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Found 8 results

  1. Anzen: Echoes of War

    We are a group of gamers turned game developers and we are working on an ARPG for iOS and Android called "Anzen: Echoes of War". Its a new type of mobile ARPG brings great gameplay, character customization and end-game content together to create unlimited replayability. As a Guardian, travel through the world of Anzen and uncover the truth behind the lost myths and legends of old. When digging up the past there is no telling what you will find. Features Premium Experience: We will NEVER have ads, loot boxes or pay-to-win micro-transactions Story: A rich world has been created, from the ground up, for you to explore. Multiplayer: Coordinate groups with your friends or join up with other players in the game. Classless System: There are no classes. Equipping weapons grant you abilities. Loot: Keep with traditional randomized loot with a special item class that changes their look as they level up and grants the user a Legendary Ability. End Game: Getting max level is just the beginning! We have a huge focus on end game content. On release we will have our Endless Dungeon mode that will push you to your limits! Expansions: Do you like how your favorite PC and Console games release full-blown expansions of content? Us too! Get more story, items, abilities and more when we release an expansion! Cosmetics: We want you to look your best as you defeat your enemies. You will find new looks for your armor, color variants for skills and vanity items such as capes, character portrait boarders and more! We will be making our prototype publicly available to test out so I can post that update here when its up. Art Style The game has a stylized look that still holds to realism. We didnt want to go the direction of a cartoony or be hyper realistic. Our goal was to establish an art style that is unique to the game. We went with a fantasy look with our own take on futuristic elements. It took us many, many iterations but we are staring to get a handle on the style and being consistent with it. Environments Inner Sanctum Crater City Characters Kyra Dey and Kelipso (bad guy ) Here is a walk through of one of our prototype levels. Gameplay We are inspired by PC ARPGs and we want to create a mobile game that offers an amazing experience and a world you can grow your character, become powerful and test your skills in endgame content. As we continue development we will keep iterating to make the gameplay smooth and satisfying. Audio Audio is something we do not want to leave to the end of development. We have been working to incorporate music, sound effects and voice over into the game early on. This made sure that we understand what is needed and make sure we can keep a high level of quality throughout the game. We have composed two songs for the game so far with more planned. Check them out on our Soundcloud! Soundcloud.com Jump in our Discord and talk to us directly about the game Discord: Discord.gg Follow our progress on social media! Twitter: Twitter.com Facebook: Facebook.com Instagram: Instagram.com Check out our website for an overview of the game, lore, art, music, dev blogs and more! Playanzen.com Thank you for taking the time to check out Anzen! We would love to her your thoughts on the game and what you feel we can improve on.
  2. Hello to the community, I would like to mention a game I recently started playing on the web. It includes more than 70+ Real Life countries and there is a promotion around to earn 10$ pack as a gift if you register. There are multiple things to go for as economy and war between countries. I see there are many players from all over the world and the game has very active Administration. I will leave a video I found on the landing page, register at eDominations.com to learn more or send me a private message to give you my referral link so I can help you more! https://www.youtube.com/watch?v=EiLzuEmijac Help me rise my country and I will help you back as much as possible!
