Assassin's Creed: Buccaneer4ss4ssins creed
Posted 07 March 2013 - 06:54 PM
A continuation of Assassin's Creed: Mohawk thread
Posted 07 March 2013 - 08:16 PM
I should wait and pick up the next gen version whenever those consoles come out, it's been confirmed for the ps4
Ultimately I really just want to murder some whales in super HD
They'll hopefully have a really robust ship upgrade system, much like the village you restored in AC2. I'd love to be able to walk around my ship and see all the new pirates I've recruited first hand swabbing the deck, and seeing all the upgrades I make actually making a noticeable difference to how the ship looks. I bought a load of upgrades for the ship in AC3, did they actually change how the ship looked? I didn't notice.
I'd love it if this game didn't have any of the animus stuff, no Danny Wallace talking shit, lose all the running around in a white room whilst the game loads. Just set it in history and let that be that. It can keep all the ancient alien bollocks, I like that stuff, finding an ancient alien tomb wasn't treasure hunting would be fun, maybe just leave it till right at the end of the game.
It's a shame that this game has to have anything to do with the AC franchise
Posted 07 March 2013 - 09:33 PM
Presumably this is a mobile game to set up Abstergo Entertainment, which Ubisoft claimed in their press conference for Assassin's Creed IV is a real-world company that you, as the player, will be working for by using your console-animus to play their games?
Or not, but I just wanted to bring that up again, from the RPS article. Someone at Ubi really really really loves the near-future conspiracy shit.
Posted 07 March 2013 - 09:51 PM
Posted 07 March 2013 - 09:52 PM
Was some of the present day stuff in AC1 in first person? I think I remember it was. That would be a good way to treat the present day stuff in this game. Make you some faceless abstergo worker who's a distant relation to Desmond (I'd imagine a pirate capt would father a lot of children) maybe not having any loyalties to Templars or assassins and just working for money. And maybe your present day missions could involve hunting down and killing Danny Wallace and the rest of the assassin crew, that would be fun
Posted 08 March 2013 - 02:38 AM
Liberation on Vita was centred around the conceit that the animus had become recreational software and that you could purchase different people's histories from Abstergo to play. It followed through on it pretty hard too, up to including "hacks" from some assassin coder who would show you the part that Abstergo "edited out" of their software if you found certain NPCs and killed them. AC is weird.
Beyond Good and Evil HD (360)
Pokemon HeartGold (NDS)
Persona 3 Portable (PSP)
Half Life Source (PC)
Rock Band 3 (360)
Just Finished: Assassin's Creed: Brotherhood (360) Portal 2 (PC) HOLY SHIT Prince of Persia: Sands of Time HD (PS3)
Updated. Happy now?
Posted 08 March 2013 - 08:41 AM
Posted 08 March 2013 - 08:48 AM
Unfortunately someone at UbiSoft clearly thinks it warrants being more than that.
I have to admit, I am more curious about who this is than any mystery the Assassin's Creed games have managed to conjure up.
Who fought against Desmond's unpopularity year after year, game after game? Who made the decision to increase the number of near-future scenes in Revelations? Are they responsible for the fiction or are they simply fans of it? Are they one or many? What are their positions at Ubisoft? Do they have a plan? THIS IS THE CONSPIRACY THEORY THAT INTERESTS ME.
Posted 11 March 2013 - 11:20 PM
AC is basically a mix of really well-researched and beautiful historical fiction combined with truly bad sci-fi. I was originally OK with it because it provided an excuse for some useful/cool gameplay and UI stuff. Unfortunately someone at UbiSoft clearly thinks it warrants being more than that.
That's a pretty solid critique of that series in general IMO. However I'm not entirely sure that the sci fi stuff ads any cool game play elements. All the dumb sci fi story really does for the game is couch the UI elements and collectibles inside that section of the worlds ridiculous fiction.
Posted 12 March 2013 - 12:46 AM
I'm calling it right now as a game that disappoints versus hype thanks to not enough time/money.
Yes, I know that they actually spent 3 years on it, yes I know they have a huge budget. But they're promising something along the scale of Red Dead Redemption/GTA V without spending a hundred+ million and 5+ years on it. So I just don't see them delivering, and all to keep their artificial money making schedule.
Zeus I'm cynical. Maybe I should go back to playing Rollercoaster Tycoon 2. Making a make believe theme park can at least cure part of that temporarily.
Posted 12 March 2013 - 01:11 AM
All the dumb sci fi story really does for the game is couch the UI elements and collectibles inside that section of the worlds ridiculous fiction.
This makes me want to think that Far Cry 3 takes place in some sort of animus not only because of the invasive AI, but the tone early on that made it seem like there was something like 'The Game' going on.
In any case, the only thing I found really compelling about AC3 was running around as a Native American kid in the forest. During that all too brief period, the aesthetics enhanced the experience of retreaded AC mechanics. Hopefully I'll be able to just sail around in AC: BF and just be a sailor.
Posted 12 March 2013 - 09:25 AM
I think to think this will be anything but more Assassins Creed is sort of foolish. We're now 5 (will this be 6?) games into the series. I think what you're going to get from AC has become pretty clear. I wonder how bad sales will need to get before they consider shelving the franchise for a while?
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