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Akeytsu, a rigging and animation tool

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I just saw this posted to the Polycount forums earlier today and it looks pretty rad.  It's a rigging and animation tool that is for the moment targeted mainly at game developers.  It imports and spits out in .fbx only, from what I can tell so far (which will make it play nice with Unity and UE4, but if your modeler doesn't spit out .fbx you'll need to use a converter), and it aims to eliminate the need for a rigger to create animation controls/handles.  It's in beta right now and is free to use for as long as it's in beta, so I'm gonna see if I can burn through the tutorials and user guide as quickly as I can to see if I like it better than rigging in Maya*, and form a more comprehensive opinion of it beyond 'this looks neat'.

 

https://www.youtube.com/watch?v=Pg7PxKvf9aI

 

 

*anything has to be better than rigging in Maya oh christ goddammit

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That does actually look really nifty (and sweet jesus yes anything is better than Maya). I've been getting into Blender again recently, and the rigging and animation ain't half bad, but anything to speed up the process and make it less painful is very welcome.

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Sounds cool, another similar resource if people are curious might be this Mixamo stuff that Robert Yang posted about on his blog a while back http://www.blog.radiator.debacle.us/2015/07/psa-free-and-complete-photorealistic-3d.html

 

I never ended up messing with that stuff 'cause I assumed that Adobe would kill it all off and put it under the $50/month Creative Cloud umbrella but it seems powerful?

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Sounds cool, another similar resource if people are curious might be this Mixamo stuff that Robert Yang posted about on his blog a while back http://www.blog.radiator.debacle.us/2015/07/psa-free-and-complete-photorealistic-3d.html

 

I never ended up messing with that stuff 'cause I assumed that Adobe would kill it all off and put it under the $50/month Creative Cloud umbrella but it seems powerful?

 

 

Oh man, I got really excited looking through the links for the mixamo suite before I realized that they're all.. web-embedded online only.  Still cool though, for however long they want to have something like that available!

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