other sites