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Everything posted by Henke

  1. Recently completed video games

    Here's something that should be right up most Idle Thumbers' alleys. Florence, the latest game from the folks behind Monument Valley. It's short but sweet. Well worth picking up for anyone who has an iOS/Android device, 4 bucks, and a heart. Uhhh what else have I played recently lets see Dishonored 2 - GOOD! Budget Cuts - flawed but occasionally great. Distance - very cool!
  2. Modest Tech: The NX Generation (Nintendo Switch)

    New Super Mario Brothers U! Yeah, I wanna play that.
  3. The Big VR Thread

    Played through Budget Cuts over the last couple days. Budget Cuts Review Well, this is kind of a mess. But at least it's an interesting mess. First off, the stealth gameplay is pretty crap. Early on the game arms you with knives and encourages you to throw them at baddies. If you've ever throw anything in VR you'll know it's difficult to do so with any kind of precision. Worse still, if you somehow do manage to hit an alerted robot before they blast a hole in your skull, you're likely to find that they don't go down unless you get a freakin' headshot. In other words it's next to impossible to kill enemies by throwing stuff at them. This, combined with the rough checkpointing which means you might have to replay a hefty chunk of the level when you inevitably fail means you'll likely give up on throwing things in a hurry. The other option for taking down enemies is getting close enough to simply stab them in the head with a knife, but unfortunately a quirk of the game's teleportation system means that often any knives you have drawn when teleporting will go involutarily flying out of your hands when you teleport. So to pull off a sucessfull stab you'll have to teleport next to an enemy, open you inventory, equip a knife, and then stab him in the head before he puts a hole in YOUR head. It's wonky and unreliable. A much more viable tactic is to simply pop your head around the corner, let a robot spot you, duck back, then wait till they come running around the corner so you can put a knife in their head. Yeah, it's cheesing, but the prospect of having reload the game yet againmeant I often resorted to it. There's also a lot of hunkering down to squeeze into vents, which gets old (and hard on your knees) fast. So, besides the terrible steath, how's the game? Pretty good! It's very charming, the robots are very funny, and the narrative kept me hooked. There's also some nice puzzles sprinkled throughout, and they fit naturally into the leveldesign. The game's strongest part is probably the final level, which is terrifyingand great. I'm a huge coward when it comes to horror in VR. To it's credit, this level doesn't resort to any jumpscares, it's entirely systems-driven. Despite that I wussed out TWICE before I finally worked up the nerves to go back and finish it on my third attempt, tho I did have to pause and look up a walkthrough to figure out how to beat that part. After that, the game ends very abruptly on a "To be continued...". The end credits are awesome tho. Total playtime: just under 5 hours. So, yeah, kind of a mess. Not recommending it at full price, but maybe when it's half-off. -------------------- Besides that, my VR gaming of late has been a bunch more Beat Saber and, oh yes, American Truck Simulator! A friend got me the New Mexico DLC for my b-day so it was time to get back on the road. Cheesy country music is requirement for quality truckin'!
  4. Hey folks, I'm not a huge strategy gamer, but I do like the occasional turn based strategy game, and I'm looking for recommendations. This summer I played, and greatly enjoyed, Invisible, Inc., and Steamworld Heist. For the past couple weeks I've been playing a bit of XCOM 2, which is a good game, but also has a couple design decisions I really don't like. First is the in-between-mission world map stuff. Building the base, managing finances, and build orders? I don't like any of that, would rather the game just be a string of missions along a linear narrative. Second is the "invisible dice roll" determining my units' aim, etc. I like how Invisible Inc cuts that element of randomness out, so the outcome of a turn is entirely down to my ability to analyze the situation and decide on the best action. If I overlook something and things go sour, that's fine! But if, like in XCOM 2, I have a bad turn because of a string of bad dice rolls? That drives me up the fucking wall. Steamworld Heist also cut out some of the element of chance by having you actually aim your units' weapons manually(tho criticals are still determined by a dice roll). Other games in the genre that I love: Frozen Synapse and FTL(which I know goes against a lot of what I railed against above, but there you go, I'm complex!). I've also played a bit of Door Kickers, Qvadriga, and Convoy. They're ok, not big faves, but they should give you an idea of the kinda things I'm interested in. Anyway, TL;DR, I'm looking for titles that fit these criteria: -Focuses on combat, with a minimal or no in-between-mission managerial stuff. -No, or as few as possible, invisible dice rolls determining my units' actions. Randomisation and procedural generation when it comes to the layouts/conditions of missions are ok tho. -Genre: turn based, simultaneous turn based, or pause-time.
  5. Sure have! It was good, but I didn't get into it as much as FTL. Pretty much just finished it on Normal and never came back to it. Also recently bought Flotilla 2, but due to a bug where it's only playable with the left Touch-controller on Oculus Rift I've been unable to enjoy it. Chung tried to fix it, but to no avail. :| However I am HYPED for Frozen Synapse 2 and Valkyria Chronicles 4 coming out over the next couple weeks!
  6. [Dev Log] Grease Monkeys

