Griddlelol

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Everything posted by Griddlelol

  1. I Had a Random Thought (About Video Games)

    Oh shit, the original portal was fantastic with that. I thought portal 2 went wrong there and ended up out staying its welcome. I feel like a lot of my favourite "open world" games have great pacing. Wind Waker is utterly brilliant until the infamous triforce quest, but I even think that fits well with the pacing since it gives you a break before the hardest dungeon and the final boss.
  2. I Had a Random Thought (About Video Games)

    Oh yeah, P4 has great pacing unless you play on hard, then it's got possibly the worst pacing out of any game I've ever played. Glad I deleted that file and started over on easy. Turned from one of the worst experiences to one of the best. I don't remember much about ME2, I remember enjoying it at the time, I just remember way more from ME. I never completed Half Life 2 (I got bored, it's not as great as everyone made out). I also haven't played any of those games you mentioned Valorian. While I love Xcom, I think that had poor pacing, the tension just keeps ramping and ramping culminating in some crazy stress levels. Maybe that's my personal failing than the design.
  3. Metal Gear Solid 5: The Phantom Pain

    So how did you do that one? It seems like it's pure luck.
  4. Metal Gear Solid 5: The Phantom Pain

    I was just going to throw a bunch of smoke grenades. Usually does the trick. The one I'm worried about is
  5. Criminey, It's Christmas (2015-)!

    He knows when you are sleeping, He knows when you're on the can, He'll hunt you down and blast your ass from here to Pakistan. Oh,You'd better not breathe, you'd better not move, You're better off dead, I'm telling you, dude. Santa Claus is gunning you down!
  6. Metal Gear Solid 5: The Phantom Pain

    Ah! Spit my coffee even though it was totally what I was expecting. The tank one do you mean That mission was a great idea, but it just fucking sucks. I'm trying to do all the mission tasks, and I'm seriously dreading that one.
  7. Destiny

    It still shocks me that every time I look at my friends list, everyone is playing Destiny.
  8. I Had a Random Thought (About Video Games)

    So I've been seeing a lot of chat about the pacing in MGSV. Many are saying it's awful, citing reasons why it's bad, and all I can do is think ...no, they're the exact reasons why it's got good pacing. What are some examples of games with good pacing, and examples of games with poor pacing? Obviously it's subjective, but there must be consensus opinions on this kind of thing. I've just never heard people bring it up before in relation to games. Movies on the other hand is much more common. Off the top of my head, Mass Effect 3 has awful pacing. The Wonderful 101 has great pacing. I'm making these judgements based off the "interest" or "excitement" curves I've seen for movies. It's different for games because deaths and checkpoints mess with that a lot. So I'm not sure if that's the right way to look at it.
  9. Rocksmith

    I have 2014. I'm not a novice, I basically wanted something that would teach me new songs because I never know what to play so I don't. It's just the difficulty jumps are huge. From single notes with 10 seconds between them to full chords with no breaks. So for me, starting with single notes feels incredibly boring. Almost condescending. It does register different strings with the same note, but that kinda defeats the object of having the notes on screen. I dunno, I'm self taught so I have a load of weird ways of remembering things, and numbers of frets don't work in my head. I remember things in patterns and relationships to other patterns. No fault of the game that I'm odd.
  10. No Man's Sky

    Every time I see it, I want to play it. Every time I see it I think it's going to be bullshit and a huge disappointment because nothing could be that cool without some weird monkey paw wish situation.
  11. Rocksmith

    I picked this up and I'm having a lot of trouble with it. In theory it seems good, but there are som really weird design choices. One example that's driving me nuts, is there's a song which requires me to fly up and down the neck of the guitar playing on one string, but it's a hell of a lot easier to just move to a higher string or lower string when appropriate. I have no idea how to change the settings so instead of telling me play 5 then 14 on the E, instead just move to the A string instead. Anyone figure that out? The difficulty settings also weird me out. I'm no expert, but I can play chords, it's annoying that the default is single notes at top speed, rather than chords at 2/3rds speed.
  12. Metal Gear Solid 5: The Phantom Pain

    Quiet will destroy them once you get her a good weapon.
  13. Idle Workouts

    Honestly, it's because I'm always hungry. It's really rare for me to be full unless it's directly after a big meal. Add on top of that: 1) Eating out of boredom 2) Loving high calorie foods (I love sugar and meat) 3) Emotional eating - I eat when I'm sad. One thing I love about games is that I don't get hungry out of boredom while I play. I like to do things with my hands, I fidget a lot and so if I'm watching a movie, I'll constantly be getting up and making coffee, getting food, making tea (I drink loads of tea and coffee). I'm trying to bulk right now, I've gone up 3Kg in a month, and all my lifts have gotten better (except bench, but that's because my form was awful and I needed to correct it). It's good, I'm eating 3000 calories a day, and that keeps me content. I occasionally binge: yesterday I hit 5K since I had a pack of "healthy cookies" made of oats and fruit which turned out to be like 1200 calories for the whole pack. Actually, that really bugs me. Stuff baked in shops don't have calories on them and the whole X calories per serving thing drives me nuts. If I buy a bar of chocolate, don't tell me that 1/8th of it is a serving. I'm going to eat the whole thing. Anyway, this is meant to be idle workouts, not idle dieting. Everyone here who is working out or training, what time of day do you do it? Do you do it at the same time each time you go? What's your experience with going at different times? I usually train at 7am. I've found that training at 10am-12am is my peak strength. I lift more, I recover faster and generally have an all-round more fun time. If I train after work I seem to be at my absolute nadir of strength and power intensity. I'm lethargic and struggle to meet my volume requirements.
  14. Metal Gear Solid 5: The Phantom Pain

