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November 26, 2015 Now that the mobile companion apps to our favorite hardcore economic simulators and open world roleplaying games have sucked all the time out of our lives, we take a deep dip into the Idle Thumbs mailbag.
Games Discussed: Anno 2205, Anno 2205: Asteroid Miner, Fallout 4, Fallout Shelter, Agricola (iOS), TouchTone, Noby Noby Boy, Grand Theft Auto (the first one)
November 18, 2015 Fallout 4 has us in its thrall, but we still have questions. What would a Fallout sequel be like if it was set in the Middle East, or South America? If you're a Raider and your parents immigrated from Tuscany, does that make you a Tuscan Raider, or a Tuscan-American Raider? Why do you have to hold the shift key to navigate menus with WASD? What's "tatoes?" Plus, we talk about the lost Fallout sequel "Van Buren," and Chris' experience with Kero Blaster.
Games Discussed: Fallout 4, Kero Blaster, Downwell, Van Buren, Fallout New Vegas
November 12, 2015 This house survived three wars, countless natural disasters, and the end of civilization as we know it. If these walls could talk, the stories they could tell might change your life. Unfortunately for these walls, they'd look pretty great lining my settlement's new basketball court. Sorry, walls, Fallout 4 is here.
Games Discussed: Fallout 4, Left 4 Dead 2, Portal 2, Anno 2205: Asteroid Miner, World of Warships
November 5, 2015 Our attention is split three ways this week, all thanks to Anno 2205. Jake sits in his island city patiently awaiting the new Super Mario Maker update. Nick spends his time on the moon, never sleeping, launching missiles until there's nothing left to nuke. Spaff sits alone in the arctic, huddled for warmth. Meanwhile, buried deep beneath the earth in a recently unearthed fortress of his own design, Chris sits down in a barber chair. "Give me an Erich Schaefer," he says. His barber knows exactly what he means.
Games Discussed: Anno 2205, Rebel Galaxy, Downwell, Super Mario Maker, Fallout Shelter
October 29, 2015 Mister Neighbor has something great in store for you this week, once he's changed into some comfortable shoes. All he has to do is walk out of frame and suddenly you're somewhere new. You hope Mister Neighbor takes you to the factory to show you how the machines put together your favorite things, but it could be anywhere. Maybe you're on a spaceship, traveling from port to port trying to broadside a merchant ship. Maybe you're still falling down that infinite pit of blackness you find you return to in quiet moments. Maybe you're on hold forever with technical support. When you tell your mom about Mister Neighbor, she looks concerned, and tells you that's not his name.
Games Discussed: Rebel Galaxy, Torchlight, The Sequence, Operator, Downwell, Nuclear Throne, Resident Evil
Notable Js Discussed: J Allard, J. Rodkin, J. Breckon, J. Peterman, J.R.R. Tolkein, J.K. Rowling, J.G. Edwards, Joseph "J.G.L." Gordon-Levitt
October 22, 2015 When walking through a place you've walked many times before, you see a small hole in the ground, decide to climb in, and now you're falling forever and ever and ever, unable to stop, unable to return to the life you had before you found the hole. This is the video game Downwell and this is Chris Remo's life after finding the video game Downwell. Elsewhere, Nick Breckon has gained control of an aircraft carrier.
Games Discussed: Downwell, Star Wars Battlefront, Spelunky, Daddy Long Legs, World of Tanks, World of Warships, World of Warplanes
October 15, 2015 Not so long ago, on a night not unlike this very night, the people braved the sewers of rats, donned their nice masks, and celebrated the first Dishonored Halloween. You should have been there. Now, three years later, Dishonored Halloween's gone corporate—a sold-out shell of itself that's not even about the same things.
