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Have you ever wanted to create Incremental Games but were stopped by your lack of coding skills and understanding of how the elements of the game should be structured as well as how they relate to each other? Tool is accepting pre-beta signups now. Get in on the ground floor! This new tool allows creators to define currencies, producers, upgrades, achievements, and prestiges. With a few clicks, the appearance of individual elements within the game can be altered. Additionally, interactive instructions are provided that explain what each element does and which options are available to the creator. If you are interested in beta testing this new tool, please sign up at https://www.incrementaldesigntool.com/beta as soon as possible, as there are a limited number of beta accounts.
I made an idle/incremental game with offline progress (should work on desktops and mobile) for js13kgames jam. They have a unique limitation where your game can't exceed 13312 bytes (essentially, an empty Word document). 😂 Content is quite limited right now due to game jam limitation but I'm actively working on a full version of the game and you can join the waitlist and/or my Discord if you liked/enjoyed the game so far 😉 Either way, let me know what you think and thanks for playing! 🙂 Game Link - https://martintale.itch.io/soul-not-found (Prototype - Game Jam Edition)
Hi, i came to this forum because its not easy to find iddle gaming communities, and this one seems pretty helpful, im working on a new text-based incremental game, im trying to get away from the sky-rocketing numbers, and trying to create a game with some complexity to it. My long-term plan its a game that requires some strategy and planning, and not just mindless clicking.(tho i love those games too). Its a long term game, i add new content everyday, in case you reach end game too soon, just refresh for more content and bugfixes, i will assure the game will be retrocompatible with all saves in the alpha. Its saves the game in a cookie each 5s, you can also save yourself manually. http://morpheox.github.io/Kraft/ Some feedback would be appreciated