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About njoos
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Rank
Thumb Tourist
- Birthday 10/25/1987
Profile Information
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Gender
Male
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Location
Trondheim, Norway
Converted
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Location
Norway
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Logitech recently announced a new thumb trackball mouse. I had the 570 for a long time, and it helped me a lot. https://www.logitech.com/en-us/product/mx-ergo-wireless-trackball-mouse?crid=7
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As of the Monday election we have one literal communist in our parliament.
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I asked to join. Currently looking at a 57.8% chance of purchasing this game.
- 84 replies
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- destiny 2
- better on playstation
- (and 3 more)
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Something to do while you are stopping to stretch your legs, a Frisbee or something.
- 10 replies
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- audiobooks
- podcasts
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(and 2 more)
Tagged with:
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Brood is either unviable or cheese it seems.
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I am pretty excited for it. I have been playing Heartstone while watching the International, but its not a very interesting game for a new player. I'd rather play a dota card game!
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Pitch: We are a team of two programmers who need some help! The game we are making can be sumed up as: You have been tasked by Gilgamesh to defend one Babylonian city from invading forces. The game will be a 2D tower defense-ish game, where you as a player can build things as well as attack things yourself. What I need: 2D sprites for our players, enemies and environment. We have no preference for how large the sprites are, or how good they are. Anything is better than what we can make ourselves. We also need sound effects and music. What I'm doing: Game design, programming, Unity stuff. Contact Info: PM here on the forum, or message me on slack (I am njoos there) Time Zone: We are in Europe. GMT and GMT +1. Portfolio: We made one game together for wizardjam4. The DevLog with more info can be found here:
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Your gh-pages branch has a lot more stuff than master: https://github.com/gerbilsinspace/soundboard.cool/tree/gh-pages/audio/Chris
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Premise You have been tasked by Gilgamesh to defend one Babylonian city from invading forces. The game will be a 2D tower defense-ish game, where you as a player can build things as well as attack things yourself. Enemies spawn on one side of a square map, you have to prevent them from destroying your wall on the opposite side. Things you can do: Shooting arrows from your bow Looting gold from fallen enemies Building/buying walls to force enemies to take a longer path Building/buying walls with some defenses mounted on them (archers, polybolos or hwachas or something) We will go for a low resolution pixely art style. The Team Me: I am a software developer with 5 years of C# experience. I have made one game before, together with VagueBagel, for WizJam4. VagueBagel: A software developer with several years of experience in C++, C#, and many more. We're both fairly new to game development. Challenges I am busy one of the weekends so I only get this weekend, and the final weekend to work on this. We don't know how to make any assets. Want to help? We would like help with the following. PM me if you want to help with something on the list Music Sound effects 2D art work
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Bethesda, Tamriel Unlimited, Skywind, and an uncountable number of mods for the original game.
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me irl, I don't think I've posted here before
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Stellaris: Iron Victoria Europa Kings in space!
njoos replied to Cordeos's topic in Strategy Game Discussion
No, and that is exactly what they did as well? If you read up a bit the patch notes are listed. There are a lot of free features that go a long way to fixing a lot of the issues I had at least. -
Let's all have some "Pizza Tonight!" (Mario Run network exchange)
njoos replied to SamKD's topic in Multiplayer Networking
3435-3428-0290 -
Overwatch - That time Blizzard made a non-Diablocraft game.
njoos replied to Henroid's topic in Video Gaming
Yep. Quite a few of us play. It is the only game I really play these days. It is a very good game.