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Found 5 results

  1. Tone Control 28: Karla Zimonja We've been through a lot together, Karla and I. And now, in what seems a fitting series finale for Tone Control, my business and creative partner sits down with me at the Fullbright office for a long conversation about her background in TV animation, how we came to cross paths in the games industry, and what we've made together. That's it, folks. Thank you for listening. Games Discussed: Grim Fandango, The Neverhood, Asheron's Call, Asheron's Call 2, World of Warcraft, Zoo Tycoon 2, BioShock, BioShock 2, Minerva's Den, Gone Home, Tacoma Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  2. GUYS I interviewed Tim Schafer for Tone Control https://www.idlethumbs.net/tonecontrol/episodes/tim-schafer April 1, 2014 Few creators in the games industry are fortunate enough to have decades-long careers, much less ones where their own work and that of their studio is constantly vital and inspiring. Between leading projects like Full Throttle, Grim Fandango, Psychonauts, Brutal Legend and Broken Age, and facilitating the creation of games like Costume Quest, Stacking, and more at Double Fine, Tim Schafer is one of those lucky few. Listen in as I blitz through the long, long career of this incredibly old man.
  3. https://www.idlethumbs.net/tonecontrol/episodes/tom-bissell Tom Bissell: author, critic, video game writer. What was his path to authorhood? What inspired him to write the video game-focused essay collection Extra Lives? And how did he end up in Cliffy B's lambo? The writer of Gears of War: Judgment (and a number of unannounced upcoming games) tells all. Also this month, Steve is joined by co-host Michael Abbott of the Brainygamer blog and podcast! Savor his dulcet tones. GAMES!
  4. PODCASTS ARE REAL!!!! https://www.idlethumbs.net/tonecontrol/episodes/craig-hubbard In this episode of Tone Control Steve visited Seattle to talk with one of the creative minds behind classic the series No One Lives Forever, F.E.A.R., and now co-founder of Blackpowder games. Hear white-knuckle tales of checking in code for a new weapon on ship day and other wild west reminiscences from one of game development's veteran creators. Discover which famous Video Game Ladies are voiced by the same actress. You'll be shocked and aghast! I know I was. Well maybe just kind of surprised and think it's cool. Anyway, games!
  5. Hi everybody! And welcome to the first episode of TONE CONTROL! Tone Control is a bi-monthly podcast where I talk to notable game developers about their careers and how they make games. It's an in-depth talk about everything from how they got into the industry to how they manage the minutiae of characterization. I think that establishing & maintaining a cohesive tone in a video game is super hard, and also one of the most important things about making a game, so that's my jumping off point for these conversations. To ease into the whole deal, for the first episode I sat down with our friends Jake & Sean to talk about how they ended up making The Walking Dead, their experience creating Lee & Clementine, and how that's taken them to their new venture, Campo Santo. I've already recorded a bunch more episodes! But since interview subjects are kind of a limited resource, I'm queuing them up and we'll be releasing a new ep of Tone Control twice a month, on the 1st and 15th, until some point in the quasi-distant future. UPCOMING EPS! Oct. 15 2013: Jake Rodkin & Sean Vanaman. RELEASED! Nov. 1 2013: Neil Druckmann, Creative Director of The Last of Us Nov. 15 2013: Craig Hubbard, Writer & Designer of No One Lives Forever and F.E.A.R. Dec. 1 2013: Cl??? H?????? Dec. 15 2013: ?????? Jan. 1 2014: ?????? Alright! Enjoy the convo with Jake & Sean, and look forward to more TONE CONTROL to come!