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MusclebirdGames posted a topic in Strategy Game DiscussionGreetings, a game I have been developing for the past year had reached a point in which feedback is necessary. Why necessary? Mostly because this is a very niche and unique game, little reference exists in other games for what is fun and not fun, only it's niche audience knows what's good for it. After working on it for some time now I found myself unsure of what is fun and no longer fun in this game. If you have experience & passion for Strategy / Management / Simulation games and interested in trying out this game in development, please contact me at firstname.lastname@example.org and I will send you a build along with a feedback form. (OR VIA THIS POST) Your suggestions would most likely be implemented in the game along with fixes to the things you disliked, so this may be also an opportunity to participate in it's development. And finally most of all, this would be supremely helpful! The Game: A Strategy / Simulation / Management game in which the player takes control over an organization which deals in espionage in medieval times. (Medieval fantasy) Media: VIDEO: https://video.wixstatic.com/video/24f9cd_04117039a0f348fb84369cbb4ad4d681/1080p/mp4/file.mp4
Hey all, Just an info post to say that there exists an email list for all your playtesting needs, as currently the only place it's visible is in the header of the Slack #gamedev channel. You can sign up for it here: https://goo.gl/forms/tRnDPoRX9PDLofN63 The full list is here: https://goo.gl/tePLX2 The usage has been pretty low volume, so don't feel like you're going to get immediately spammed with play requests if you sign up. Generally speaking the best way to use the list would be to send out a brief email about your game/what feedback you're looking for and ask for people to contact you to grab a download link. Is it possible to sticky this at all?