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Everything posted by Kyir

  1. NieR: Automata: So many people I respect say this is a great game, so I feel like I have to take their word on it, but nothing about it clicks for me in practice. I love hack and slash-y stuff, and I'm all about weird robots in a weirder world, but it just doesn't pan out no matter how many times I try. The combat felt stale after three or four hours, the story never felt as deep as people told me it was, and I didn't feel very attached to any of the characters. The whole "tons of possible endings" thing actually makes me want to find them, but I can never muster the energy to sit down with it for more than 15 minutes. It's such an enigma to me.
  2. Recently completed video games

    The subsequent runs go very fast since a large portion of the game no longer has any real reward. It's a nice little challenge to see how fast you can go while doing optional content and stuff.
  3. Recently completed video games

    I beat Sekiro three times in a row! It's a really great game, probably tied for my second favorite of all of From's titles. It can take a while for everything to click, but once it does the combat is incredibly satisfying in a way that will almost certainly ruin other action-y games for me.
  4. Nick's been playing Sekiro on stream and seems to be having less fun than usual. Let's all send him words of encouragement! Or mockery! Either one.
  5. Aside from any discussion about what meaningful means, I absolutely would love to see more stuff than the standard sort of puzzles and combat. I think Undertale did a pretty good job in terms of melding the way those two things interact with characters and broader themes, but I'm not sure how much that could be replicated with stories about other topics. Complex themes seem like they're going to necessitate complex gameplay when intermeshed in the way you're describing.
  6. Terminal7 83: End the Run

    Nearly six(?) months after the end of this podcast, I finally played some games of Netrunner. It was fun! Thanks again for all the listening.
  7. I apologize for the short response to a lengthy post, but I can't help but feel like being meaningful is a metric that's impossible to define in this context, and as such isn't particularly useful as a means of evaluating the progression of games as a medium (or any individual game). Just like how people are going to find vastly different things fun, I imagine people are going to find vastly different things meaningful. Given that, I feel a bit doubtful that a closer merging of narrative and gameplay would have significant effects overall. I could just as well say that people probably aren't going to play enough to receive any directed messaging if the gameplay isn't enjoyable, so that should be the foremost concern. That said, I haven't seen Chris' talk either, and I feel like I may be missing something fundamental in the argument here? Sorry if that's the case! Separately, I think the ability of people to draw personal meaning from media that isn't about specific topics or themes is being somewhat underrated here.
  8. Nick beat Gwyn again! There are too many good clips, so I'd recommend just going through them all here:
  9. The Battlerite Royale variant is free now that it's out of early access! It's really good, and I find the experience of a top-down royale much more pleasant. There's still other kinds of stress, but it feels much less like a constant battle just to see everything around me. I highly recommend it.
  10. I've been enjoying it too, though I'm not good at it by any means. The stark verticality of some areas is a nice change to much flatter royale maps, and I much prefer the ziplines and faster movement to things like cars. I have found it to be significantly less enjoyable playing with random people, but that's part of every game. Being able to play solo at all would be nice.
  11. Nick is back to DS1 in true form! That is, the return of R1 to talk. (He did also do a bunch of parrying out of nowhere too.)
  12. Jesus: The Game

    I'm excited for the fast-paced smiting action promised in promotional videos.
  13. Bloozzard

    Yeah, later versions of Diablo 3 being considered a failure does not making me particularly hopeful about the foundations of future Diablo games. It's admittedly my only played game in the franchise, but I've gotten a few hundreds hours of enjoyment out of it at least. That's not to say it's a perfect game by any means, but I'd be hard pressed to identify anything besides writing that it absolutely tanks. Then again, maybe the fact that it failed to constantly extract money from the players is what they're talking about.
  14. Idle Thumbs Streams

    Additional Nick Moments(TM): The Pizza Backstory Nick hates many things
  15. Bloozzard

    A lot of vanilla's charm for me was how much was unknown about everything (mostly due to a lack of tools and dataminers.) There's a certain sensation with making discoveries (small and large) that you just don't really get with modern WoW, both because of Blizzard's decisions and the prevalence of outside tools. It's also something you can't exactly recreate now.
  16. Idle Thumbs Streams

    Nick had an interesting experience with having pizza delivered on his stream last night (feat. Janel) (also apparently featuring a bunch of my typos in chat)
  17. Bloozzard

    I both did not know people said that and am in no way surprised people said that.
  18. Bloozzard

    We were denied the true glory of orcs versus humans, but in space!
  19. Bloozzard

    I don't think the recent expansions actually live up to Blizzard's claims that they're returning to those roots. The most recent one certainly felt like it was just a few cutscenes devotes to faction leaders making angry faces at each other (and killing people I guess) and then the players go goof around on troll island. My biggest concern relates to your point, and is that they're going to double down on the recent trend of making pretty much all bad actions by any character the result of some corrupting influence by spooky evil being, because there's already enough of that in Warcraft 3 as it is. If it's just a few characters getting additional screentime, I'm not too concerned, but I would hope they don't just bog the whole thing down with it. I'm getting increasingly excited by new tower defense content though. Warcraft 3's battlenet never works for me for some reason, and a lot of standalone games just don't have the same charm.
  20. Bloozzard

    Blizzard’s statement that they were updating Warcraft 3’s story to line up better with how events are laid out in World of Warcraft seems... bad, given what a mess that game’s become. I’m curious what’s motivating them to mess with the writing when it seems like more risk for litte reward. I don’t think anyone (reasonable) would be particularly upset if the remaster of a ten year-old game didn’t line up perfectly with modern products, but I can think of plenty of changes that would annoy me. Anyway! Tower defense games! Someone better remake Wintermaul Wars.
  21. Just noting that there’s 3 days left of a free Battlerite Royale event.
  22. Another Red Redemption, Dead

    Nick's stream also suggests that there's intense lasso-based gameplay.
  23. Blade Runner 2049

    Accidentally replying to an old post, whoops. (I'm glad to get backup on the nipple presence though.)
  24. Idle Thumbs Hiatus

    They all cut their thumbs off in a ritual that took place at the end of the last episode to rid themselves of the genie that had been forcing them to cast pods for all eternity.