Wooben Posted November 30, 2015 The basic gist is you wake up on christmas morning inside a box of christmas hell. You have to survive for as long as possible as waves of hazards flood in from one end of the box. your only defence is a floating ball imbued with the kissy power of mistletoe that cleanses all evil beneath it, but only when activated by your gun of christmas miracles. Christmas miracles also cause the ball to bounce around. Try to survive the hellbox as long as you can('t)! A rough wip at the moment, basically only has the hellbox with fps controls and little lethal gronks that spawn in one end and float menacingly towards the other. Hoping to get the mistletoe ball working the way I want it next, so I can get the game basically playable and spend the rest of the week tweaking and fine tuning. Unfortunately, the whole shooting thing and then applying force to it in a particular direction seems almost too much for my scarce programming experience. We shall see! Planned feature creep: -Shoot the ball in its top half to spike it into the ground for extra AoE! -A pickup system powering AoE uses -More enemy types (ones that follow you and don't just go in a straight line) -Enemies spawning in formations of lines/boxes rather than just randomly -Special boss enemy -grood grafx Share this post Link to post Share on other sites
Wooben Posted December 1, 2015 FIRST PLAYABLE BUILD http://wooben.itch.io/christmas-hellbox-v1?secret=297AAK3xaViwr4xSqDE9odz4BE WARNED - IT ISN'T GOOD (YET) Share this post Link to post Share on other sites
Wooben Posted December 3, 2015 Second (maybe final?) build http://wooben.itch.io/christmas-hellbox-v2?secret=9gTTtWxFcNT8BSjxh0MOHCjNI4 Still isn't that good. Might not be able to finish it off but we shall see. Now includes the ability to restart (hit enter) Share this post Link to post Share on other sites
Dinosaursssssss Posted December 3, 2015 Should the mistle toe be working? I couldn't get it to destroy anything. You also might wanna lock the cursor http://docs.unity3d.com/ScriptReference/Cursor-lockState.html Share this post Link to post Share on other sites
Wooben Posted December 4, 2015 doesnt kill the big guy but it does take out the little ones Share this post Link to post Share on other sites
dibs Posted December 4, 2015 woob do you want us to play it or leave it till the big jam jam at the end of the jam? Share this post Link to post Share on other sites
Wooben Posted December 4, 2015 hmm actually probably the latter unless i get back to working on it Share this post Link to post Share on other sites
Ben X Posted December 15, 2015 Did you get back to this? I don't seem to be able to do much except move around until colliding with something... Share this post Link to post Share on other sites
Wooben Posted December 15, 2015 no, unfortunately, but you should be able to move around and shoot balls at the floating orb at least Share this post Link to post Share on other sites
Spenny Posted December 18, 2015 Too bad to hear that working on this didn't really happen, but I applaud the effort regardless. Hope to see more from you in the future. Share this post Link to post Share on other sites