  3. So, I just finished playing the beta for Raiders of the Broken Planet. I kind of liked it. It has some fantastic Lost Planet 2-style boss fights and the griefing of the Antagonists is akin to Mindjack and works better than the way that Evolve played out in terms of asymmetrical multiplayer. Anyway, they are going with an episodic approach that I think might work as long as they rapidly release the content. I wrote a preview for it if anyone is interested and wants to sign up for the Beta as it runs again this weekend: https://gamecritics.com/gc-staff/raiders-of-the-broken-planet-preview/
  4. Hello! Monika here from Boomzap, creators of strategy game Legends of Callasia. It was our first game in that genre and it was a huge learning experience for us, so now we're working on our next strategy game. Last Regiment is a fantasy-themed strategy game with single-player campaigns and simultaneous turn-based multiplayer wherein all players plan and resolve their moves at the same time. It takes the best parts of Legends of Callasia, makes a bunch of neat changes for a faster, deeper, and more strategic game, and allows player to design their own levels through its built-in map editor. The game is still in its alpha stage, but we are opening its development progress and livestreaming it on Twitch! The weekly dev stream starts on April 19 10PM EST at twitch.tv/ninesquirrels. Most, if not all, of the art we'll be making for this game are hand-drawn and digitally painted. Here's Olivia, our lead character. If you can guess from this close-up image, we are building the game in a fantasy world set in the mid 1700s. I'll be posting our progress here, with screenshots and wips, after our first stream. For more details, you can visit the following links: Website/Blog: http://lastregiment.boomzap.com/ Discord: http://discord.gg/MJQGQEV Facebook: http://www.facebook.com/lastregimentgame Twitter: http://www.twitter.com/lastregiment Twitch: http://www.twitch.com/lastregiment IndieDB: http://www.indiedb.com/games/last-regiment/ Reddit: http://www.reddit.com/r/lastregiment Steam Group: http://steamcommunity.com/groups/boomzap
  5. Recently in another thread someone proposed setting up a shared online calendar for organizing players to post their events or see what others are doing. After some tinkering it was determined this is strangely more difficult than it should be without requiring user accounts, sign ins, or manually sharing the event board with dozens of people. The following is my solution to the matter in a some-what elegant and easy to use online software - Submit your event with the following form https://app.smartsheet.com/b/form?EQBCT=6274398498504163bea4dc97a453101f It automatically populates a spreadsheet that is viewable in a calendar form here *Edited - 9/7 discussions enabled, when double clicked on an event can add comments/user notes to the bottom of the pop up window such as interest, additional information, or group info https://app.smartsheet.com/b/publish?EQBCT=d1df642424cf496d90fedeed1f4058e3 Using the comments section of the web form people can input details of the event (game mode, time-zone, req. players, etc). When viewing the calendar double clicking an event gives all of those details as input This is an initial solution and depending on feedback and use I can tweak some of the fields. The online software is always updating as well and if a feature is improved I will certainly implement to the work-flow.
  6. Hey guys I'm hoping there might be a couple people amongst the thumbs community who can throw me some advice about what the best way to host a set of forums for a small group of people (specifically the MMO guild i'm part of). I'm sure there's some people on here who must have run a small forum for their hobby, or for their clan etc & can offer some advice. Specifically I'm having real trouble finding a hosting solution that sit's in between the ad infested mess represented by most free solutions, and the massive overkill represented by most professional paid solutions. Frustratingly the solutions gear specifically towards guilds seem to all be built around cookie cutter templates without much room for customisation. I wouldn't expect the site to have more than 40-50 active members of which probability only half would post with any regularity, probably a little less than some of the different show sub forums on here get. I've tried to keep this brief, but can talk more if need be. Anyway if anyone has any advice or experience with small forums I'd be grateful to hear what worked for you.
  7. I've been getting into The Last of Us' Factions mode lately, a little - it's interesting, and unforgiving, and I admire the decision not to have any zombies in it. However, I don't know anyone who is (still) playing it, and rando play has its disadvantages. I favour support/healing classes, and if the rest of the team split up and run off in different directions, to be slaughtered then there's limited opportunity to craft, gift and heal. Or, to be fair, to do anything else. Also, of course, nobody has microphones, because PS3, so it's hard to coordinate. So... is anyone playing LoU: Factions?
  8. Is anyone here playing this multiplayer? I've played a couple of ranked matches now and enjoying the tactical battles and wondered if any Thumbs fancied some matches. The 10,000 point limit on Ranked forces some interesting decisions in choosing your squad and I've seen a few interesting combinations already. Ghosting assault dudes at the expense of anything else seem popular. This is kind of bad timing as I'm off on Holiday at the weekend and hectic with work so I can actually go, but when I get back I'll be around for some matches. Maybe we can do a tournament type thing if enough are interested?