    Looks good!
  7. The Dancing Thumb (aka: music recommendations)

    Haven't seen the film yet but I do love the album of the same name. The album from a few years ago, that is, not the new soundtrack album. I mean I don't DON'T love the soundtrack album, I just haven't listened to it yet! Jeez, why'd he have to re-use the same title? Now for something completely different. I've been listening a lot to the Cocaine & Rhinestones podcast lately, and through it I discovered Tom T Hall. I love country music. I love this sad and sincere and slightly cheesy stuff. <3
  8. Cyberpunk 2077

    Yup, that looks fantastic. Lots of lovely little details. Combat looks great, driving looks good. I'm hyped! Would you actually want a morality system? Personally I don't like those. I like that the in-game factions will react differently to you depending on past interactions, but I don't want a morality slider telling me if I'm a good boy or a bad boy. I know what kind of boy I am, TYVM!
  9. The Big VR Thread

    I loved Ultrawings! Finished it on the Oculus Rift a year ago. A few months ago I had the chance to play a bit of it on the Oculus Go, and even on that stripped-down system it worked quite well.
  10. Mafia III: Django Unchained

    Yeah it's a good one. I liked the driving and the stealth-action a lot too. Only thing I had against it was the lack of mission variety. It starts off with that cool bank-robbery mission, but after that pretty much every mission follows the formula of "sneak/shoot your way into a place, kill the boss". The core gameplay is solid enough that despite this, I did stick with it till the end.
  11. The Big VR Thread

    There's some sort of track editor where users make the beatmaps, then in-game you can scroll through and download individual tracks. As for if it needs to be VR? It definitely needs motion controls. The head-tracking is only needed for the parts where you have to duck under or sidestep obstacles. If you wanted to make a non-VR version, I suppose a slightly stripped-down version that uses PS Move could work as well.
  12. The Big VR Thread

    Still playing Beat Saber every day. The mod that lets you add custom songs is awesome. Here's some of my faves: As usual with user made tracks, the quality is all over the place, but for anyone looking to get into this I recommend you check out the users Rustic, Freeek, BennyDaBeast and GreatYazer. Their tracks are usually as good as the official tracks.
  13. I liked, but didn't love, Mario+Rabbids, so I didn't pay much attention to the Donkey Kong DLC, but you guys really sold me on it. I also stuck with Rabbid Peach for most of the campaign, she really is the breakout star of the game.
  14. Another Red Redemption, Dead

    Vainamoinen, check out trailers 2 and 3 here, they're focused on the story/characters. Add me to the "VERY HYPED" crowd. Whenever a new Rockstar game comes out I tend to loose myself in it for a good few weeks/months. Admittedly, I got tired of GTA V pretty quickly after I finished it, but then a couple years later I started playing it frequently in co-op with friends, to the point where I may just have played it more than any of the previous entries. RE: Writing. It's not great, but it's not terrible either. I liked the characters/stories in RDR and GTA IV+DLCs, though GTA V's writing was kind of a mess, with unlikeable characters and dramatic moments that just petered out. I still have faith they can deliver something good with RDR2.
  15. [thread rez] Just finished this! Like a lot of gamers in these video game-oversaturated days, I'm starting to prefer shorter experiences. If a game drags on past 10 hours I usually start wondering when it's gonna wrap up so I can move on to the next thing. Mass Effect Andromeda is the first epic adventure I've played in a while where I didn't mind it taking it's time at all. In fact I kinda wanted it to go on forever. It's not a perfect game or anything. Compare it to The Witcher 3 and you'll see tons of things the latter game does better, not just facial animation, but also things like how it weaves storylines into each other rather than every quest being a separate thread. But I'm the kinda guy who's much more into laserguns and spaceships than swords and dragons, so in the end I did enjoy Andromeda more than The Witcher 3. I got to drive a spacetruck, explore alien planets with my buddies, have a ton of shootouts, AND bang a cute blue alien. Guys, I loved this game. Here's some photos from the trip! Me totally blowing Liam and Peebee's minds by doing cool sci-fi shit. Exploring Elaaden with Drack. Good times.
  16. Dead Cells

    I started playing it on the Switch last night. Managed to get 2 health potions and make it to the first boss. This is very good, lots of clever little design touches. Haven't noticed any FPS issues, but then I'm not usually very sensitive to that stuff.
  17. Here's a fun activity for the whole forum! I'm gonna post some screenshots from my Steam collection, you guess the game. Rules: Keep answers in spoiler tags so other people get to guess too. Reward: Forum-wide renown as a person who knows a thing or two about VIDEO GAMES. 1. 2. 3. 4. 5. 6. 7. 8. Go ahead and post screenies of your own if you have some (number them as well).
  18. Recently completed video games