    I've now S-ranked every mission. You get Now all I need to do is the mission tasks...that's the super fun part. No need to rush through every mission any more.
  15. Metal Gear Solid 5: The Phantom Pain

    I would also like to say, I love the narrative design, I just dislike that it kinda fizzles out. I also dislike how many times Code Talker says I love Kojima's narrative, how he manages to use incredibly blunt tonal shifts that in most works would put me off, but somehow I find them hilarious in Metal Gear games. I can understand the criticism narrative design, I don't agree with it, as I think the tapes are really effective. Those fucking burger tapes...wtf is that all about, it's great juxtaposed with Code Talker's 10 minute pseudoscientific ramblings. One criticism I can't stand is that the game play or mission design is boring. If you're finding things boring, you have no goddamn imagination. MGSV is the ultimate Snake simulator, go out and do everything Snake does. Sneak in without being seen, be The Boss and only use Miele combat, set traps or just go in guns blazing riding a horse. Then the emergent narratives and gameplay that come from being caught are perfect. It just shines so much when you're spotted and in a bad position. Hearing that people reset to check point each time they're spotted just confuses me. It's not splinter cell. I made that mistake with older MGS games and it was incredibly detrimental to the experience. Yeah, I really didn't think I'd like an open world AAA game this much. Especially as open world stealth just sounds dumb, but Kojima got it to work and I think both stealth and open world games are going to have a hard time living up to MGSV. I seriously doubt they can borrow ideas from it since it is much more than just a sum of its parts.
  16. Idle Workouts

    Tracking sleep sounds really useful, I just wish there was a way to do it that doesn't involve wearing a watch-like thing. Can't deal with stuff on my wrist.
  17. I Had A Random Thought...

    I completely agree. Explaining numbers is hard, and at primary school (elementary?) level, most teachers have very little understanding of maths. I was living with a girl who became a primary school teacher after a history degree. She had not done maths as a formal subject in 7 years by the time she had finished her degree. She could barely do more than basic arithmetic. It's utterly ridiculous that she was expected to teach maths to children, when she barely grasped it herself. On the other hand, my high school maths teacher was fucking smart. Really fucking smart. She went on a maths competition tv show after I graduated. However, she was an awful teacher. Getting something explained involved her coming over, doing the problem for you then walking away. I learned nothing in those years and basically had to teach myself some algebra and logarithmic fundamentals when I went to university since I never learned them in high school. Definitely feel like the school system let me down when it comes to maths, and plenty of other people. If it's not something you naturally grasp, if you aren't lucky enough to have a great teacher, good fucking luck.
  18. PL4YST4TION 4

    There's not much info on those, but I interested in them. I hope it's not just videos, I never upload videos... On another note, it looks both Super Meatboy and Broken Age are ps+ games. I've heard a lot of good things about broken age, but I'm sure I'll hate it. SMB on the other hand, I'm sure I'll adore, and cannot wait to get my hands on it.
  19. Metal Gear Solid 5: The Phantom Pain

    I just want to say: I fucking love this game. It's got everything I want out of a game, except a great narrative, but I can forgive it, because it's practically perfect in every other way.
  20. I Had A Random Thought...

    I think a lot of people hate it because of how it's worded. There's loads of jargon in there, and strangely worded questions, but yeah, that is exactly how I do it in my head.
  21. Metal Gear Solid 5: The Phantom Pain

    Blueprints count, and so do all the weird things you get for S-ranking and completing all mission tasks. I think there's a bug with blueprints right now, so it's not possible to 100%.
  22. I Had A Random Thought...

    Trying to compress 18 months work into a 1 minute elevator pitch is both impossible and depressing.
  23. Splatoon is Ink-redible

    It took me 22 tries but I rolled perfect shoes. It's such s good game! I do have a problem with the weapon options though, the standard tentatek splattershot with the inkzooka feels like the perfect load out. I like the "shotgun" too, but it's a very high risk gun that rewards perfect aim, and punishes slight misses. Never quite got good enough to use it.
  24. I loved that fight. I found it so hard, that I ended up respeccing from strength to Dex and ditching my shield. One of those fights that never feels unfair, and each time I died I knew exactly what I did wrong and I would be excited to get back and attack him again. I didn't try, but I wonder if you can parry him.
  25. Life

    Woah, I missed that whole networking thing, which is totally relevant. I'm going to a conference in a few days, and as my current job ends in a few months, I need to network, and find a new potential boss, since the idea of working in my current group fills me with dread. There's going to be a lot of big dogs there, so I have to be smart and likeable. I don't have the issue of it being a load of twenty something white guys (like me...) but I'm not a particularly confident person, and therefore come across as very defensive and dislikable on first meeting. Which incidentally is why I struggle to make friends,and tended to have 1 or 2 best friends throughout school, because no one likes me before they know me for a year. It's going to suck. I have no idea how to talk to people. My mind is always full of "what am I going to going to say next?" Also, I never know how to talk to the important people. If I get introduced, I'm ok, but just walking up to the guy who discovered alternate splicing is so incredibly daunting.