Phaedrus' Street Crew
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About MrHoatzin

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    Once Upon a Kingzjester
  • Birthday March 20

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    San Antonio, TX
  1. Hello thread i started a billion years ago when there was three indie games in the world, how've u been? Anyway, I'm here to plug Date Me Super Senpai It's an inclusive dating sim set in a superhero high school and it was made over the last year in an after-school art program in San Antonio by a bunch of weirdo teens (and myself and two other adults in the capacity of producer/teaching artist). It's our first big video game project in the new media studio. Check it out!
  2. As a relatively fresh dad, I've had my share of extreme new feelings at parent-child relationships on tv and film. I'm also not a stranger to the creative process, or killing children as a story device for that matter. And it is not like I have never damned any auteurs on the basis the unredeemableness or irresponsibility of their work (Gaspar Noé can freely go have a gruesome occult death somewhere which also unmakes all his movies, there is no universe in which his work needs to exist). That said, (with all those caveats ) I am not that bothered by Chekhov's kid getting run over. The whole vector of the action with the run-stop-caught-run-stop-caught-run-stop-get run over-caught was stilted with that choice Lynchian foreboding and that choice Lynchian purposeful slow clunkiness. Carl's face carries the whole weird scene, and is probably better than all extra faces there. I couldn't help but think as it was happening how fun it must've been for the kid to shoot his own grody death scene, which prolly made it easier to stomach.
  3. Both coins are dimes, no? Also is the indian dime a real thing?
  4. Hm, I thought this was the same guy but I guess not. So many identical looking white dudes :/
  5. Glad black people exist in The Return.
  6. Heyo! Jake & Chris mention the movie screen of the highway behind the curtain, the glass box tv setup, the purple old-school Caligari world below it all, the ultimate return into a super saturated modern family sitcom—just wanted to explicitly tie all of these themes into a bigger unifying theme so far, namely a journey through motion picture tech. Plus there's the b&w opening with ?????? which doesn't neatly fit into that trajectory but the grading is quite lovely and gets that warm silver gelatin look pat. You never really make this is your angle, but you flirt dangerously close to portraying Lynch as an out-of-touch grampa in matters of technology. Yes, he is angry at phones because the screens are small and a dumb way to see cinema, and he made Inland Empire with the shittiest camera imaginable—but he, in unequivocal words, embraced video over film when it was a ludicrous thing to do and all the serious people still shot on film. Sure he chose the ugly as sin SD because he prolly wanted Inland Empire to look like butt for reasons. I bet the purple room editing in ep3 and the tactless blue filter in ep4 also purposefully read like baby's first art school video projects for reasons I don't really wish to try to excuse... It is weird because his subtlety with special effects is sorta second to none in the industry. Eraserhead and Dune to this day look amazing. In '95 he used the original Lumière brothers camera to shoot Premonitions Following an Evil Deed—which I seem to recall reading somewhere was done in a single take. He is very aware of everything at his disposal and he chooses to use video effects over mainline CG. And true, all his computer interfaces we've seen look weird and out of time, but he also produced video content for the internet years before youtube and broadband penetration made that a sane proposition... so like he knows what's up. He just has nuanced opinions. Anyway, damn good pods. And hot. That Lumière camera thing for those who've not seen it:
  7. I ended up sharing these with the class: Hero Room (had it in a folder attached with the list) Star Court (ditto) Queer Pirate Plane Uncle Who Works for Nintendo »——-?——-> King of Bees in Fantasyland Horse Master Assimilagent climbing 208 feet up the ruin wall Mythics There was some snickering over adult words from the 6th graders and some serious themes snuck through (had to include Horse Master nnnggh). In retrospect that may have given some of them already predisposed to wiseassery and sabotage implicit permission to go a little crazy with "mature" themes. There was a lot of weirdly inept, cartoony racism in their stories which the ones I pointed this out to, recognized and either worked out of the stories or didn't repeat for the second one. So two prompts for the projects I settled on were Tea Party and Heist. Check out hive dot saysi dot org (a bit apprehensive about spiders indexing the url against its robots.txt wishes what with lists o names o students and all so manually un-dumb link plz) I had to censor two games by one kid from the Official Published List Shown To General Public, even though kids voted to put both of them on the top of the list with an overwhelming margin. I'm gonna use this as a lesson in institutional censorship and how it works and why it happens and how to anticipate it and how to play ball. Also how to be more subversive. How to pick a venue for one's voice/themes/work. If anyone is curious about the censored games, I'll PM you a link.
