TychoCelchuuu

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Everything posted by TychoCelchuuu

  1. After Thought

    aaaaah my eyes
  2. Anyone Remember?

    You mean that episode where Nick Breckon couldn't be there?
  3. ObjectiveGameReviews.com - A Subtle Journey of Discovery

    So pretty much every indie dev I've reached out to for a review code has responded, which is pretty sweet (with the exception of Double Fine, which is unfortunate because Broken Age is one of the top games that people search for in the site's little search box). I think I want to start contacting bigger companies because AAA game reviews are often funnier (there tends to be more stupid shit to make fun of) and because they're more popular (hooray site traffic) but I'm filled with trepidation about contacting, say, Square Enix and saying "give me a copy of Thief so I can post a review of the old Thief and say 'we reviewed Thief' and then everyone will click on it and be like 'oh' and then I complete the fakeout by posting a review of the new thing" because I have a feeling they'll just ignore me (like Double Fine, which is also the largest company I've contact so far I think). It also doesn't help that I don't know who to send an email to.
  4. subtlety in dialogue?

    I haven't played it at all but from what I've heard the interesting stuff does come later.
  5. subtlety in dialogue?

    Binary Domain was worked on by the guy who did the writing for Penumbra, The Swapper, and some other games, and I've heard it's actually kind of interesting.
  6. The Idle Thumbs 10th Anniversary Committee

    If by that you mean when is my stuff going to show up, the answer is however long it takes the US Postal Service to move a manila envelope from San Diego to San Francisco. So, probably not very long.
  7. subtlety in dialogue?

    I have real trouble taking seriously anyone who uses the word "pretentious" as an insult against a game that tries to say something interesting. "Pretentious" as an insult is used in a way that's quite divorced from what "pretentious" actually means. The most pretentious game I've ever played is Gears of War. Spec Ops: The Line hardly rates. This video helps explain some of the reasons I think the game succeeds.
  8. The Idle Thumbs 10th Anniversary Committee

    I agonized over whether I should try to get my stuff to show up before or after the letter then I decided I didn't want to hang on to the enveolpe for 2 weeks or whatever so I mailed it today.
  9. I think it's weird that on the back of a single trailer No Man's Sky is suddenly so popular that someone would try to get people to pay attention to Elite by comparing it to No Man's Sky. I guess being a beloved decades old franchise with a working alpha in the hands of backers and a massive successful Kickstarter isn't as good as being able to walk around underwater and having a play on words as your game's title.
  10. New people: Read this, say hi.

    What would you do if you ever caught and killed one?
  11. subtlety in dialogue?

    Games writing mostly sucks. Just play Kentucky Route Zero, The Entertainment, and Limits & Demonstrations over and over until it's the year 2030 and games writing doesn't suck. (I'm being a little harsh. The Walking Dead Season 1, for instance, wasn't always obvious about things. And there are other good games too. But generally games writing is just terrible because it's an afterthought and because lots of good writers don't know how to write for games, and so on. There's also the need to cater to the lowest common denominator in lots of games, because that's what lots of games just seem to do.)
  12. Getting into the industry?

    Nope! Never have been and god willing never will be. Although I guess technically now that I run a review site, I'm a games journalist.
  13. Getting into the industry?

    It is ten million times more important to have a good portfolio than it is to have a degree. Someone with a good portfolio and no degree will beat someone with not as good a portfolio and a degree every time.
  14. Movie/TV recommendations

    I can't imagine hearing news while watching a movie. When I watch a movie I isolate myself from everything else.
  15. Good Hangover Breakfast?

    Lots of water the night before.
  16. Movie/TV recommendations

    Three years ago I moved into this apartment, which had a TV already. It's my TV now because my roommate left it when he moved out - it turns out it was never his TV in the first place because it had been left here by the previous roommate. So effectively three years ago when I moved it, that became my TV as much as it became my roommate's TV.
  17. ObjectiveGameReviews.com - A Subtle Journey of Discovery

    I'm trying to choose between those two! Don't make it harder!
  18. Movie/TV recommendations

    My TV hasn't been plugged in for three years and before that I didn't own a TV.
  19. ObjectiveGameReviews.com - A Subtle Journey of Discovery

    I can't figure out a way to make "both" work. edit: So I guess "stage 2" is also off to a splendid start. Both companies that I reached out to for review copies (the Strike Vector devs and the Luxuria Superbia devs) gave me codes, plus a third newly released game (Hamster Drop) sent me a code out of the blue. The Strike Vector review has gone up, I think I'll publish the Luxuria Superbia one tomorrow, I'm working through the backlog of codes for older games that people have sent me, and I just sent out another round of review code requests. The site had almost 80 thousand visitors in January, 55 thousand of which came from the day Kotaku linked us and the next day (we went offline as soon as Kotaku linked us and it took me a while to get it back online, so that could've been even higher) and the twitter account is past 300 followers. We've got 60 reviews published, including three by peopele who aren't me. The site made $.04 today from ads, which is up one cent from yesterday. So, I'd say for a review site that's one month old and has been posting reviews for a bunch of old games and oh yeah it's all a huge joke, things are going pretty well.
  20. The threat of Big Dog

    That's more of a "robot that takes you to the restaurant" solution than "robot takes restaurant food to you" solution.
  21. Getting into the industry?

    It's not a mystery, it's really simple. You work for 800 hours a week, burn yourself out, and realize you could make more money and be happier using your skills in any other industry. Then you quit, having learned enough about making games to make it impossible to ever play them again without automatically picking them apart at a technical level, thus ruining what was once one of your favorite hobbies.
  22. Getting into the industry?

    You can always form your own indie studio or move.
  23. The threat of Big Dog

    Jesus. I know an airliner is half flown by computers at this point anyways, but I feel like I would be pretty terrified if I had just been shot and the next thing to happen was my buddies strapped me to a drone and waved goodbye as it flew up into the air, taking me to god knows where.
  24. ObjectiveGameReviews.com - A Subtle Journey of Discovery

    Also, which screenshot would you pick for a Far Cry 2 review? A screenshot highlighting the majesty of the desert or a screenshot driving home the brutality and embodiment driven immersion of the game?
  25. Tone Control 8: TOM FRANCIS

    I like that the list of games discussed includes "Deus Ex mostly."