Games Discussed: Sublevel Zero, 80 Days, Lovers in a Dangerous Spacetime, Daddy Long Legs Holidays Discussed: Dishonored Halloween
October 8, 2015 Using this custom-built glimmering console of knobs and sliders, we have calibrated the podcast to be perfectly suited to your taste. The sliders have also been tuned to provide you with incredibly fat bass, a catchy counter-melody, and a breathtaking view. The view initially featured twelve cavemen stabbing a mammoth to death with a bunch of spears, and some possible hints at greater lore, but we turned that off with one of the knobs.
Games Discussed: Far Cry: Primal, Panoramical, World of Warships, C.P.U. Bach, Super Metroid, Super Mario 64
October 1, 2015 An era ends as we say goodbye to Danielle "Junior Mints" Riendeau, who is off to New York for love and (somehow) lower rent. We are saying goodbye to Danielle in three ways: by talking about the new Cities Skylines expansion and its improved offerings in poop flow management, by playing hours of else Heart.Break() as a symbolic gesture based on the name alone, and by starting a new podcast you'll hear more about in the coming months.
Games Discussed: Cities Skylines: After Dark, The Legend of Zelda: Tri Force Heroes, else Heart.Break(); Super Mario Maker, Undertale
September 24, 2015 This week we deal in fear. Danielle (who is fearless) finds a new horror game love in SOMA, Nick's time with Metal Gear Solid V comes to the confusing and bleak end he feared was there all along, and Jake is feared lost, last seen entering a ghost house of his own creation. Chris fears a hedgehog made entirely of pinky fingers, and we think that's fair.
Games Discussed: SOMA, Metal Gear Solid V: The Phantom Pain, Super Mario Maker, Undertale
September 17, 2015 If this description seems brief, if we're hard to get ahold of right now, the answer is very simple and not that inexplicable: We can't stop playing Super Mario Maker or Metal Gear Solid V. There's only one thing that will make us stop, and it's an opportunity to talk about them on this podcast.
Games Discussed: Super Mario Maker, Metal Gear Solid V: The Phantom Pain, Albino Lullaby, Great Houdini Escape Room
September 10, 2015 Roughly 50 percent of this podcast is about Metal Gear Solid V, but we somehow manage to sneak in a tidbit here and there about our time with Satellite Reign and completing Lara Croft GO, Danielle's adventures with a real live clown, and a surprise-filled bag of candy for the video game baby.
Games Discussed: Metal Gear Solid V: The Phantom Pain, Satellite Reign, Lara Croft GO, Dropsy: A Point & Click Hugventure, Star Wars Armada, B KOOL
September 3, 2015 Get carried away on our balloon of delight as we dive into Metal Gear Solid V: The Phantom Pain, a game that stirs up memories of something we loved dearly, long ago. Then, we'll let you in on the "Sad Space Dads" craze that has taken the gaming world by storm. If that isn't enough, stick with us for the time Chris and Nick chatted with Jeff Goldblum about Thomas Pynchon novels.
Games Discussed: Metal Gear Solid V: The Phantom Pain, Far Cry 2, Corpse of Discovery, Stasis, Super Mario Maker, Lara Croft: Go, Fallout Shelter, Sonic - The Hedge Dog
August 28, 2015 Read Our Lips: It's-a me. This week's episode may require you to use your imagination a little more than usual. Danielle plays the hell out of Super Mario Maker but as for her final verdict, you'll have to read between the lines. Chris and Spaff play the almost indescribable Pipedreamz and Flywrench, and Jake decides to record an entire episode with his microphone off. The only clarity you'll find comes from a surprisingly inspired Dota 2 add-on.
Games Discussed: Super Mario Maker, Trine 3, Pipedreamz, Flywrench, Rick & Morty Announcer Pack for Dota 2 Inaudible: Jake
August 19, 2015 You are a mess, humanity. Your criminal investigators are a joke at best, and your justice system is terrifying and weird at worst. Your cyber security is easily bypassed, with commands that seem almost fictional. You cannot even assemble your own furniture. It's probably best we just take it from here.
Games Discussed: Home Improvisation, Fingered, HackNet, Contradiction, Halo 2