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So! I've recently gotten back into the Panzer Corps games - a series of games of which since it's conception I've spent several thousands of hours with! Not to mention the game which it is the spiritual successor of - Panzer General. Both of which are absolute masterpieces in my mind. I've played through all the campaigns on some of the hardest difficulties several times over, not to mention countless mods over the decade(s). I find this game to have great re-playability for a game that does not have randomly generated maps. The vast selection of units and all the situations you get yourself into, makes each playthrough feel different, and make a story of it's own unfold, and I love it! Now, I've decided to take my love for it, and put out a playthrough of each the campaigns on youtube, on one of the bonus difficulties you unlock when you beat the game on the hardest difficulty. I already did this many years ago on my old youtube channel, and apparently for some reason unbeknownst to me, the videos became quite popular, racking up several tens of thousands of views individually. Sadly, for reasons I'm not sure of, I no longer have access to that youtube channel, and the videos are no longer out there. Well. I'm about to fix that! I don't have my hopes up for reaching this amount of views this time around, but I do know this - I will have a damn good time making these videos! That being said - below I'll link you the first episode in the Allied Corps playthrough - the rest can, as you might expect, be found on my youtube channel! Episode 1 - Border Raid I've included the thumbnail from youtube as an attachment for visualization. Hope you'll enjoy them! I'll be sharing some "tips" and a bit of my experience as we move along through the episodes! Have a good one!
Pzrjager posted a topic in Strategy Game DiscussionHello, Here is an AAR I wrote about the Case Blue scenario in Gary Grigsby's War in the East. War in the East has been discussed favorably in the past on Three Moves Ahead. Thanks for reading! https://medium.com/@pzrjager39/case-blue-phase-i-aar-ee27f33e8672
Hi, I happen to be working on a new game that might be of some interest to the readers of this forum, so I thought I would post a little bit of information about it. "Military Operations" is a real-time operational wargame set during World War 2, which in itself is not very special. What is special about it, is the fact that it runs on a custom-built simulation engine tracking each soldier & vehicle in real-time. The game can handle divisional-sized units at that level of detail where units move across a battlefield generated from real-world map data on a 1:1 scale with battlefields up to 30,000 km2 in size. The game focuses on mobile warfare and the player can command a division sized unit within a larger battle. Supply consumption, stockpiles and transportation are modeled as well, so you cannot focus on the fighting only, you always need to keep your lines of communication secure or risk being cut off. Because the game's engine is built on new technologies not yet used in any other games, we are first releasing a Benchmark application through Steam where users can download and test-drive the engine to see if their systems are capable of running the game when it releases. For more information, just ask me a question here in this topic, check out the website, or the benchmark's steam page.