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About Cbirdsong

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  • Birthday 07/27/1984

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  1. Red Faction: Guerilla

    I mean they kinda ruined the joke with aggressive trailer editing requirement of shit blowing up every 5 seconds instead of letting it build to the chorus but still
  2. That was the mission that killed my first EW playthrough. It came around super early. I didn't even have lasers.
  3. Doom RPG was a thing made by id for pre-smartphone cell phones, but eventually it was ported to iOS/Android. It played like a more approachable version of something like Legend of Grimrock. Here is a hilariously overdone trailer:
  4. Hitman: Steve Gaynor Edition

    I wouldn't mind if they ditch the episodic payment model, but I really enjoy the episodic release model. Doling the maps out over a number of months really encourages you to fully explore each one in a way you might not if you just have all of them available to play right away.
  5. Battlestar Galactica Deadlock sounds like a cool Flotilla-ish thing, but what I imagined when Nick said "exactly what you'd expect a Battlestar Galactica game to be" was some kind of Crusader Kings-ish civilization management thing where you have to deal with the realities of managing a society of space refugees, and the killer robot spaceships are just one problem of many.
  6. It mostly works for keeping me churning through different options, but by the midgame I definitely found myself hoarding certain weapons, like powerful elemental swords. I think those kind of specialized effects would've been better served as some kind of expendable item you could apply to a weapon instead of taking up inventory slots.
  7. As a bit of anti-MCU-curmudgeonry, I thought this video unpacking the Guardians movies was really good:
  8. My PB recommendation for PB&J is to go to a slightly upscale grocery store and use one of those in-store peanut butter grinders. The flavor is amazing, especially if you can get honey roasted peanuts instead of just regular.
  9. Game of Thrones (TV show)

    Is this show just straight up bad now?
  10. Hitman: Steve Gaynor Edition

    You really want to savescum the challenges to get multiple kill types on a 'single' run, and planning how to best do that kinda becomes a game all in itself.
  11. @Kyir I haven't tried this, but here is an easy-sounding recipe that will use all of the garlic. http://altonbrown.com/40-clove-chicken-recipe/
  12. The percentage thing is a bit of a joke: http://gaming.stackexchange.com/questions/303124/do-shrine-treasures-count-toward-the-completion-percentage-on-the-sheikah-slate
  13. I think the reason BOTW isn't optimized to let you run then jump is that the stamina loss from even a tiny bit of running is actively detrimental for gliding long distances, and running into a jump does not actually give you much forward momentum compared to just walking. It just feels really good to run into a glide. Paddles make a ton of sense conceptually, but I imagine they're less intuitive for novice gamepad users, and getting used to paddles really does take some brain rewiring after 20 years of SNES-derived controller designs.
  14. Idle Thumbs Streams