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Everything posted by Henke

  1. Here's a fun activity for the whole forum! I'm gonna post some screenshots from my Steam collection, you guess the game. Rules: Keep answers in spoiler tags so other people get to guess too. Reward: Forum-wide renown as a person who knows a thing or two about VIDEO GAMES. 1. 2. 3. 4. 5. 6. 7. 8. Go ahead and post screenies of your own if you have some (number them as well).
  2. Sounds like a real Jacob's Ladder scenario.
  3. GOTFHOTY 2018

    Ah yes, thanks for the thoughts. I think I might pick it up when it pops up in a sale next time.
  4. GOTFHOTY 2018

    Half of 2018 has almost gone by, so you know what that means, it's time to pick your Games Of The First Half Of The Year! Mine are: 1. Beat Saber (PC, VR, Early Access) No one expected Star Wars Kinect: Galactic Dance Off to ever be dethroned as "the game that makes you feel the most like a Rhythm Jedi", and I certainly didn't expect said game to be my favourite game of a year(or even half-year), but here we are. I've played this a lot since it came out 2 months ago. I'd play it even more if it did leave me soaking in sweat after 30 minutes, so most days I just play it as my morning workout. I'm usually not big on rhythm games unless there's a physical component to them, like Guitar Hero or Audioshield. Having that physical exertion to it I think means endorphins get released into your body and it's a rush in ways regular video games can't match. 2. Far Cry 5 (PC) Despite everything, FC5 was still my favourite open world game in a while. It's one of those worlds you can really loose yourself in, just riding around and liberating outposts with yer warbuddies. It's a good time. 3. Celeste (Switch) I just finished this today. I was expecting a solid platformer, but I was not expecting such enchanting characters as well. The story had me hooked until the end. 4. Sprint Vector (PC, VR) Before Beat Saber, this was my VR morning workout routine. It's basically Mario Kart. Y'know, blasting enemies with powerups as you race down colorful tracks with jumps and traps. Except instead of sitting in a car you're frantically waving your arms to run and jump. 5. Into The Breach (PC) The gameplay in Subset Games' latest is perhaps more impressive than fun. It hasn't put a spell on me the way FTL did. I beat it on Normal, and I haven't gone back since. 6. Wreckfest (PC) The vehicle handling is heavy and robust. Closer to sim than arcade. More Flatout 1 than Flatout 2. I'm enjoying it a lot, and I'm enjoying the career progression of constantly buying and upgrading newer and faster cars. 7. FAR: Lone Sails (PC) I love games about maneuvering large, cumbersome machinery, and I love Limbo-likes, and this is both of those things. 8. Minit (PC) Well this was unique and delightful. I haven't played the NG+ yet so it's entirely possible I've only scratched the surface of this one. 9. Get Hoisted Hands down the best taxi repair sim I have EVER PLAYED. 10. häx_processer You may THINK you know a thing or two about processing häxes, but you don't know for sure until you've passed the ultimate test... of häx_processer. ------------ So, folks, what are your GOTFHOTYs? What great games have come out so far this year that I've somehow missed?
  5. [Annoying know-it-all nerd voice]Uuuuuhhhhhh ACTUALLY the original 1981 Wolfenstein game was one of the FIRST stealth games![/Annoying know-it-all nerd voice] Anyway I loved the stealth stuff in TNO, but then I love stealth in general. If there's a stealth option in a game, you bet I'm gonna STEALTH.
  6. GOTFHOTY 2018

    I was looking at metacritic's top-rated games by the critics so far this year, and atop the chart sits God Of War (PS4). Anyone here play that one yet? I'm wondering if it's something I'd enjoy. I've never been into spectacle fighters, so I've steered clear of the previous GoW games, but from what I've seen of this one the combat does seem more grounded than the earlier games. Looks kinda similar to the combat in Hellblade actually, which I enjoyed despite it's simplicity.
  7. Is Steam (Valve) Good? If not, what then?

    (This whole discussion should probably be moved to a separate thread. Mods, is this doable?) This is what Vainamoinen is referring to: They maybe just don't want to offer their opinions because the whole thing is kind of a mess? From where I'm standing, it looks like Price is being a real dick to a guy who just wanted to offer his toughts on narrative design. That said, I don't think she should lose her job over it. I should add a HUGE ASTERISK here tho: I don't follow either of these people normally, so I don't know if there's any history here. Maybe the guy keeps butting in with his unwanted opinions every time she posts or something? If that's the case, sure, I can see why she'd finally had enough of it.
  8. I apparently own it on GOG! I'm probably not gonna play it tho. Between Vietnam 65, which I still haven't played, and the soon-to-be-released Flotilla 2 and Valkyria Chronicles 4 I think I'm all set for TBS games for a while.
  9. Hey folks, I'm not a huge strategy gamer, but I do like the occasional turn based strategy game, and I'm looking for recommendations. This summer I played, and greatly enjoyed, Invisible, Inc., and Steamworld Heist. For the past couple weeks I've been playing a bit of XCOM 2, which is a good game, but also has a couple design decisions I really don't like. First is the in-between-mission world map stuff. Building the base, managing finances, and build orders? I don't like any of that, would rather the game just be a string of missions along a linear narrative. Second is the "invisible dice roll" determining my units' aim, etc. I like how Invisible Inc cuts that element of randomness out, so the outcome of a turn is entirely down to my ability to analyze the situation and decide on the best action. If I overlook something and things go sour, that's fine! But if, like in XCOM 2, I have a bad turn because of a string of bad dice rolls? That drives me up the fucking wall. Steamworld Heist also cut out some of the element of chance by having you actually aim your units' weapons manually(tho criticals are still determined by a dice roll). Other games in the genre that I love: Frozen Synapse and FTL(which I know goes against a lot of what I railed against above, but there you go, I'm complex!). I've also played a bit of Door Kickers, Qvadriga, and Convoy. They're ok, not big faves, but they should give you an idea of the kinda things I'm interested in. Anyway, TL;DR, I'm looking for titles that fit these criteria: -Focuses on combat, with a minimal or no in-between-mission managerial stuff. -No, or as few as possible, invisible dice rolls determining my units' actions. Randomisation and procedural generation when it comes to the layouts/conditions of missions are ok tho. -Genre: turn based, simultaneous turn based, or pause-time.
  10. I tried playing the demo of a X-Com game(or perhaps it was UFO) back in the mid-90's, but couldn't make heads or tails of it. I think the streamlined design of the newer games is much more my bag, but also not so much my bag, as my raging against XCOM2 in the opening post shows.
  11. GOTFHOTY 2018

