elmuerte Posted April 2, 2012 I like You Are The Road: http://whatwouldmolydeux.com/display.php?GameID=235 Share this post Link to post Share on other sites
Illykai Posted April 2, 2012 I was going to recommend the same thing. Here are some other games that I thought were pretty good: Italian Rocket Riders: http://www.whatwouldmolydeux.com/display.php?GameID=5 Still Life (Slightly NSFW): http://www.whatwouldmolydeux.com/display.php?GameID=12 Bear Survival: http://www.whatwouldmolydeux.com/display.php?GameID=32 CuddlePit: http://www.whatwouldmolydeux.com/display.php?GameID=85 And I did programming for ...? ...!: http://www.whatwouldmolydeux.com/display.php?GameID=33 I recommend playing story mode. Share this post Link to post Share on other sites
Erkki Posted April 2, 2012 I like You Are The Road: http://whatwouldmolydeux.com/display.php?GameID=235 Cool. That's the best one I've seen so far. Share this post Link to post Share on other sites
Erkki Posted April 2, 2012 And I did programming for ...? ...!: http://www.whatwouldmolydeux.com/display.php?GameID=33I recommend playing story mode. Only .,! work for me. Seems to be for English keyboards only? Share this post Link to post Share on other sites
vogon Posted April 2, 2012 sf-er here. the games I was most impressed with were: art direction: crowscare (http://www.whatwouldmolydeux.com/display.php?GameID=153) gameplay: the blatantly insane Octopi Everything (http://www.whatwouldmolydeux.com/display.php?GameID=223) gameplay: Nebulous Hero (http://www.whatwouldmolydeux.com/display.php?GameID=163) story: coo. (http://www.whatwouldmolydeux.com/display.php?GameID=177) guts: Secret Dad, which was written by two non-programmer artists after their programming staff flaked on them (http://www.whatwouldmolydeux.com/display.php?GameID=253) and I put code into "Demon" Door, the game with arcade-style door gameplay and luscious 480p visuals so intense it broke the projector and mildly wrecked our demo. http://www.whatwouldmolydeux.com/display.php?GameID=257 Share this post Link to post Share on other sites
Chris Posted April 2, 2012 Our game was Unbearable, Or: How They Learned to Stop Worrying and Love the Bear, which is distinct to the Seattle-based game UNBEARABLE currently up on the site. Hopefully we can get ours up there soon. How can something this insane/awesome not be a yearly event? As one of the original organizers I definitely want to do it again next year. Share this post Link to post Share on other sites
Sno Posted April 2, 2012 3McsgkVx9xM I love this idea. Share this post Link to post Share on other sites
vogon Posted April 2, 2012 yes. very yes. that game blew me away (and not in an ign.com way.) as demoed, it was super unbalanced in favor of the breakout guy, but I could see it being legitimately full-game interesting if they rebalanced it. Share this post Link to post Share on other sites
Illykai Posted April 2, 2012 Only .,! work for me. Seems to be for English keyboards only? Yep. Unfortunately we only discovered that the keyboard handling for the game engine that we were using was US keyboard specific after the jam was over. If I were doing it again I'd try to make it more international keyboard friendly. Share this post Link to post Share on other sites
Illykai Posted April 2, 2012 I love this idea. Oh man that is amazing! Share this post Link to post Share on other sites
Noyb Posted April 2, 2012 I was a coder for There Is a Monster at the End of this Game. Looking forward to playing the rest! Share this post Link to post Share on other sites
Sully907 Posted April 2, 2012 I was a coder for There Is a Monster at the End of this Game. Looking forward to playing the rest!Holy crap I almost cried. Molydeux was right! Share this post Link to post Share on other sites
lumberbaron Posted April 3, 2012 As one of the original organizers I definitely want to do it again next year. That is awesome. I always feel like game jams, this one in particular, are the last best hope for innovations in gaming--as stupid as that sounds. Share this post Link to post Share on other sites
MrHoatzin Posted April 3, 2012 A postmortem at Gamasutra. What was really striking about the Oakland jam though, was the diversity. We had straight folks and gay folks. We had Black people, White people, Asian people, and Hispanic people. We had a very healthy distribution of men and women, including transgendered folks. The ages raged from under 20 to over 40.It may sound odd to point all this out so specifically, but I'll remind you that this was all happening within a group of 40. The diversity of the crowd was astounding to me, and if the Oakland jam were a microcosm of the industry, discussions of gender, race, and orientation in games discussions would be far fewer and further between. :tup: Share this post Link to post Share on other sites
