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January 19, 2017 This week we talk about two fictional metropolises, both invaded by strange, small men intent on messing up the lives of regular folk just trying to get through their day. Also we met Jeff Goldblum. Discussed: Jeff Goldblum and The Mildred Snitzer Orchestra, Super Mario Odyssey, Batman Returns, Donkey Kong Jr., Bubble Tape, Toxoplasmosis, Robots
January 12, 2017 It's rainy, it's cold, and you have nothing to do, or maybe too much. Sometimes you just need to curl up with the old classics, and their sequels, and their sequels' sequels. Discussed: Jurassic Park, Jurassic Park: The Lost World, Jurassic Park III, Star Wars, Star Wars: A New Hope, The Witness, Tales of Monkey Island, clowns
January 5, 2017 You're not sure how it got this bad. The descent was slow, but then suddenly it seemed the world had changed. Our heroes became villains, twisted, corpulent, ruling from a golden throneroom in a palace above the town. A palace you built them. You go to talk to him, but Super Mario looks past you, out into the world he has made. Mario doesn't see you, and doesn't care. Discussed: Hollyweed sign, Super Mario Run, Super Mario World, anime robot in a jar, Glittermitten Grove, Frog Fractions 2
December 29, 2016 Let's cast out 2016 and make room for whatever it is that's coming next. Join us as we look deep, deep into the future and... actually never mind that, Nick's just fired up Diablo 1 and managed to connect to the late '90s version of Battle.net. See you all next year! Discussed: Diablo, Diablo 2, Diablo 3, Dark Souls, Dark Souls 3, Time Commanders, Eat Lead: The Return of Matt Hazard
December 22, 2016 As the year draws to a close, things get a little out of hand. What starts as a discussion of Super Mario Run quickly gets away from us and leads us deep into the worlds of sound editing disasters, mascot shoplifting, the history of gaming retail chains, and how to tell when a store might be laundering food stamps. Discussed: Super Mario Run, MARIO, Super Mario, Bay-Mission Market, Portal, The Mummy
December 15, 2016 Chris buys a cup that he thinks looks like a piece of human anatomy, and against all odds, it leads to an unexpected and completely impromptu look back at some of our favorite games of the year. Discussed: Hitman, Super Hypercube, Planet Coaster, Dark Souls, Dark Souls 2, Super Mario Run, Super Nintendo World, Catacombs of Solaris
December 8, 2016 This week we take your questions, line them up, and knock them down. Yes, it's mailbag week! After Nick takes a wager in Dark Souls that will change his life forever (and Chris digs a hole in the ground) we go deep into the Idle Thumbs Reader Mail inbox. Discussed: Dark Souls, Planet Coaster, The difference between game genres and genres in other mediums, The Secret of Monkey Island, Grim Fandango, The Stanley Parable, Friends you only connect with inside video games, StarCraft II, ICQ, "Low fidelity" game development, "Millionaire caves," Wizard Jam, Gomix, Many unsolicited promotional offers, The septic tank that is the underbelly of the Internet, Video Games
December 1, 2016 You are not locked in a prison of your mind, this is what you want to be doing. This is what needs to be done. Trees must be planted, more trees. The guests love trees. This boss won't beat himself. You know you can do it, but you can't talk; everyone is asleep. If you don't sleep, the world will stay just as it is.
Discussed: Dark Souls, Planet Coaster, Owlboy, The Senpai
November 24, 2016 Join us on a grand circle tour of massive-scale architecture, both real and imagined. In Planet Coaster we step through the mouth of Dot Gobbler himself, crossing the threshold into Thumbsland, the park that never closes, the park whose rides never end (because they are incomplete). Did you hear that? It's the sound of San Francisco, California, without a bus or train in sight. Sounds like someone needs to fire up Cities in Motion and get to work. The last leg of our journey will take us along the rim of the Grand Canyon, care of Google and Alphabet Incorporated. Please remain standing so we don't have to stream in the canyon floor at high detail. Also, Nick played Dark Souls. Happy Thanksgiving!
