theschap Posted June 25, 2018 I wasn't going to jam this time around, but I couldn't stay away. I decided to do something small as I knew I had limited time, and if posting a dev log after the submission date doesn't give it away I am not done yet. So, I am going to post some of the assets I've done so far, as I continue to refactor my code over and over in an effort to make the most flexible, and scaleable thing I can. (Because apparently I think that's necessary right now) The main point is I want to build a random item generator, similar to the system popularized by Diablo. Here is my sprite sheet thus far. I've been restricting my color palette to 16 colors, and recreating some of the more interesting item types in Diablo. The Hair one was necessary so I could actually roll an item called "Plaited Haircut of the Whale". Mullets are funny, but perhaps I should actually make it plaited. Hmm. Share this post Link to post Share on other sites
Travis Posted June 26, 2018 Those are fantastic sprites! Loving the palette too. Hope you get this to the point you want it. Share this post Link to post Share on other sites
brendonsmall Posted June 26, 2018 These sprites are beautiful Share this post Link to post Share on other sites