thainatos Posted May 5, 2016 In case you missed it, Clint Hocking left Valve a while ago and rejoined his old confederates at Ubisoft Montreal. I'm sure they're working on something fabulous, but this has nothing to do with that. In this video, he and Mathieu Berube sit down to play through the Panamanian bank level created for Splinter Cell Chaos Theory. http://www.clicknothing.typepad.com/click_nothing/2016/05/lets-play-screw-the-banks.html Share this post Link to post Share on other sites
brkl Posted May 5, 2016 Finally he got something out with his name on it. Share this post Link to post Share on other sites
gdf Posted May 5, 2016 It's one of the best designed levels I've ever encountered. That's not to say the rest of Chaos Theory is poor, it's actually incredibly consistent and quite possibly one of the greatest games ever made. Shit I wrote an article about it for GameSetWatch in 2010, talking about how its systems generated moral quandaries without any kind of artificial help. Looking back I was a half decent writer until academia beat any creativity out of me. Share this post Link to post Share on other sites
Twig Posted May 5, 2016 Finally he got something out with his name on it. lmao i'm dead Share this post Link to post Share on other sites