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Next year Valve will release...a game! Do you like Collectible Card Games? Do you like Dota? Do you like having aggressive behavioral analytics run on you at all times? Then Artifact is for you! I don't see a site yet. Are there any details out there? (There are none in the trailer.) I'm excited to see any sort of game development at all at Valve; we'll see if this actually comes out next year!
Rorschach posted a topic in Video GamingI figured this forum deserved a SMNC thread considering the interest in the Lords Management genre. What it is? It's a third person shooter that has Lords Management style gameplay. The setting is post-apocalyptic gameshow. It's also free-to-play with the base similarity of League of Legends with rotating free characters each week. Also a bit of a TF2 vibe with memorable character classes. Updates (balancing, new features, new classes etc.) occur every week. The Rules have Changed! Lords Management? The primary gametype is Super Crossfire. Two lanes of bots fight each other and static turrets to get to the opposing team's moneyball. The turrets and moneyball start with shields that can only be damaged by bots, so you're staying with the bots instead of destroying the backfield in MNC. There is a "jungle" in each map (currently 4). Characters? SMNC has five character classes. Each week six new characters are available for free. Unlocked characters are always available. Only one character allowed on the field per side. Commando: Low health, high mobility class for debuffing and ambushing (Assassin, Wascot, Captain Spark) Striker: Medium health, generalist class mixing mobility with burst damage (Assault, Karl, Megabeth) Enforcer: High health, slow moving class maximizing short range damage (Cheston, Gunner, Tank, Veteran) Defender: Medium health, healer class for buffing teammates and area control (Combat Girl, Engineer) Sharpshooter: Low health, ranged damage class for highly skilled aim (Gunslinger, Sniper, Artemis) Free to Play? You can buy characters, and non-gameplay customization (skins, animations, etc.) directly through Steam Wallet. Characters range from $1.99 to $7.49. There's a second currency called combat credits which you can't buy, only gain through playing. Well, you can buy a boost the increases your rate of combat credits. CCs are used to buy endorsements and products which give your character various small abilities and buffs. You can buy character unlocks with CCs but it's a grind. After roughly 90 minbutes worth of play you'll get a free drop. This could be an endorsement, product, skin or taunt. So most everything can be unlocked through play (but a lot of play), and you can't buy your way to an overpowered status. Persistence? Like a Lords Management game your character levels up during a match. Your persona is an Agent which also levels up over multiple matches unlocking additional endorsement and product slots.