dibs Posted July 16, 2012 What exactly confused you? Was there interface issues, or did the movement rules themselves cause trouble? You should have pmed me and we could have devised some moves for you until you got more used to playing:) Share this post Link to post Share on other sites
Laxan Posted July 24, 2012 This game. This goddamn game. Been playing in a match for ~2 weeks now, and me and a half-dead partner are being slowly bullied into submission by a slightly larger nation. After days of planning, tonight is the night we finally swap all our tech and turn on him. I scavenged through our diplomacy messages trying to eke out any information I could use to help. I studied his sleep pattern to prepare for the best opportunity to strike. If he finds out we are planning this we're both dead. So I stayed up, and have just locked my ships on route to his system, all the while checking the map to make sure he's actually gone to bed and hasn't set up some horrible trap for us. This game. EDIT: The man does not sleep. We have been caught. Share this post Link to post Share on other sites
AteBit Posted July 25, 2012 This game. This goddamn game. My feelings exactly. EDIT: The man does not sleep. We have been caught. Your partner turned on you for protection. He didn't have any faith in your planned asault. Share this post Link to post Share on other sites
Laxan Posted July 25, 2012 Your partner turned on you for protection. He didn't have any faith in your planned asault. Turns out he was overstating his level of readiness. No betrayal though. The enemy was able to react straight away and severely undermined the main push. At this point I'll settle for mutual destruction. Share this post Link to post Share on other sites
dibs Posted July 25, 2012 Turns out he was overstating his level of readiness. No betrayal though. you keep telling yourself that. Share this post Link to post Share on other sites
SGP Posted July 25, 2012 Iron Helmet Games are developing NP 2.0 right now. I'm anxiously excited, and most of all because it will be in HTML 5 and likely run on most mobile devices and tablet PCs. Here's the twitter - https://twitter.com/ironhelmetgames/ and a sneak peak of the UI - You're welcome, and I'm sorry! Share this post Link to post Share on other sites
Murdoc Posted August 1, 2012 Holy crap! I'm excited about this more than most games. Basically it's this and Sim City 5. I really hope they do expand it by quite a bit and not just jazz up the interface, give us new portraits and such. Also, needs more space turtles. Share this post Link to post Share on other sites
Jaraknarn Posted August 2, 2012 And more moustashioed slugs Share this post Link to post Share on other sites
SGP Posted January 9, 2013 NP2 is moving along! He's starting to beta-test it with people that have shown interest and the games are stable so far. I think it's going to be much more refined and I hope it brings him some well-earned recognition and success. Share this post Link to post Share on other sites
Murdoc Posted January 10, 2013 Sweet, can't wait. I love this game, but something about it just lacked a bit for a sustained game, so I'm really looking forward to the the improvements. Totally be up for starting a game when it's out. Share this post Link to post Share on other sites