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SETTLEMENTS! Mankind as we know it has been destroyed. We are little more than a few scattered people living in caves and under bushes, banging rocks together to keep warm and eat berries. Your challenge is to bring humanity together. Lift us up out of the stone age and forge ahead, all the while worrying about what destroyed mankind last time and if it will return to finish the job. Settlements is a game of managing resources and crafting output over a limited space. You control the pace of the game, relax for many days of playing as you customize each character and train their skills in the items of the era, or rush ahead researching technology as fast as you can. The choice is yours. Hi all, I am an indie developer who has just released my first game into Early Access on Steam. As a long time strategy gamer I wanted to create a deep strategy management game that would give hours of play. I am very open to suggestions and ideas from the community as you will see from the games forums. Please drop by and ask questions and see if you like what I am doing: http://store.steampowered.com/app/704640/Settlements/ I am also on Twitter:Settlements@TreonGames Thank you for your time to read this. I will come here to answer any questions you have! Tony
Hi, i came to this forum because its not easy to find iddle gaming communities, and this one seems pretty helpful, im working on a new text-based incremental game, im trying to get away from the sky-rocketing numbers, and trying to create a game with some complexity to it. My long-term plan its a game that requires some strategy and planning, and not just mindless clicking.(tho i love those games too). Its a long term game, i add new content everyday, in case you reach end game too soon, just refresh for more content and bugfixes, i will assure the game will be retrocompatible with all saves in the alpha. Its saves the game in a cookie each 5s, you can also save yourself manually. http://morpheox.github.io/Kraft/ Some feedback would be appreciated