Problem Machine

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About Problem Machine

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    Zombie Thumb

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    selbencoirlo
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    http://problemmachine.wordpress.com
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    http://steamcommunity.com/profiles/76561197963287051/

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  1. SGDQ 2018

    Yeah, but if something seems unfair then it takes some of the fun out of spectating it, at least for me. I mean I totally get that that's not the thrust of the event, and it was still a ton of fun, it was just a small but constant annoyance, kind of like having a bad couch commentator.
  2. SGDQ 2018

    Yeah the sudden death thing felt pretty arbitrary, like they had the score up for the entire thing and then when they won the final map just added enough points to make them the winner by one point, so it revealed the points as, uh, pointless. Also, if they're going to have a hard time limit, the timer should count down instead of up -- it might seem like a petty quibble, but it really changes the feeling, at least for me, from "getting arbitrarily cut off" to "trying to get in under the wire". I think conceptually it works but it was implemented in a pretty slapdash way. First, have the timers count down. Second, rather than a strict cutoff, make it so after the timers expire you have either 30 more seconds or until your next death to finish the level. Third, just make every level worth 1 point, or sum up the differences of the times, or really anything that doesn't completely invalidate the rest of the race based on the results of the last level.
  3. SGDQ 2018

    The Mario Maker race was fun as always but holy crap the format for it was straight garbage. Hopefully they go with something substantially different next AGDQ. I was hoping we'd see another blind game marathon race like last time, but I don't think there was one. I guess it's hard to do time estimates for them, but still.
  4. SGDQ 2018

    The Amy run (Amy%) was a ton of fun
  5. Any updates on when (if???) we can expect pods to resume?
  6. Dark Souls(Demon's Souls successor)

    Also you have to have done the whole thing in the hydra area first or it doesn't drop, which tripped me up a bit on my last playthrough. And some of the hydra area stuff is pretty obtuse, so yeah just look it up.
  7. Dark Souls(Demon's Souls successor)

    DS3 has a unique dual wield system completely different from the one in DS2. I personally like it less, but it might be the breath of fresh air you're looking for.
  8. Slay the Spire: Gettin' Spired

    The third character has been added to the beta branch, and so far it seems like a ton of fun. It's a bit more gimmicky than the other two characters, using a mechanic where it can stack up several power orb things, each of which has a weak effect at the end of each turn and a more powerful effect when it is invoked, which can happen either explicitly by using a card with that effect or by stacking up more charges than you have capacity for, at which point the least recent one is invoked. I haven't gotten too deep into this system yet, but I'm curious to see where it leads -- there's definitely a lot of potential for them to build on this in interesting ways. This character also has a bunch of cards based around powers, so where ironclad focused on using lots of attacks effectively and silent on lots of skills, now you use a lot of powers, skills which double-cast powers, powers which let you draw whenever you use a power, and so forth. There's also a lot more deck manipulation available, having cards with effectiveness based on how many cards you have in your discard and draw piles, cards to move one to the other, cards to filter cards out of your draw before you draw them, and so forth. Overall I'm pretty excited about this character and pumped to play more. Unfortunately they just broke the game with a hotfix so I'm posting about it here instead.
  9. Dark Souls(Demon's Souls successor)

    Duke's Archive is definitely designed to make you get lost. The underlying puzzle is fairly simple once you understand it, but having two nearly identical rooms makes it very easy to get confused at every point along the way.
  10. I think it's obvious what's about to happen. The puffin's newly revealed fluorescent beak is about to become highly sought-after by poachers, nearly driving the species extinct before natural selection kicks in and a new subspecies, born without beaks, begins to take over the planet. The age of porgs is soon to come.
  11. True, I think I visualize that as moving through the extraneous material to find the true edge. I find it very evocative.
  12. I've always rather liked the malapropism "honed in on", and don't hesitate to use it myself. I feel that, just as honing a blade removes spare material and aligns edges to create a sharper edge, honing in on something is removing extraneous material to gain a more incisive perspective. Also, I expect that the number Chris was thinking of as being larger than the amount of atoms in the universe is the googol: " One googol is presumed to be greater than the number of atoms in the observable universe, which has been estimated to be approximately 10^78 "
  13. This is an incredible joke
  14. Important If True 53: Alexa, Destroy Me

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