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toblix

RISK on [less spam keyword focused mobile devices]

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I noticed Risk is available on iPhone. What with Words with Friends and Carcassonne already going on, would anyone be interested in this?

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I noticed Risk is available on iPhone. What with Words with Friends and Carcassonne already going on, would anyone be interested in this?

yes. With my recent entry into actually trying to use my phone as something other then a phone, I'd like this.

My cities in Simcity keep going to shit anyway, I want to conquer stuff.

edit: Why couldn't they have kept this a bit classy, but instead I have anime characters with flac jackets and guns... EXTREME!

edit: Hey this is pretty fun, though Im not sure what the total war button does, because so far rolling dice seems to always not go in my favor, so I hit the win button instead.

Edited by Murdoc

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Ok, so have been playing this a lot since I don't have a proper computer lately and its pretty fun but getting on my nerves in a few parts.

1. The "win" button I'm not sure if I understand, it seems like an all or nothing thing where I can either win big or lose big; but I exclusively use this since the winning big seems to be more often then the loosing, where as the skirmishes seem to do nothing but produce loss.

2. The card thing is kind of annoying, it's not like how I remember the other game being, where you can keep track of it, basically you get cards after so many fights(or wins?) and you can chose to get reinforcements now or later, sometimes when I pick later you get more later, so that's neat.

The problem is after like the second set of cards has been turned the numbers get so big you get these huge game changers where the losers will then become the winners. Which is a neat way of keeping things interesting but frustrating as hell when your dominating a game and someone who is barely hangs on just destroys the map after getting these cards.

The problem even more is when you defeat an opponent you get their cards, so if you just recently got a big number of troops, 50+ you can take a couple continents and if your smart take out an opponent and chain another 50+ reinforcements in the SAME TURN!

So a lot of games just go back and forth until someone gets a mass of units suddenly, takes out a person, get more units, and keeps going taking out another and another, all in the same turn, so there is no defense or strategy involved there, it's sort of luck, random, and based on your player turn.

This is probably why I stopped playing the board game as well, its very strategic.

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