pabosher Posted August 14, 2010 That's the thing. Outside Nintendo fandom hardly anyone seemed to play it. I think it's just because it really is quite an unforgiving game. As soon as you start, it appears that Link is totally screwed over by the Skull Kid, and then there's the pressure of the three day system. Of course, you can slow down time etc, but that really doesn't happen until later in the game - by which time, the potential 'casual' player will have been turned off to it. When I initially played MM, I don't even know if I ever completed the first dungeon - I just loved the world and the density that Nintendo had created. I sincerely hope Skyward Sword has a similar density. Share this post Link to post Share on other sites