  8. The production is indeed kinda weak on that one. I am not a huuuuuuge fan of the final print of Fever either. It is infinitely better live. The rest of their songs they're recording now and producing themselves and are hopefully going to be mixed with fewer nonsense touches such as huge yawning voids of reverb in the middle of the sound.
  9. I'm plugging for a friend here ¬¬ Sal Limones having deleted her account some time ago ¬¬¬¬¬¬ tho I guess I did design the logo! So I'm not just sharing random dope music, but have some skin in that game ¬¬¬¬¬¬¬¬¬¬¬ It's just a single and some rough demos on bandcamp so far, but they sound so good live omg
  10. I'm pretty sure a few of the kids would get that it's satire. But I'm afraid of poe and I'm afraid of humorless parents and I am afraid of even coasting close to themes that could derrail the class. It is difficult enough to hold 30 kids on topic as it is without encouraging them to play a game that allows them to objectify a female npc in three different ways. I would not think twice if these were high schoolers :/ Ugh, its so weird to be in a position of having to make these sorts of calls.
  11. It was great until ¬¬¬¬¬ And on second playtru I met your barmaid.
  12. Argh, just spent all day reading these (well, mostly those by merritt kopas and Porpentine, still have to take a stab at a lot of the other ones you've posted here) and they're nice and all, but damn, too weird, postmodern, queer for me to show it to my middle schoolers. The Queer Pirate Plane is perfect were it not for the random queer in the title which I'd have to tapdance around somehow. Maybe I can just say YOU KNOW QHEER AS IN WEIRD!! The KE$HA one is great, but there is cursing in it and potentially complicated themes, uh... the arrow one is good and short, but maybe not atomic enough? Cuddlefish is cute and fun, but also um, not quite G-rated enough because of depictions of INVERTEBRATE SAME-SEX/DRAG NOOKIE. Hero Room is perfect, do you guys know of any other ones light and airy along that line? My kids are all into Homestuck which has its fare share of complex relationships and queerness and cursing, but they didn't get into Homestuck because some teacher told them about it, so while I'm positive they'd eat KE$HA up and be all into making something like that, I can't really be the one to show it to them... maybe if they were in high school I wouldn't freak out about it as much, but they're not and I'm not equipped to jump into these topics at all, or deal with parent fallout were that to happen.
  13. So...? Should those answers point me in one direction over another?
  14. Probably. The next comic project is an large world-building undertaking with many episodes/chapters/arcs in it. It is a lot of PHP and JS and HTML and CSS—but I do want to make it so that one could poop out an archive of assets and an xml/json that could be agnostic of the web Storyboardo, but it would need a Storyboardo built in something else to work. I dunno if it can ever really automagically be divorced from JS tho if the story is too coding-intensive. I've been making CMSs for a decade and change. I know what I am doing and what I want it to do that, say, WordPress or Codeigniter or Drupal are not meant for. If anything, trying to anticipate too much before I commit to any solution and put down code is tripping me up. I am commenting it exhaustively, but I might need help writing more robust documentation. It could be a stepping stone for artists who're not well versed in programming. Just like Flash was back in the day. It is more than a widget, it is a full-featured website CMS on its own. It wants to live alone on a domain, or at least have its own dedicated nook. You could poke a hole in it and put a forum or wp there tho. Nope, the spine of it, the layer mechanism is largely in the concept stage right now. I have a working prototype on the side which needs to be chopped up and rebuild to be more extendable. I am thinking about making it GNU. Everything I am using is GNU GPL-friendly. If I want to make a community around it, I feel that would be better way to go than a tool I have to sell and support extensively.