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Mauled | Coop Horde Mode Hello, everybody! We're a team of developers and we're working on this game. Mauled is an online third person shooter in hordes mode. Here I leave the link to the Gameplay Trailer. The game is in production, but we're already at a very good stage. We've started a kickstarter campaign to raise some funds to make this dream come true. Here you can find all the details about the game. https://www.kickstarter.com/projects/gabriel-pre/mauled?ref=project_build Even if you don't feel like supporting the project, I still ask you to take a quick look at the page and the game. If you feel like it you can join our Discord server to talk about it openly and create a community! - Discord: https://discordapp.com/invite/y6mbU5Y Here I leave the official links to Facebook and Youtube. https://www.youtube.com/channel/UCytzTnpAjPwV5JyOUjizNrA https://www.facebook.com/Mauled-2316470141779790/
As we all know there exists a giant, insane and amazing galaxy that is the game EVE Online. In this galaxy, not using ISBoxer and running several accounts in suicide, and to go with that you need Mumble, Jabber and a BUNCH of API-based applications to play on a larger scale (people and ship-wise). Some bulletpoints: A "Sandbox" world with very few limitations - almost everything is built by the player, and almost everything can be destroyed. No level grind; instead you gain Skill Points (SP) at an hourly rate as you train skills. The SP gain is affected by your stats, which you can relocate once a year and change by getting implants to your clone (which you can loose). There's also permanent SP loss if your clones aren't updated and somebody destroys the one your in. There are no classes. There's only one shard which all players share, which means New Eden have nine years of history. You can pay the monthly fee with in-game currency, you can also buy characters with in game currency. The going rate is 1B ISK for 1M SP. Each expansion adds complexity and new tiers to the game, but (most) old stuff remains relevant. I've been playing on and off since 2006, rolling around with a bunch of characters and doing all kinds of crap but mostly fighting smaller forces. I love and hate the game so damn much, it's a lot of fun coming up with complex ideas and ISK plans, but sometimes very frustrating to put them into action. The combat is still awesome because you can wreck people's day for profit. Questions?