Discussed: Planet Coaster, Cities in Motion, Dark Souls, Google Earth VR
November 17, 2016 This week you are beset by waking nightmares and cannot continue. Giant insects pour from the sky and from the walls, hungry for blood, or maybe bones. A funny man screams out again and again for meat, for any meal, and you know he will not die because your voice says so; he is now in a state of infinite hunger, living on old fruit and dirty water. A popup window appears above your head, which reads "Everything is okay, none of it is real. You are part of an elaborate simulation built to entertain Steve Gaynor." You dismiss the popup and sleep soundly.
Discussed: Dishonored 2, Earth Defense Force 4.1: The Shadow of New Despair, Hitman (2016), Transport Fever, MiniMetro, Titanfall 2
November 10, 2016 Feeling like the world's driving you up a wall? Life's out of control, galloping over a cliff? Everything you thought you could achieve is just on the other side of the glass, out of reach? Fortunately we have video games, where all your wishes are granted. Join us as we scale the walls of Titanfall 2, rein things in and take control of Battlefield 1, and discover that no matter what you try in Hitman, maybe the game IS rigged and you just can't win.
Discussed: Titanfall 2, Halo, New Super Mario Bros., Battlefield 1, Owlboy, Abuse, Trine, Hitman (2016)
November 3, 2016 Are you guys ready to do The Fun Cast? Your employment agreement stipulates that you're are, so let's go! This week our hosts Shmirkin Burpin and Minion 600 check out Owlboy, finally released after nine years in development! Then, Nick Breckon, confused as to where he is, drives a tank up a hill and back down. Finally, an update on the new intra-organization subway service. Thanks everyone, back to work.
Discussed: Owlboy, Shovel Knight, Battlefield 1, Battlefield 1942, MiniMetro
October 27, 2016 The fog clears, the blazing guitar solo ends and echoes off the walls. You crack your knuckles and slam Sim Ant into the SNES; your oppoent, Gilgamesh, really starts to sweat. Black ants overtake the yard, leaving a sea of red in their wake. "Please, I'll give you anything," Gilgamesh pleads. Before his colony is fully destroyed, you switch inputs, drop your GameCube onto the table (by its handle) and load up Pikmin 2. "No more, no more," he begs, his eyes watering, hands shaking. You can't stop.
Discussed: Civilization VI, Sim Ant, Nintendo Switch, Waluigi Land, Cities: Skylines
October 20, 2016 The future arrived and for once, we liked it. This is very confusing, but it's definitely happening now. This is really when it's happening. Nick and Jake get their hands on PlayStation VR and play the heck out of it. Chris, who prefers a more traditional immersive themed environment, visits the immaculately produced Tokyo DisneySea and can't contain himself. Where does VR sit next to the rest of gaming? Is there space for the player in stories that aren't about them, especially in a medium fixated on literally putting players in the heroe's shoes? What does this have to do with a fictional New York in the middle of Japan, with a janitor who, when your back is turned, starts emitting cartoon sound effects and giving high fives to everyone around him? Find out moments from now. Step into this pod, press play, immerse yourself, and please tell a friend about what you experienced here.
Discussed: PlayStation VR, Super Hypercube, Job Simulator, Batman Arkham VR, Thumper, The Playroom VR, Wayward Sky, The Future, The Entertainment, Metal Gear Solid 2: Sons of Liberty, Pirates of the Caribbean, Tokyo DisneySea, Sour Flush
October 13, 2016 Welcome to episode 4186-0000-028C-E9F8! We bring you word from a simpler time. A better time, before the mess we're in today. A time when you played World of WarCraft. Join us in this life until Chris Remo returns from Japan and tells us of what he saw there. Discussed: Virginia, World of WarCraft: Legion, Nidhogg 2, GameMaker, Nintendo NX