Ben X

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Everything posted by Ben X

  1. AGDQ 2020

    As always, the Mario Maker race is excellent:
  2. [Release] Alpha Magus

    Quick update: The dev team has grown by two: Phill has joined our art dept, and Ganz is now our audio dept! There are now 6 of us, which is the biggest dev team I've ever worked with! We're still feeling our way around how everything will be put together. We've designed the first couple of puzzles and characters, to implement as a tester for our design structure and workflow - hopefully if there are any big issues we'll spot them at this early stage and adjust accordingly. Currently the big questions are around player death, level size and character models. The overall structure is taking shape nicely, though - you start off in a small real-world location, quickly enter the cyber-world, have a linear encounter or two and then the world opens up, requiring you to complete a few non-linear objectives before confronting The Wizard and completing the game.
  3. [Dev Log] A Very Pretty Pipe Dream

    Ha ha, amazing idea!
  4. [Release] Decrepit (GOOD... BYE)

    Loving the art style!
  5. [Release] Alpha Magus

    No, that wouldn't really fit in our setting(s), I'm afraid!
  6. Wizard Jam 10 *Team Recruiting Thread*

    Pitch: @Brett E, @Mythalore @Travis and I are making a First Person Explorer where you travel through different cyber-realms, each with a different theme. What we need: people to help us make assets. Most important is audio, but help with graphical assets would be great too. If no one is available, we'll scope so that we can manage it on our own, but it would be great to get the production values as high as possible by increasing the amount of av content. Anyone helping us with these assets may also be invited to fill out the environmental storytelling by writing books etc to be found and read by the player, though this isn't 100% yet. What we're doing: art, coding and design. Contact Info: PM us on here or tag any of us in the WizJam channel on the Slack Time Zone: GMT Portfolios: https://samrium.com/ , http://www.bretteveleigh.co.uk/, https://timegentleman.itch.io/
  7. Netflix Originals

    DIMN is a fun watch with a bunch of strong performances.
  8. This thread is for folks seeking a team to work with! If you have a particular set of skills and want to contribute to someone else's game, post in this thread, preferably in the below format. If you find a team, please edit your post and note that. If you're looking to recruit members for a team, and there's no one here who fits the bill, you can pimp your team in the team recruiting thread. And everyone can join the #wizardjam channel on the Idle Thumbs Slack channel for team-building, advice or just live chit-chat while we're working on our games! Format: What I'm Doing: What you're able to contribute and your experience level Contact Info: Your contact info (PM, email, whatever) And optionally: Time Zone: It's probably easier to work with people who aren't 12 hours off from you? But maybe it's fine. Portfolio: A link to your portfolio / website / whatever if you have one, so people can check your style. [Then whatever else you want.] Example: What I'm Doing: Programming; I'm a web developer and don't know any game engines but would like to learn. Contact info: PM me on the forums or message me on the Idle Thumbs Slack Time Zone: EST (UTC -5) but I'm usually up late Portfolio: I've never made a video game but here's my website! www.puffin.biz I've been programming for a long time and am a terrible artist, I'd like to team up with someone who has a little Unity experience that can help teach me and also do art. Willing to work 24 hours a day for 2 weeks straight and my cat can do a perfect Wario impression. Template: What I'm doing: Contact Info: Time Zone: Portfolio: Thanks to those who came before me and created this thread format. I am standing on the shoulders of giants.
  9. Star Wars Episode 9

    My thoughts on ROS (for context, I've never been a huge SW fan. I really enjoy New Hope, the rest of the franchise I more admire than out-and-out love): (hidden for full spoilers and for people who get upset reading negative opinions of stuff they love)
  10. Other podcasts

    I'm holding off on that (and all these "showrunner walks us through the latest amazing twist" articles) until the series has finished, as they tend to hint at what might be coming up in the next episode or two. But I'm looking forward to listening to all of them, Lindelof's LOST podcast that he did with Cuse (which I also waited to binge once the show had finished) was always fun and thoughtful.
  11. I'm getting flashbacks to the Half-Life 3 thread: I think HL-related discussion does something funny to you, Mington. Maybe it soft-reboots you?
  12. We already briefly discussed good trailers for (not universally thought of as) bad movies in the Ep 8 thread, where I mentioned Watchmen and Sin City. I often wish there were some way studios could monetise making amazing trailers for non-existent adaptations of comic books etc, because the trailers are often better and really all you need - you get to see what all your favourite bits of the property would look like in live-action and what the general vibe might be, but you don't have to watch two hours of bad decisions. On a tangent, as someone who hasn't played any of the games, I liked the Silent Hill movie! It really felt like being trapped in someone's disturbed mind (I'm sure the games did a lot of the prep work there). The only stuff I didn't like was the pointless Sean Bean subplot, which it turns out was forced into the movie by studio execs who didn't want a film with no male roles in it.
  13. I love it, but it's pretty tricky! The sweat beads coming off DG are a nice touch!
  14. "Firewatch team’s next game ‘on hold’ as it works on other Valve projects" - article at Polygon including statement from Jake: https://www.polygon.com/2019/12/3/20994257/valve-in-the-valley-of-gods-campo-santo-half-life-alyx
  15. Half-Life 3

    I hope Valve value Valley VR releases relatively rapidly.
  16. Idle Thumbs Readers Slack & Discord

    There is a Discord but Slack is the active one. 051 is gonna send you an invite
  17. Hooray, new ep! Apparently Derek edited the excellent Half Life Alyx trailer, which I've seen nothing but good feedback for!
  18. Half-Life 3

    If it's the case that they all came in, did good work on Alyx and then make Valley as a VR game, I'm happy with that result even though I'm probably not going to get to play any VR games for quite a while - once I can, will be great to have a new awesome HL game to play and to see what the Campo Santo team can do with a 'walking simulator' game using high levels of VR interactivity and Valve money. And if Valley turns out not to be VR that's fine too. As long as it still gets made (or at least we get a different CS game instead, I guess)!
  19. IIT Barcode says "DUMBLEDORE"

    I don't think it has been mentioned (if it has, I forgot it anyway). Nice find!
  20. Haven't watched it yet, but here's a vid of a trailer editor talking about styles of trailer:
  21. Life

  22. Life

    Also don't burn yourself out looking after/worrying about everyone else - you've got to look after yourself first. I know it can be hard to prioritise yourself over family and close friends when they're having a hard time, but it doesn't help anyone if you end up having a breakdown. If possible, might be helpful to see a mental health professional (a therapist or whatever) to help you work up some techniques to deal with the new stress factors in your life. You don't have to keep going forever, and if you don't like the first one you try you can keep trying different ones until you find a good fit.
  23. The Cutdown Episode 14: Horror

    Great ep! Was fun to get an interview as well. Also, I finally realised that the reason you have a bumper at the start of the show is to mimic YouTube trailers - very clever!