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Everything posted by elmuerte
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she lives from poison, duh
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my desktop compresses quite well both as jpg and png
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"Deadlier than Grog XD." - ign.com
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maybe we should forward them the list of ultraboost flavors as alternative drinks
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That brings up another point... desktop wallpapers.
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BlizzCon Blowout: Idle Thumbs 40: Idle Thumbs 40,000 (Nobody Beats the Blizz)
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
read: time -
BlizzCon Blowout: Idle Thumbs 40: Idle Thumbs 40,000 (Nobody Beats the Blizz)
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
Z had a cover system? No wonder I sucked at it. -
BlizzCon Blowout: Idle Thumbs 40: Idle Thumbs 40,000 (Nobody Beats the Blizz)
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
What is DoW doing that Z innovated? -
which will probably be a good thing
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Hahahaha... classic. How on earth could you even take that list of ingredients serious. Also, like kerosene is the worst ingredient, sure, battery acid is perfectly safe.
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sjeesh... TGP was quite difficult.
- 178 replies
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- size five games
- adventure
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WZZRD a game cafe thingy in the city I live in.
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ugh... just noticed that I was better off getting it from your guys directly... fooled again (but why am I required to enter all those details, there is no need to know my address, specially not when I pay through paypal).
- 178 replies
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- size five games
- adventure
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Ghost Recon is awesome though. I still think it's weird the number of things people have on their desktop.
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Ha... if only. No, a lot of companies invest in research, but they delay the outcome of the research as long as they can. Why bring a better product on the market when your current range is still doing well. I know for a fact a bunch of companies are holding back technology. They're not battery companies, though. But why would they do anything else.
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Just imagine in what advanced world we'd live in if Tesla won.
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you could always try http://the.wiz.ar/d
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"No this is a game cock" - ign.com
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Finished BTDT... it was ok, had a few chuckles. I think I really prefer talkies. Overall the game wasn't that difficult, although it did require me to drop back to the classic adventure style "use weird objects to do X".
- 178 replies
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- size five games
- adventure
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ugh... delgo... now that was an awful movie
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uhm.. let me think http://yearoftheps3.info http://year-of-the-ps3.info http://churchofkillzone2.info http://inversestar.info http://igndotcom.info I think that's all I made since january
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What's wrong with colorful scifi?
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That's not really true. The major changes are technologies that became stable and cheap enough to be used for consumer products. Sure, the basic layout/operating model for a PC hasn't change much in all that time. That's because it's infrastructure. Just like it's very difficult to change how cars/trucks operate due to the roads. There is quite mature technology to create an automated road where you don't have control over the car, but a central system does (the movie i-Robot showed an example of this). This is a very good solution for traffic jams. But it requires massive changes to the infrastructure. But just because the basic layout of PCs don't change much doesn't mean there have been no changes in the way PCs work. Back in the day a CPU did everything, after a while co-processors where introduced to handle memory management, floating points operations. At a point certain software parts where moved to their own co-processors, like sound and graphics. Then graphic chips received their co-processors for 3D handling. After a while the certain co-processors for CPUs became part of the CPU, same with the graphics co-processors. The working of processors has also changed for various reasons, but in general they remained more or less the same as being single thread processors (and they still are). But for various other things a different approach could be used so that a single processor could handle multiple threads, and these things were useful for various "simple" functional routines like shader or physics calculations. And now these stream processors are moving towards the "CPU" and the dedicated graphics chips are being reduced to the simple framebuffer chips of years ago. So there are changes going on, they might just go unnoticed unless you take a broader view.