March 1, 2014 Amir's dad's living room. Computers on folding tables. One busted old car. These are the humble beginnings that would lead to the hit indie game Bastion. Amir and Greg sit down to talk about what came before and after their time in that house, and the design philosophy that they're carrying through to Supergiant's next game, Transistor.
Games Discussed: Command & Conquer Red Alert 3, Command & Conquer Red Alert 3: Uprising, Spec Ops: The Line, Bastion, Transistor, Gone HomeDiscuss this episode in the Idle Forums