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About Henke

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    Zombie Thumb
  • Birthday 09/01/1981

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  • Interests
    Playing games, making games, reading about games, listening to people talk about games, games.


  • Favorite Games
    Deus Ex, Thief 2, Dark Souls, GTA-series, trucking sims.

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3154 profile views
  1. [Release] Shoehorned

    Ok, wow, this is really something. It certainly requires a lot of patience to master the controls and make any progress, but once you get a hang of it, climbing the tricking sections feels very tense and rewarding. Also, that sequence with the treasure, holy shit what a plot twist.
  2. [Dev Log] Walking an unfamiliar city alone

    Hey not bad! The procedural generation is indeed impressive, and lightning fast! If you're still updating it, here's some simple improvements I'd like to see(tho I'm sure these are already on your to-do list): -Cursor.visible = false; -Sun (directional light with realtime shadows) -Fog(I usually dont like it, but in this case it could really add to the mystery of exploring these unknown streets) -bigger play area.
  3. Barbie's Trashed Dreamhouse

    Speaking of glitches, I tried lifting a table while I was on top of it, and...
  4. [Release] Shoehorned

    Yup, sent as PM!
  5. Good stuff as usual, Atte!
  6. [Release] Shoehorned

    I'm just getting a black screen when I try running this!
  7. [Release] Descending

    The description doesn't lie. That was mellow AND mildly interactive! The only criticism I would offer is that the jellyfish can be seen spawning in at the bottom of the screen (WebGL version). Surely it'd be better if they spawned in off-screen and then swam in?
  8. Hah, this looks great.
  9. [Dev log] Curling

    Nice, I was hoping someone would do a curling game. Welcome to the forums, sonny!
  10. [Dev Log] Walking an unfamiliar city alone

    Ooooh, nice! When I saw this as one of the recomendations I was thinking it could make for a cool Bernband-alike. This is kinda different, but very neat. Looking forward to seeing how the proc gen turns out.
  11. Clickbait Games Journalism: Polygon vs Kotaku

    I wouldn't poo-poo that, it's useful stuff. There's ~700 games coming out on Steam every month, someone's gotta wade through all the crap to find the things worth paying attention to.
  12. WIZARD JAM 9 -- Welcome Thread

    I probably won't be taking part, but Nick's recommendations look like they could make for some great games.
  13. Clickbait Games Journalism: Polygon vs Kotaku

    I agree with most of what you're saying, but I don't feel like Polygon's ratio of clickbait-to-good-stuff has changed that much over the years. It's always been like this. I take it just as part of the sad reality of trying to run a website funded by ads. Ben Kuchera's output is always the worst of it tho, and I wish they'd just get rid of him. I rarely make my way over to Kotaku, but I do like their youtube stuff. Particularly Highlight Reel and anything by Tim Rogers.
  14. Game Pass

    Yeah TNO was great, play it! TNC does have an extensive recap at the start, but I'd say you'll appreciate some of the character stuff more if you've played the first one.
  15. Game Pass

    Yeah I also picked it up when it was cheap. Got it until mid-September for just 2€. I'm on PC. I've played: Void Bastards - loved it. My GOTY so far. Wolfenstein 2 - I'm playing this right now. Liking it a lot. The writing maybe isn't great, but it sure isn't boring either. Some of the most insane plot-developments I've experienced in a game in a while. Sea of Thieves - I've done a couple sessions with a buddy, and I like it a lot, especially the sailing. Forza Horizon 4 - played a bunch of this when I tried the gamepass briefly last year. Wonderful driving physics. Also poked a bit at Metro Exodus, Gears 4, State of Decay 2, and Recoil, but they didn't do much for me. Next I'm gonna play The Messenger and Astroneer. Maybe I'll give Vampyr a go too.