Rob Zacny Posted April 9, 2021 Three Moves Ahead 523: Workers and Resources: Soviet Republic Len and Jon are joined by Alice Caldwell-Kelly and Justin Roczniak of Well There's Your Problem to talk about Workers and Resources: Soviet Republic. May contain revisionism. Check out Well There's Your Problem, a podcast about engineering disasters: wtyppod.podbean.com/ Support us on Patreon: patreon.com/3ma Workers and Resources: Soviet Republic Listen on the Episode Page Listen on Soundcloud Listen in iTunes Share this post Link to post Share on other sites
zehaeva Posted April 9, 2021 I love that this is happening, but for some reason Alice is beginning to appear on _every_ podcast I listen to. I honestly didn't think there was this much overlap between all of them. Share this post Link to post Share on other sites
ilitarist Posted April 11, 2021 A small and useless pedantic correction: in USSR you mostly left your car outside of your house, in the courtyard, between front door and playground. Garage in the very same courtyard is a Soviet male fantasy, and you need a garage cause the car needs constant maintenance. Share this post Link to post Share on other sites
chanman Posted April 11, 2021 One thing mentioned in this podcast,-about how this was a game that could only have been made by a team where life behind the Iron Curtain is still a living memory (if not by the developers, than by their parents' generation) and still living in the aftermath, reminded me of Disco Elysium - in that case, the developers hailed not just a Soviet client state, but from an actual ex-Soviet republic (one of the Baltic states - Estonia, IIRC). It was interesting that a number of reviews of Disco Elysium had comments about its deep ambivalence about socialism and neo-liberalism but didn't seem to connect the ambivalence as a product of being written by people from an area that had spent most of the 20th century as a Soviet Socialist Republic and living through the ups and downs of crash post-Soviet economic development in a tiny state. Share this post Link to post Share on other sites
Akalabeth Posted April 14, 2021 Interesting sounding game though the podcast had quite a lot of people talking over one-another. Maybe could've been a bit more organized in that regard. Share this post Link to post Share on other sites