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I recall something about Chrome not playing nice with local files, have you tried running from a server?

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For a long time it was only working with 64-bit Chromium or Firefox builds, might still be the case?

Could be still the case, I haven't heard anything to the contrary. None of my builds run on either browser though, so I imagine there's another issue at play.

 

I recall something about Chrome not playing nice with local files, have you tried running from a server?

Yeah I heard something similar; I've tried both local and from a server. 

 

Thanks guys, I'll let you know if I ever come across a solution.

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I had the same thing recently for whatever the heck it's worth but I was deploying a pretty complex project so I just kinda figured it coulda been anything. Wonder if we got the same error

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I just did a video about this new tool, HammUEr, which converts Valve/oldschool Quake map files to UE4. I'm pretty much doing all my level design for UE4 in Hammer now. It's some cool shit.

 

 

As a test, I converted one of the first maps of Half-Life 1 to UE4 real quick.

 

https://twitter.com/joewintergreen/status/663566869513633792

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