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Found 2 results

  1. [Dev Log] Rogue Robot Rogues

    Hi all, I'm going to be working on updating my Wizard Jam game, Rogue Robot Rogues. The plan is to get it to a somewhat final version ready for exhibiting to EGX in September, so as part of this I'm going to be releasing regular updates building up to the leftfield submission at the end of the month and then after that until the conference. So without further ado here is the first update. Rogue Robot Rogues, Version 4.1 - Health Up The main focus of this new version is a power up system. The power ups have a chance to be dropped by shielded enemies, after which they need to be shot and then they will activate an effect. Currently there's only one power up, a health drop which gives back one data orb when collected. The idea with this system is to add longevity to each run of the game, so it's not just entirely downhill from the first loss of an orb. I've got plans for two other power ups at the moment that I'll be working on over the next week. Link: https://mythalore.itch.io/rogue-robot-rogues Wizard Jam Post: https://www.idlethumbs.net/forums/topic/10913-release-vers-3-now-up-rogue-robot-rogues-or-disable-enemies-to-reveal-enemies/
  2. So as mentioned elsewhere, I'm building a MAME cabinet this summer. It's a project that I've been thinking about for several years now, and I think it's finally about time I did it. Right now I'm mostly focused on just getting it together, but sooner or later I'm gonna' have to start thinking about what to put on it, so I thought I'd use the opportunity to get an arcade game recommendation and discussion started. Also, I'm by myself 99% of the time and don't have many friends who are good at games. Right now I just want to build a one-player cabinet, but are there any really crazy two-player things I might miss out on if I do? PS: I've been saving that thread title for like a year.