juv3nal Posted April 3, 2012 a joystiq article about it, which I'm only linking for this amazing pullquote: Molydeux isn't alone in providing inspiration, as several classic games come up in this formative stage. You can hear developers cite guiding examples like Lemmings, Mirror's Edge, and Mario 64. Another group considers what they can draw from Peter Molyneux's own Populous. Far Cry 2 comes up in one corner of the room, instantly confirming the presence of Chris Remo. Share this post Link to post Share on other sites
elmuerte Posted April 3, 2012 What was really striking about the Oakland jam though, was the diversity. We had straight folks and gay folks. We had Black people, White people, Asian people, and Hispanic people. We had a very healthy distribution of men and women, including transgendered folks. The ages raged from under 20 to over 40.It may sound odd to point all this out so specifically, but I'll remind you that this was all happening within a group of 40. The diversity of the crowd was astounding to me, and if the Oakland jam were a microcosm of the industry, discussions of gender, race, and orientation in games discussions would be far fewer and further between. am I the only one that finds that remark a bit weird? Share this post Link to post Share on other sites
Sully907 Posted April 3, 2012 it does seem odd to put so much focus on the diversity of the event. If everyone is truly equal and it's not supposed to be a strange thing for people of different backgrounds to be friends like this, then why mention it? I know I'm not articulating that point well, but you know what I mean Share this post Link to post Share on other sites
juv3nal Posted April 3, 2012 I think it's just a backhanded way of calling out the AAA industry for its lack of diversity. I don't think it's so weird if you accept that he's speaking to a hypothetical audience that doesn't know that gamejams tend to have a lot of non AAA industry folks (and indeed AAA industry folks are probably usually a minority). But maybe what's weird is that he thinks that someone who finds their way to an article about molyjam would fall into that hypothetical audience. *shrug* Share this post Link to post Share on other sites
mikemariano Posted April 3, 2012 am I the only one that finds that remark a bit weird? Nope! It's straightforward: this is a game jam made up of people that are just showing up and making games—and there doesn't seem to be any exclusion or lack of representation of any kind. Many other gatherings are heavy on straight white males—sometimes this is just what happens, but it always means you have to call into question if the event is exclusionary or unrepresentative in any way. I've always been bothered by the fact that this is nearly an all-male forum even though it doesn't seem like this is a hostile environment. At least we're international! Share this post Link to post Share on other sites
Chris Posted April 3, 2012 it does seem odd to put so much focus on the diversity of the event. If everyone is truly equal and it's not supposed to be a strange thing for people of different backgrounds to be friends like this, then why mention it? I know I'm not articulating that point well, but you know what I mean Maybe it's not SUPPOSED to be a strange thing, but it's absolutely an uncommon thing, especially in the game industry. It's a field that is utterly dominated by straight white men, to a ridiculously disproportionate degere. It's completely worth pointing this out. Share this post Link to post Share on other sites
lumberbaron Posted April 3, 2012 I've always been bothered by the fact that this is nearly an all-male forum even though it doesn't seem like this is a hostile environment. At least we're international! Is it an all male forum? Maybe there is something wrong with my head, but the internet has kind of trained me to not really expect anything out of someone's background. For all I know most forums are populated by super hamsters. Share this post Link to post Share on other sites
elmuerte Posted April 3, 2012 The internet didn't teach me anything about gender presence. Since I joined in 1997 I never really thought about what gender the others were, there were just names, often rather gender neutral and certainly race neutral. Share this post Link to post Share on other sites
TheLastBaron Posted April 3, 2012 I assume that the people I talk to on forums are whatever their avatar pictures are. Share this post Link to post Share on other sites
toblix Posted April 3, 2012 Boy, you're in for a huge disappointment. Share this post Link to post Share on other sites
Brannigan Posted April 3, 2012 I assume that the people I talk to on forums are whatever their avatar pictures are. I really wish I was 80s robot. Share this post Link to post Share on other sites