suomynonAyletamitlU Posted September 18, 2016 I also remember Critical Mass! I never played much of it but I adored the mechanics. I am not sure I ever bought the full game or got very far. The turns were just enough to let you adjust your momentum, but kind of clunky so I would often not be entirely sure where I was aiming if I turned while firing. I seem to recall an early Windows game, very simple, that had a similar turn-based momentum thing but was only there to let you race cars on a little puzzle track, but I don't imagine I'd ever be able to remember the name. Aside from those examples I am not sure I have seen the mechanic anywhere else. He did do interesting games. I think his was the version of Capture the Flag that I remember playing on my computer for a long while, which used cover and line of sight mechanics extensively, but I could be mistaken. The one I remember was, I think, a DOS game that I got on one of those CD shareware collections in the 90s. MOAB intimidated me back then so I didn't really get into it. It looked like there was something there, I just never got into it. Share this post Link to post Share on other sites
cornchip Posted September 19, 2016 He did do a CTF game. And, how could I forget about the glorious , which got me through my boring computer lab monitor job in college? I think the question of what bite-sized strategy game is best is solved, everyone. Share this post Link to post Share on other sites