    I finished Desert Golfing. Video evidence: This game is kind of a masterpiece. It's a perfect mobile game, and it's a game that gets procedural generation right. It shows that if you've got solid gameplay, the game world can be procedurally generated and just go on for (nearly) forever, and the game won't get dull. Compare it with No Man's Sky which did not have great core gameplay, so it's beautiful worlds were kinda wasted. And it's a great mobile game because of how lightweight it is. Whenever I have a few minutes to kill, I can whip out my phone and start playing it in 5 seconds, with barely any loadtime and no menus. Just as importantly, I can put it down just as fast, without losing any progress. If you're looking for something to play on a phone, check it out. It's also available on Steam, but it works better as a mobile game imo.
  19. Missions Impossible

    That's those level 9 scientology powers at work!
  20. Quitter's Club: Don't be ashamed to quit the game.

    I quit a PILE of stuff recently. All of them games I enjoyed for many hours but which I eventually just ran out of interest in. Darkwood (made it to the 3rd area) Gravity Rush 2 Hollow Knight (defeated 1 of the 3 end bosses, I think.) Horizon Zero Dawn Shadowrun: Dragonfall DC Strafe Styx 2
  21. Missions Impossible

    Man I thought 3 was boooooooring. 2 is also boring as hell for the first ~1,5h, but that last half hour is the best thing John Woo has made since he came to Hollywood. My ranking: 4>1>5>2>3 Looking forward to seeing the new one. Might catch it this weekend. Y'know what, if anyone here hasn't seen MI2 because of the bad reviews, at least treat yourself to this: This beautiful physics-defying slo-mo motorcycle-spectacle is arguably the movie's highpoint.
  22. Movie/TV recommendations

    What I watched in July, more or less: Split - Damn this was good! I went in not knowing much about it (except for the final twist, because of course the internet had ruined that surprise for me). Never a dull moment in this one, I was captivated throughout. That Shaymalan's career has been real up and down, but with this one he knocked it out of the park. Patriots' Day - This one's about the Boston Marathon bombings. I didn't think the bombings themselves would have enough drama to sustain a entire movie, but I wasn't aware of just how crazy the ensuing manhunt got. I'm sure a lot of it is heightened, but a very thrilling movie anyway. XXX: The Return Of Xander Cage - Well, it's as dumb and over-the-top as you'd want, but unlike the Fast & Furious movies it doesn't have the character drama to make you care about any of it, and as a result it kinda gets boring long before the end. Shame. Moonlight - Ok, yes, this was pretty damn good. Oscar well deserved. People Places Things - Jemaine Clement-starring dramedy about a divorcee cartoonist. It's enjoyable, but I seriously watched almost the entire thing before I realized I'd seen it before. So, uh, not super-memorable. Cadillac Records - It's about Muddy Waters and Howlin Wolf and Chess Records and all that jazz. I mean, blues. Good cast, good tunes, decent drama. It's alright! Cars 3 - Well, this was pretty unremarkable. GLOW Season 2 - Some of the drama early in the season felt a bit contrived and out of character just to set things up for later, but besides that a really solid season. Even better than the first one. Great performances by Allison Brie and Marc Maron. The Dark Tower - Decent, but forgettable. I didn't hate it tho. Altered States - William Hurt plays a scientist who uses mind-altering substances to alter his physiology and turn himself into an APEMAN! A weird, slow acid-trip of a movie. Captain Phillips - Like a real-life Die Hard. Good stuff. Logan Lucky - Wonderful performances and interesting characters. I liked Adam Driver more in this than in anything else he's done. Kingsman: The Golden Circle - I watched this the day after seeing Logan Lucky, and BOTH MOVIES features characters who spontaneously start singing "Take me home, Country Roads"! I thought I was loosing my mind, man. Anyway, just as over-the-top and fun as the first Kingsman. Great actionscenes set to great music. Elton John is great as Elton John. Batman: Gotham by Gaslight - It's steampunk Batman hunting Jack The Ripper. You'll never guess who the Ripper is. I did not see it coming. American Honey - This is kind of an ambling plot-less thing that gets by on it's characters and performances. I liked it.
  23. The Big FPS Playthrough MISSION COMPLETE

    I've sold some cards in the past but as they've made the process more complicated over the years I'm not really sure the work put into it is worth it any more. Yeah, I think I'd agree with that pick.
  24. The Big FPS Playthrough MISSION COMPLETE

    Yay! So, what's the verdict? What's THE BEST FPS GAME? I'm pretty sure I've played at least 80% of your list, but a lot of the older stuff is wrapped up in nostalgia, so I'd love to hear how you feel, having just played all this stuff recently. It is indeed good shit. I feel like most of the best first person shooters I've played the past couple of years have been VR games. Robo Recall, Arizona Sunshine, In Death, Rec Room! VR is where all the interesting FPS stuff is happening at the moment.
  25. Sounds like a real Jacob's Ladder scenario.