Erkki Posted December 11, 2004 Why don't they just give it up if they have to remove it in a patch anyway: Half-Life 2 Solved disc in drive incompatibility error by removing Securom disc check routine As far as I know, also every UT game removes CD protection in a patch. Probably some other games as well... Not to mention the one used in TAC games lots of people have problems with... Share this post Link to post Share on other sites
Kester Posted December 11, 2004 This happens a lot nowadays, releasing a noCD patch about a month after the game comes out. Mainly I think they're trying to protect initial sales - most people who want the game will get it pretty soon after it comes out, so they're trying to stop piracy by these people. It's the same principle as Valve unlocking games via Steam, only not so secure. Once the game has been out a while, they can get a bit of customer goodwill back by removing the CD check. Share this post Link to post Share on other sites
Metalmickey Posted December 11, 2004 Brilliant That was the only significant reason I had for not wanting a disc version. CE tin, here I come... Share this post Link to post Share on other sites
JimmyTheFish Posted December 11, 2004 I fucking hate secururom so hard. I have perfectly legal CD Emulation software, that I use only for games that I purchase... except secururom blocks it. What the fuck. All copy protection does is hurts legal users. Share this post Link to post Share on other sites
Huz Posted December 11, 2004 I always assumed that patches traditionally did away with copy protection because it was something that the publisher insisted on - so the developers wouldn't be too bothered about retaining it. This may be way off though. Obviously, fully agreed that copy protection is a seriously dumb idea for all reasons that ever have or ever will be mentioned. Share this post Link to post Share on other sites