    Played FAR: Lone Sails and Minit last week, so I added those to my list. Also picked up The Fall pt. 2 in the sale, and I got a feeling that might end up going on the list as well.
  12. Recently completed video games

    Yeah I played with a gamepad. Wasn't too difficult on Normal. Easier than Hyper Light Drifter at least.
  13. SGDQ 2018

    I was scrolling through the youtube playlist and stumbled on someone doing a speedrun of my first game! Honestly, I didn't even know you could just roll ahead like that. That's not something I intended, and I haven't seen anyone else do it like that before now either. Very impressive!
  14. The Long Dark got me to switch from drinking coffee in the evenings to drinking tea. Apparently tea boosts your sleeping-intensity so you're well rested in the morning and better prepared to fight wolves. It works! I mean, I haven't had to fight any wolves yet, but I'm pretty sure if I ever found myself in that situation all that evening-tea-drinking will have served me well. Whoa, impressive!
  15. Recently completed video games

    I finished RUINER. The gameplay is a lot like Hyper Light Drifter, though not quite as tight. The artstyle is gorgeously sleek and violent cyberpunk, but the mix of 3D world and 2D character portraits feel a bit incongruous at times, also the lack of voiced dialogue feels weird. At 5-6 hours it didn't overstay it's welcome though. It was alright!
  16. [Released] They Came Through the Floor

    ^^^Same. Looks great, but I'm not feelin' the gameplay. But then again I'm not overly fond of arena shooters and bullet hell stuff. The one part of the gameplay I did like though was the "bouncing ball mode". That could be the basis for a cool and unique platformer.
  17. [RELEASED] The Convergence Compulsion

    Just played it. Very polished and nice gameplay. Are you gonna keep working on it and adding art and levels? This has potential!
  18. [Released] Buried Treasure

    Good stuff, pdotjpg! I really liked the treasure maps in RDR, so this was a treat.
  19. [Released] häx_processer

    Yeah this was great. Good work, Nappi! Only stumbling block I had was working out how to use the enhance command. Couldn't figure out why it wouldn't accept negative values, before I realized I had to use 0.X to scale down.
  20. Recently completed video games

    Celeste I was delighted to find not only an excellent platformer but also one with great character development. The story had me hooked until the end! Final stats: 1600-ish deaths and 48 strawberries. Undertale Started this probably 2 years ago and finally got around to finishing it this weekend. It's an utterly delightful game that I could barely be bothered to drag myself through. Train Valley It's about building railroads and directing the trains. You make money for each train that safely arrives at it's destination, you spend money on train tracks and annual taxes. Run out of money and it's game over. It's great. If you're into Flight Control, Freeways, Mini Metro, or similar traffic management games I can highly recommend it! I made a timelapse of this one. Some games are just crying out for a timelapse.
  21. GOTFHOTY 2018

    I'm on the fence with this one. I do like the idea of some turn based mech action, and I've enjoyed(though never finished) some of Harebrained Schemes previous games(SR Returns & Dragonfall). But I hear this is also pretty heavy on rage-inducing RNG, which is what eventually drove me away from XCOM 1 & 2.
  22. [RELEASED] The Convergence Compulsion

    Great looking stuff, as usual!
  23. Other podcasts

    Probably the highest-quality video games podcast I've ever heard is A Life Well Wasted. They only made 7 episodes of it, between 2009-2013, but it's great stuff with fantastic production values. The episodes are like little documentaries, interviews with the people who make and play games. Well worth giving a listen.
  24. E3 2018

    Polygonman claims the swinging IS BETTER than in Spiderman 2. I haven't played Spiderman 2, so I have no stake in this.
  25. Glad you're enjoying it. I liked the gameplay in Shadow Warrior a lot, and I remember getting more and more invested in the story as it gets closer to the end. I tried SW2 recently as well, in co-op. They've turned it into a Borderlands-esque grindy RPG thing where you have to sort through hundreds of guns to find the good one, and if your friends are higher level than you your bullets basically bounce off all the baddies. I hated it.